Player Matchup

Scylla
Scylla
Exyzn
Scylla
Level 31
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 4L
1,303 Elo+
Solo
Ishtar
Ishtar
Oyasumi1-9
Ishtar
Level 122
God Stats
0W - 2L
1,355 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 1
Nemesis
Nemesis
ShadowZXT_77
Nemesis
Level 155
God Stats
5W - 6L
1,518 SR
Queue Stats
124W - 112L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tortel_JoJo
Kumbhakarna
Level 155
God Stats
0W - 1L
1,113 SR
Queue Stats
8W - 13L
1,462 Elo+
Party 1
Bakasura
Bakasura
xTouBii
Bakasura
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,462 Elo+
Party 1
Team Averages
Level 122
1,394 SR
1,432 Elo+

VS

Team Averages
Level 150
1,503 SR
1,509 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Julio7Gil
Artemis
Level 124
God Stats
1W - 1L
1,278 SR
Queue Stats
157W - 139L
1,489 Elo+
Solo
Ganesha
Ganesha
LUCKY-_-PANDA-_-
Ganesha
Level 109
God Stats
8W - 8L
1,582 SR
Queue Stats
134W - 131L
1,533 Elo+
Party 2
Bellona
Bellona
just197
Bellona
Level 144
God Stats
21W - 15L
1,656 SR
Queue Stats
194W - 184L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Exyzn
Scylla
13
2 / 2 / 1
7,702
513
7,088
6,734
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Oyasumi1-9
Ishtar
13
1 / 3 / 1
7,162
477
9,069
11,410
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ShadowZXT_77
Nemesis
12
0 / 7 / 0
6,875
458
6,452
16,582
12,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Tortel_JoJo
Kumbhakarna
11
1 / 2 / 0
6,878
459
5,374
12,975
9,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
xTouBii
Bakasura
11
0 / 7 / 2
6,320
421
4,199
16,378
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
11 / 2 / 3
9,059
604
13,012
15,585
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
 
Janus
14
3 / 0 / 5
8,903
594
8,326
6,433
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Julio7Gil
Artemis
15
3 / 1 / 3
8,435
562
8,070
10,673
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 13
7,910
527
4,747
10,810
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
just197
Bellona
16
4 / 0 / 5
9,938
663
12,341
16,805
16,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
21
21
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
11
2
3
6.25
W
Janus
 
Janus
3
0
5
5.5
L
Scylla
Exyzn
Scylla
2
2
1
1.25
W
Artemis
Julio7Gil
Artemis
3
1
3
4.5
W
0
1
13
6.5
L
Ishtar
Oyasumi1-9
Ishtar
1
3
1
0.5
L
Nemesis
ShadowZXT_77
Nemesis
0
7
0
0
L
Kumbhakarna
Tortel_JoJo
Kumbhakarna
1
2
0
0.5
W
Bellona
just197
Bellona
4
0
5
6.5
L
Bakasura
xTouBii
Bakasura
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
46,496
64,079
Taken
60,306
33,259
Mitigated
39,616
15,188
Healing
25,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
13,012
1,727
0
5,972
15,585
7,373
0
3,305
11,632
48,328
15,309
W
Janus
 
Janus
8,326
399
0
2,378
6,433
2,198
0
2,989
3,122
59,892
2,110
L
Scylla
Exyzn
Scylla
7,088
473
0
1,254
6,734
1,610
0
4,295
2,105
65,123
0
W
Artemis
Julio7Gil
Artemis
8,070
4,090
0
5,373
10,673
3,952
1,324
1,724
8,905
0
68,679
W
4,747
575
0
3,252
10,810
9,748
69
3,073
7,503
18,346
1,415
L
Ishtar
Oyasumi1-9
Ishtar
9,069
5,542
0
3,705
11,410
3,738
0
3,972
7,366
0
54,943
L
Nemesis
ShadowZXT_77
Nemesis
6,452
1,859
0
3,706
16,582
12,654
0
2,099
14,409
497
45,778
L
Kumbhakarna
Tortel_JoJo
Kumbhakarna
5,374
1,114
0
2,516
12,975
9,990
0
4,549
8,404
25,110
0
W
Bellona
just197
Bellona
12,341
4,855
0
8,692
16,805
16,345
303
1,040
15,658
0
82,718
L
Bakasura
xTouBii
Bakasura
4,199
3,168
0
4,007
16,378
5,267
0
9,437
6,723
0
32,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
44,245
424
Minions Killed
514
0
Camps Cleared
0
1,449,631
Distance Traveled
1,538,639
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,059
604
113
8
0
347,323
1
W
Janus
8,903
594
123
8
0
314,869
1
L
Scylla
7,702
513
136
9
0
292,072
2
W
Artemis
8,435
562
130
9
0
254,591
2
W
Ganesha
7,910
527
7
0
0
301,961
7
L
Ishtar
7,162
477
96
6
0
263,653
2
L
Nemesis
6,875
458
78
5
0
254,534
0
L
Kumbhakarna
6,878
459
39
3
0
315,042
8
W
Bellona
9,938
663
141
9
0
319,895
0
L
Bakasura
6,320
421
75
5
0
324,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role