Player Matchup

Bakasura
Bakasura
BeadsAegisOP
Bakasura
Level 65
God Stats
7W - 5L
1,589 SR
Queue Stats
211W - 200L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
DKMerlin
Zhong Kui
Level 57
God Stats
3W - 6L
1,507 SR
Queue Stats
213W - 232L
1,482 Elo+
Solo
Bellona
Bellona
Denisremix97
Bellona
Level 164
God Stats
1W - 2L
1,496 SR
Queue Stats
49W - 40L
1,571 Elo+
Party 2
Cupid
Cupid
RataKetaminica
Cupid
Level 82
God Stats
2W - 3L
1,703 SR
Queue Stats
78W - 71L
1,504 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RetrasauriusREx
Kumbhakarna
Level 157
God Stats
4W - 3L
1,531 SR
Queue Stats
81W - 70L
1,538 Elo+
Party 2
Team Averages
Level 105
1,565 SR
1,524 Elo+

VS

Team Averages
Level 142
1,546 SR
1,553 Elo+
Cu Chulainn
Cu Chulainn
Daveyiscool007
Cu Chulainn
Level 154
God Stats
6W - 5L
1,625 SR
Queue Stats
172W - 153L
1,522 Elo+
Party 1
Anhur
Anhur
LRheem
Anhur
Level 125
God Stats
5W - 6L
1,335 SR
Queue Stats
179W - 144L
1,572 Elo+
Solo
Eset
Eset
MingXieLoli
Eset
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 90L
1,609 Elo+
Solo
Kumbhakarna
Kumbhakarna
Turtledoes
Kumbhakarna
Level 187
God Stats
20W - 12L
1,568 SR
Queue Stats
176W - 159L
1,533 Elo+
Party 1
Fenrir
Fenrir
Unchained0
Fenrir
Level 118
God Stats
4W - 1L
1,700 SR
Queue Stats
152W - 141L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeadsAegisOP
Bakasura
14
2 / 3 / 2
7,522
501
8,695
14,581
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
DKMerlin
Zhong Kui
13
1 / 4 / 0
7,765
518
6,384
11,803
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bellona
Denisremix97
Bellona
12
0 / 4 / 1
7,294
486
11,023
16,271
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 2
7,171
478
4,127
7,216
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
RetrasauriusREx
Kumbhakarna
11
2 / 2 / 2
7,371
491
4,145
12,528
7,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daveyiscool007
Cu Chulainn
15
1 / 1 / 3
8,545
570
10,464
15,137
10,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
LRheem
Anhur
15
5 / 3 / 4
9,079
605
7,131
7,877
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 4
9,196
613
8,908
6,439
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Turtledoes
Kumbhakarna
13
1 / 1 / 10
8,116
541
6,560
12,091
10,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Unchained0
Fenrir
16
6 / 2 / 7
8,695
580
8,522
12,950
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
17
17
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BeadsAegisOP
Bakasura
2
3
2
1
L
Zhong Kui
DKMerlin
Zhong Kui
1
4
0
0.25
W
Cu Chulainn
Daveyiscool007
Cu Chulainn
1
1
3
2.5
L
Bellona
Denisremix97
Bellona
0
4
1
0.13
W
Anhur
LRheem
Anhur
5
3
4
2.33
W
4
0
4
6
L
2
4
2
0.75
L
Kumbhakarna
RetrasauriusREx
Kumbhakarna
2
2
2
1.5
W
Kumbhakarna
Turtledoes
Kumbhakarna
1
1
10
6
W
Fenrir
Unchained0
Fenrir
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,374
Damage
41,585
62,399
Taken
54,494
42,363
Mitigated
31,817
20,423
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BeadsAegisOP
Bakasura
8,695
6,261
0
4,715
14,581
7,843
0
2,214
12,367
0
63,847
L
Zhong Kui
DKMerlin
Zhong Kui
6,384
455
0
5,193
11,803
7,720
0
6,598
5,205
52,473
8,851
W
Cu Chulainn
Daveyiscool007
Cu Chulainn
10,464
2,236
0
3,998
15,137
10,765
254
116
13,759
266
68,144
L
Bellona
Denisremix97
Bellona
11,023
4,611
0
6,083
16,271
17,796
0
471
15,800
0
58,110
W
Anhur
LRheem
Anhur
7,131
3,411
0
3,168
7,877
3,132
124
2,360
5,517
0
59,404
W
8,908
1,012
623
859
6,439
2,597
0
4,406
2,022
68,537
1,201
L
4,127
2,237
562
2,197
7,216
1,638
0
2,398
4,818
0
42,899
L
Kumbhakarna
RetrasauriusREx
Kumbhakarna
4,145
895
0
1,673
12,528
7,366
0
3,566
8,962
26,996
0
W
Kumbhakarna
Turtledoes
Kumbhakarna
6,560
953
0
1,252
12,091
10,455
0
2,312
9,492
29,741
1,752
W
Fenrir
Unchained0
Fenrir
8,522
1,523
0
6,662
12,950
4,868
0
1,254
10,566
0
69,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
43,631
483
Minions Killed
504
0
Camps Cleared
0
1,488,942
Distance Traveled
1,534,327
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,522
501
124
8
0
338,562
0
L
Zhong Kui
7,765
518
134
9
0
274,475
4
W
Cu Chulainn
8,545
570
119
8
0
286,634
1
L
Bellona
7,294
486
100
7
0
243,888
0
W
Anhur
9,079
605
120
8
0
281,978
5
W
Eset
9,196
613
131
9
0
285,322
0
L
Cupid
7,171
478
88
6
0
303,068
0
L
Kumbhakarna
7,371
491
37
2
0
328,949
4
W
Kumbhakarna
8,116
541
31
2
0
326,848
2
W
Fenrir
8,695
580
103
7
0
353,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role