Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Chi-Andronicus
Chronos
Level 95
God Stats
11W - 7L
1,686 SR
Queue Stats
246W - 262L
1,439 Elo+
Solo
Bacchus
Bacchus
Prelich
Bacchus
Level 94
God Stats
10W - 5L
1,648 SR
Queue Stats
560W - 583L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
tone_order
Kuzenbo
Level 126
God Stats
6W - 10L
1,190 SR
Queue Stats
194W - 194L
1,483 Elo+
Solo
Hou Yi
Hou Yi
xXxTACOCATxXx
Hou Yi
Level 89
God Stats
2W - 2L
1,789 SR
Queue Stats
88W - 83L
1,531 Elo+
Solo
Team Averages
Level 113
1,562 SR
1,486 Elo+

VS

Team Averages
Level 125
1,561 SR
1,447 Elo+
Awilix
Awilix
Kam1kaz316
Awilix
Level 108
God Stats
0W - 4L
1,151 SR
Queue Stats
316W - 370L
1,431 Elo+
Solo
Janus
Janus
PrideGrandPrix
Janus
Level 121
God Stats
5W - 6L
1,743 SR
Queue Stats
351W - 335L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlavicPower115
Ah Muzen Cab
Level 88
God Stats
14W - 8L
1,671 SR
Queue Stats
310W - 309L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
XGC JO3 D33R XC
Kuzenbo
Level 154
God Stats
1W - 2L
1,739 SR
Queue Stats
214W - 194L
1,502 Elo+
Solo
Nox
Nox
castironshields
Nox
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 267L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 3 / 10
9,620
875
15,522
8,387
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 1 / 8
9,192
836
4,249
9,700
3,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Prelich
Bacchus
15
2 / 4 / 11
9,396
854
4,607
12,984
15,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
tone_order
Kuzenbo
15
2 / 2 / 9
9,949
904
5,837
15,357
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 3 / 2
10,851
986
7,717
9,789
4,097
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kam1kaz316
Awilix
15
3 / 4 / 4
8,356
760
3,581
8,919
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 3 / 5
8,996
818
11,639
7,859
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
SlavicPower115
Ah Muzen Cab
15
2 / 5 / 5
8,227
748
13,445
13,722
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 2
6,021
547
1,349
1,267
979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

17
4 / 2 / 5
9,147
832
10,398
7,979
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
14
Kills
12
13
Deaths
14
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
10
2
W
0
1
8
4
L
Awilix
Kam1kaz316
Awilix
3
4
4
1.25
W
Bacchus
Prelich
Bacchus
2
4
11
1.88
L
3
3
5
1.83
L
Ah Muzen Cab
SlavicPower115
Ah Muzen Cab
2
5
5
0.9
L
0
0
2
1
L
4
2
5
3.25
W
Kuzenbo
tone_order
Kuzenbo
2
2
9
3.25
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
40,412
56,217
Taken
39,746
49,657
Mitigated
15,748
16,349
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,522
3,029
980
868
8,387
3,107
227
3,214
5,049
0
36,714
W
4,249
1,030
964
2,382
9,700
3,895
3,878
4,554
4,978
17,812
2,750
L
Awilix
Kam1kaz316
Awilix
3,581
852
666
482
8,919
3,413
0
1,696
7,223
0
4,710
W
Bacchus
Prelich
Bacchus
4,607
521
1,155
2,543
12,984
15,593
32
5,105
7,633
7,199
0
L
11,639
158
735
1,700
7,859
2,856
0
3,918
3,941
27,633
0
L
Ah Muzen Cab
SlavicPower115
Ah Muzen Cab
13,445
2,208
867
2,915
13,722
5,185
0
5,177
8,545
0
28,686
L
1,349
500
491
325
1,267
979
0
670
597
1,508
0
L
10,398
795
565
2,817
7,979
3,315
0
2,711
5,268
29,123
0
W
Kuzenbo
tone_order
Kuzenbo
5,837
2,307
1,425
3,119
15,357
22,965
132
5,372
9,718
10,869
587
W
7,717
2,919
875
2,038
9,789
4,097
3,840
4,158
5,453
0
23,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
40,747
172
Minions Killed
118
0
Camps Cleared
0
1,108,409
Distance Traveled
925,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,620
875
65
6
0
218,762
0
W
Chronos
9,192
836
41
4
0
223,176
0
L
Awilix
8,356
760
4
0
0
216,176
0
W
Bacchus
9,396
854
2
0
0
218,493
0
L
Janus
8,996
818
44
4
0
217,742
0
L
Ah Muzen Cab
8,227
748
34
3
0
205,763
0
L
Kuzenbo
6,021
547
1
0
0
72,023
2
L
Nox
9,147
832
35
3
0
213,881
0
W
Kuzenbo
9,949
904
18
2
0
243,421
0
W
Hou Yi
10,851
986
46
4
0
204,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role