Player Matchup

Ymir
Ymir
 
Ymir
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DracXaH
Apollo
Level 63
God Stats
4W - 7L
1,325 SR
Queue Stats
194W - 218L
1,436 Elo+
Solo
King Arthur
King Arthur
Grooysson
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melikan
Morgan Le Fay
Level 87
God Stats
2W - 5L
1,494 SR
Queue Stats
5W - 8L
1,367 Elo+
Party 1
Aphrodite
Aphrodite
soseji
Aphrodite
Level 87
God Stats
4W - 9L
1,384 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 1
Team Averages
Level 122
1,440 SR
1,380 Elo+

VS

Team Averages
Level 94
1,456 SR
1,387 Elo+
Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Duefire
Bake Kujira
Level 44
God Stats
3W - 3L
1,449 SR
Queue Stats
11W - 34L
1,227 Elo+
Party 2
Chiron
Chiron
Pascuaal16
Chiron
Level 130
God Stats
1W - 0L
1,641 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Nox
Nox
Proximit
Nox
Level 28
God Stats
1W - 2L
1,193 SR
Queue Stats
7W - 22L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 2
5,593
559
3,985
5,274
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DracXaH
Apollo
6
1 / 2 / 0
4,668
467
2,037
3,136
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Grooysson
King Arthur
7
1 / 6 / 0
4,890
489
4,033
10,428
4,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Melikan
Morgan Le Fay
10
0 / 2 / 1
5,917
592
2,351
3,375
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
soseji
Aphrodite
7
0 / 5 / 1
4,831
483
2,422
7,650
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 1 / 1
6,739
674
2,694
5,298
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
 
Hun Batz
13
4 / 0 / 1
6,634
663
5,308
7,177
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
Duefire
Bake Kujira
11
4 / 0 / 8
6,636
664
7,185
8,047
5,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Pascuaal16
Chiron
11
7 / 1 / 3
6,768
677
7,322
5,640
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,792
479
0
2,946
1,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
W
Olorun
 
Olorun
1
1
1
1.5
W
Hun Batz
 
Hun Batz
4
0
1
4.5
L
Apollo
DracXaH
Apollo
1
2
0
0.5
W
Bake Kujira
Duefire
Bake Kujira
4
0
8
8
L
King Arthur
Grooysson
King Arthur
1
6
0
0.17
L
Morgan Le Fay
Melikan
Morgan Le Fay
0
2
1
0.25
W
Chiron
Pascuaal16
Chiron
7
1
3
8.5
W
0
1
1
0.5
L
Aphrodite
soseji
Aphrodite
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,828
Damage
22,509
29,863
Taken
29,108
13,729
Mitigated
12,014
5,703
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,985
945
0
457
5,274
2,407
0
990
4,249
39,892
1,482
W
Olorun
 
Olorun
2,694
1,256
60
2,767
5,298
1,564
390
663
4,635
39,680
1,029
W
Hun Batz
 
Hun Batz
5,308
1,241
0
1,667
7,177
2,597
0
2,692
4,485
0
51,485
L
Apollo
DracXaH
Apollo
2,037
1,045
0
974
3,136
948
0
1,936
1,200
0
15,158
W
Bake Kujira
Duefire
Bake Kujira
7,185
2,265
64
1,389
8,047
5,011
128
3,130
4,917
28,797
2,451
L
King Arthur
Grooysson
King Arthur
4,033
539
0
938
10,428
4,967
0
3,154
7,006
0
17,799
L
Morgan Le Fay
Melikan
Morgan Le Fay
2,351
133
0
582
3,375
936
0
0
3,375
33,771
1,541
W
Chiron
Pascuaal16
Chiron
7,322
3,001
680
1,350
5,640
1,668
706
1,072
4,568
0
38,686
W
0
0
0
770
2,946
1,174
0
1,146
1,800
15,612
0
L
Aphrodite
soseji
Aphrodite
2,422
430
634
2,118
7,650
4,471
0
2,537
4,866
13,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,899
Gold Earned
31,569
212
Minions Killed
310
0
Camps Cleared
0
838,652
Distance Traveled
935,987
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,593
559
76
8
0
211,390
0
W
Olorun
6,739
674
70
7
0
182,712
0
W
Hun Batz
6,634
663
89
9
0
222,731
0
L
Apollo
4,668
467
31
3
0
96,262
0
W
Bake Kujira
6,636
664
59
6
0
225,375
0
L
King Arthur
4,890
489
26
3
0
197,217
0
L
Morgan Le Fay
5,917
592
59
6
0
158,955
0
W
Chiron
6,768
677
62
6
0
185,874
0
W
Nox
4,792
479
30
3
0
119,295
1
L
Aphrodite
4,831
483
20
2
0
174,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role