Player Matchup

Baron Samedi
Baron Samedi
Gold I
Jokesreeba
Baron Samedi
Gold I
Level 153
God Stats
4W - 4L
1,627 SR
Queue Stats
935W - 967L
1,624 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Pu Pu PLATA
Sun Wukong
Gold V
Level 148
God Stats
2W - 2L
1,571 SR
Queue Stats
97W - 106L
1,312 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
TW_Holo
Jormungandr
Platinum IV
Level 157
God Stats
3W - 3L
1,659 SR
Queue Stats
65W - 64L
1,308 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,619 SR
1,414 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,418 SR
1,329 MMR
Sol
Sol
Bronze IV
KFED55
Sol
Bronze IV
Level 85
God Stats
0W - 2L
1,358 SR
Queue Stats
2W - 13L
1,217 MMR
Party 1
Odin
Odin
Gold I
UllrTheMarksman
Odin
Gold I
Level 167
God Stats
8W - 5L
1,585 SR
Queue Stats
30W - 25L
1,668 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
VastoLardAYE
Cu Chulainn
Bronze IV
Level 128
God Stats
0W - 4L
1,309 SR
Queue Stats
4W - 20L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jokesreeba
Baron Samedi
15
1 / 0 / 6
8,454
845
5,830
8,415
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pu Pu PLATA
Sun Wukong
15
3 / 2 / 5
8,809
881
8,202
10,515
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
TW_Holo
Jormungandr
15
4 / 0 / 3
8,874
887
9,932
8,731
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
VulcanCthulhuMedusaBacchusAchilles

VS

Bans
KumbhakarnaCerberusHorusSerqetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KFED55
Sol
13
0 / 3 / 1
7,413
741
4,302
9,624
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
2 / 1 / 0
7,718
772
6,051
8,198
7,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
VastoLardAYE
Cu Chulainn
13
0 / 4 / 1
7,319
732
7,146
11,684
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jokesreeba
Baron Samedi
1
0
6
4
L
Sol
KFED55
Sol
0
3
1
0.17
W
Sun Wukong
Pu Pu PLATA
Sun Wukong
3
2
5
2.75
W
Jormungandr
TW_Holo
Jormungandr
4
0
3
5.5
L
2
1
0
2
L
Cu Chulainn
VastoLardAYE
Cu Chulainn
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
17,499
27,661
Taken
29,506
23,706
Mitigated
19,685
9,066
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jokesreeba
Baron Samedi
5,830
258
1,182
3,903
8,415
6,849
454
1,326
6,768
24,420
0
L
Sol
KFED55
Sol
4,302
1,576
0
2,156
9,624
3,678
0
4,323
5,082
20,781
0
W
Sun Wukong
Pu Pu PLATA
Sun Wukong
8,202
1,235
0
1,949
10,515
9,420
165
1,777
8,253
58
30,630
W
Jormungandr
TW_Holo
Jormungandr
9,932
2,458
0
2,032
8,731
7,437
468
1,874
6,577
26,093
3,590
L
6,051
1,274
0
781
8,198
7,982
0
4,326
3,605
1,162
18,347
L
Cu Chulainn
VastoLardAYE
Cu Chulainn
7,146
748
0
3,978
11,684
8,025
0
5,888
5,693
0
19,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
22,450
149
Minions Killed
91
0
Camps Cleared
0
610,779
Distance Traveled
600,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,454
845
49
5
0
206,302
0
L
Sol
7,413
741
47
5
0
187,373
0
W
Sun Wukong
8,809
881
41
4
0
215,021
0
W
Jormungandr
8,874
887
59
6
0
189,456
0
L
Odin
7,718
772
23
2
0
209,622
2
L
Cu Chulainn
7,319
732
21
2
0
203,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role