Player Matchup

Vamana
Vamana
DAISHAR87
Vamana
Level 128
God Stats
1W - 2L
1,408 SR
Queue Stats
155W - 129L
1,407 Elo+
Solo
Xbalanque
Xbalanque
FluffySuce
Xbalanque
Level 148
God Stats
7W - 6L
1,598 SR
Queue Stats
253W - 272L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
Level 176
God Stats
9W - 6L
1,618 SR
Queue Stats
254W - 274L
1,525 Elo+
Party 2
Nut
Nut
TrySOs0ft
Nut
Level 181
God Stats
4W - 3L
1,521 SR
Queue Stats
194W - 193L
1,488 Elo+
Solo
Ares
Ares
UncleCharles141
Ares
Level 98
God Stats
4W - 2L
1,173 SR
Queue Stats
438W - 469L
1,421 Elo+
Solo
Team Averages
Level 146
1,464 SR
1,474 Elo+

VS

Team Averages
Level 76
1,489 SR
1,501 Elo+
Nemesis
Nemesis
DXJ908
Nemesis
Level 102
God Stats
0W - 1L
1,495 SR
Queue Stats
116W - 158L
1,531 Elo+
Solo
Fenrir
Fenrir
Dylannolan97
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,464 Elo+
Party 1
Skadi
Skadi
RedCrowned_Julia
Skadi
Level 63
God Stats
9W - 10L
1,570 SR
Queue Stats
298W - 302L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
SigFreedSolo
Jormungandr
Level 37
God Stats
2W - 6L
1,538 SR
Queue Stats
293W - 296L
1,487 Elo+
Party 1
Sol
Sol
sjupiterr
Sol
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
43W - 37L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DAISHAR87
Vamana
16
2 / 3 / 16
9,545
868
8,334
11,404
14,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
FluffySuce
Xbalanque
15
1 / 4 / 13
9,373
852
10,104
9,586
4,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
18
10 / 3 / 8
11,075
1,007
12,592
10,815
6,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 3 / 8
10,535
958
11,152
9,981
6,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 15
10,195
927
6,718
17,942
22,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DXJ908
Nemesis
17
2 / 2 / 7
8,800
800
6,900
11,092
10,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
6 / 7 / 3
8,936
812
8,945
15,670
20,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 2
8,754
796
7,479
9,780
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
SigFreedSolo
Jormungandr
17
3 / 6 / 9
9,302
846
16,173
17,502
22,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

6
0 / 0 / 0
5,955
541
838
1,314
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
21
Kills
14
15
Deaths
21
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
DAISHAR87
Vamana
2
3
16
3.33
L
Nemesis
DXJ908
Nemesis
2
2
7
2.75
L
Fenrir
6
7
3
1.07
W
Xbalanque
FluffySuce
Xbalanque
1
4
13
1.88
W
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
10
3
8
4.67
L
3
6
2
0.67
L
Jormungandr
SigFreedSolo
Jormungandr
3
6
9
1.25
W
7
3
8
3.67
W
1
2
15
4.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
40,335
59,728
Taken
55,358
53,925
Mitigated
57,495
17,758
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DAISHAR87
Vamana
8,334
3,164
915
1,455
11,404
14,072
1,207
2,492
8,751
0
17,212
L
Nemesis
DXJ908
Nemesis
6,900
1,990
531
2,292
11,092
10,768
0
1,259
9,704
0
14,417
L
Fenrir
8,945
1,626
1,115
2,080
15,670
20,266
0
1,649
13,785
0
11,711
W
Xbalanque
FluffySuce
Xbalanque
10,104
5,001
530
947
9,586
4,968
1,998
2,879
6,583
0
24,962
W
Ah Muzen Cab
Ketsh2A
Ah Muzen Cab
12,592
7,034
821
1,959
10,815
6,326
2,647
3,024
7,607
0
30,814
L
7,479
4,074
342
121
9,780
4,109
0
1,730
7,852
0
22,561
L
Jormungandr
SigFreedSolo
Jormungandr
16,173
1,968
842
3,118
17,502
22,053
0
1,804
15,334
32,533
712
W
11,152
7,236
708
3,094
9,981
6,035
3,016
1,718
8,106
0
32,766
W
6,718
404
990
6,339
17,942
22,524
0
5,060
12,382
10,618
502
L
838
137
0
615
1,314
299
0
95
1,119
2,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,723
Gold Earned
41,747
136
Minions Killed
104
0
Camps Cleared
0
960,341
Distance Traveled
742,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,545
868
11
1
0
223,377
0
L
Nemesis
8,800
800
18
2
0
204,878
0
L
Fenrir
8,936
812
7
1
0
174,884
0
W
Xbalanque
9,373
852
28
3
0
164,830
0
W
Ah Muzen Cab
11,075
1,007
48
4
0
193,580
0
L
Skadi
8,754
796
51
5
0
142,448
0
L
Jormungandr
9,302
846
25
2
0
174,784
0
W
Nut
10,535
958
39
4
0
177,022
0
W
Ares
10,195
927
10
1
0
201,532
0
L
Sol
5,955
541
3
0
0
45,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role