Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
Sirrahjj
Bake Kujira
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 57L
1,523 Elo+
Party 2
Hun Batz
Hun Batz
TheFlyingCarpet
Hun Batz
Level 156
God Stats
3W - 2L
1,542 SR
Queue Stats
101W - 78L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
jameskhh
Gilgamesh
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 74L
1,522 Elo+
Solo
Hera
Hera
我奶常扇赵子龙
Hera
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
47W - 28L
1,521 Elo+
Solo
Team Averages
Level 101
1,511 SR
1,533 Elo+

VS

Team Averages
Level 84
1,577 SR
1,461 Elo+
Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DKMerlin
Zhong Kui
Level 56
God Stats
3W - 6L
1,725 SR
Queue Stats
231W - 246L
1,491 Elo+
Solo
Izanami
Izanami
bortjorn
Izanami
Level 18
God Stats
13W - 24L
1,500 SR
Queue Stats
103W - 110L
1,340 Elo+
Party 1
Pele
Pele
colinjackson213
Pele
Level 175
God Stats
9W - 7L
1,658 SR
Queue Stats
335W - 329L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 1 / 1
5,917
592
2,939
3,615
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
Sirrahjj
Bake Kujira
12
5 / 3 / 0
6,926
693
4,339
8,477
7,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
12
1 / 0 / 5
6,160
616
5,049
7,603
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
jameskhh
Gilgamesh
10
2 / 0 / 4
6,114
611
3,495
7,538
3,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 1
5,681
568
3,159
3,858
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 2 / 1
5,409
541
2,247
6,676
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
3
0 / 2 / 1
4,085
409
465
2,855
1,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
DKMerlin
Zhong Kui
11
1 / 1 / 0
6,062
606
4,962
7,259
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
bortjorn
Izanami
7
1 / 3 / 0
4,959
496
2,075
4,313
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
5,891
589
6,436
8,908
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
1
3.5
L
Tyr
 
Tyr
2
2
1
1.25
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Zhong Kui
DKMerlin
Zhong Kui
1
1
0
1
W
Bake Kujira
Sirrahjj
Bake Kujira
5
3
0
1.67
W
Hun Batz
1
0
5
3.5
L
Izanami
bortjorn
Izanami
1
3
0
0.33
L
1
4
2
0.5
W
Gilgamesh
jameskhh
Gilgamesh
2
0
4
4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
16,185
31,091
Taken
30,011
15,641
Mitigated
13,686
10,025
Healing
10,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,939
2,455
0
1,153
3,615
883
640
318
3,297
0
35,569
L
Tyr
 
Tyr
2,247
480
0
1,960
6,676
2,662
0
113
6,563
0
29,787
L
Sylvanus
 
Sylvanus
465
217
502
603
2,855
1,002
0
0
2,855
3,704
0
L
Zhong Kui
DKMerlin
Zhong Kui
4,962
449
0
4,167
7,259
4,686
308
2,884
4,017
37,839
8,134
W
Bake Kujira
Sirrahjj
Bake Kujira
4,339
2,366
0
1,574
8,477
7,703
0
208
8,005
37,111
2,179
W
Hun Batz
5,049
1,180
0
4,401
7,603
2,499
0
2,032
5,534
0
38,760
L
Izanami
bortjorn
Izanami
2,075
1,886
0
830
4,313
976
0
0
4,313
0
17,142
L
6,436
1,961
0
2,444
8,908
4,360
12
3,904
4,964
0
42,871
W
Gilgamesh
jameskhh
Gilgamesh
3,495
1,220
0
2,018
7,538
3,465
114
1,133
6,396
0
25,015
W
3,159
520
0
879
3,858
1,091
0
1,615
2,203
35,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
26,406
345
Minions Killed
266
0
Camps Cleared
0
1,015,522
Distance Traveled
801,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,917
592
75
8
0
205,490
0
L
Tyr
5,409
541
66
7
0
237,262
0
L
Sylvanus
4,085
409
6
1
0
46,150
0
L
Zhong Kui
6,062
606
83
8
0
198,796
4
W
Bake Kujira
6,926
693
80
8
0
195,417
1
W
Hun Batz
6,160
616
86
9
0
207,377
2
L
Izanami
4,959
496
34
3
0
148,651
0
L
Pele
5,891
589
77
8
0
170,401
0
W
Gilgamesh
6,114
611
34
3
0
208,938
0
W
Hera
5,681
568
70
7
0
198,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role