Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Veev96
King Arthur
Level 123
God Stats
8W - 8L
1,518 SR
Queue Stats
156W - 136L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Wesdbx
Nu Wa
Level 127
God Stats
380W - 353L
1,565 SR
Queue Stats
444W - 461L
1,531 Elo+
Solo
Bacchus
Bacchus
crisacavi
Bacchus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 49L
1,515 Elo+
Party 1
Loki
Loki
vatlox12
Loki
Level 114
God Stats
1W - 1L
1,274 SR
Queue Stats
30W - 36L
1,496 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,519 Elo+

VS

Team Averages
Level 130
1,506 SR
1,536 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MyKeyTheGinGer
Artemis
Level 127
God Stats
4W - 6L
1,469 SR
Queue Stats
304W - 174L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
Venator9000
Sun Wukong
Level 68
God Stats
2W - 2L
1,744 SR
Queue Stats
592W - 612L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
lMEXICANT28
Zhong Kui
Level 157
God Stats
11W - 23L
1,621 SR
Queue Stats
494W - 522L
1,533 Elo+
Solo
Chaac
Chaac
lsnovaes
Chaac
Level 149
God Stats
0W - 3L
1,195 SR
Queue Stats
245W - 253L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 10
7,654
1,276
8,167
6,527
7,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Veev96
King Arthur
13
6 / 2 / 7
7,862
1,310
7,578
8,534
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Wesdbx
Nu Wa
12
3 / 0 / 7
7,395
1,233
7,132
2,112
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
crisacavi
Bacchus
13
1 / 0 / 11
7,656
1,276
5,160
7,886
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
12
4 / 1 / 9
7,704
1,284
6,277
4,711
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

376

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 0
5,684
947
0
1,231
551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 2
6,927
1,155
9,897
8,391
2,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
Venator9000
Sun Wukong
12
0 / 5 / 3
6,594
1,099
4,275
9,878
5,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
lMEXICANT28
Zhong Kui
11
2 / 5 / 0
6,750
1,125
7,954
8,466
4,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
lsnovaes
Chaac
13
0 / 3 / 4
7,095
1,183
5,000
8,440
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
17
Kills
4
4
Deaths
17
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
10
8
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
2
3
2
1
W
King Arthur
Veev96
King Arthur
6
2
7
4.75
L
Sun Wukong
Venator9000
Sun Wukong
0
5
3
0.3
W
Nu Wa
Wesdbx
Nu Wa
3
0
7
6.5
W
Bacchus
crisacavi
Bacchus
1
0
11
6.5
L
Zhong Kui
lMEXICANT28
Zhong Kui
2
5
0
0.4
L
Chaac
lsnovaes
Chaac
0
3
4
0.67
W
Loki
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
27,126
29,770
Taken
36,406
25,239
Mitigated
21,079
3,441
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,167
1,070
85
960
6,527
7,258
0
1,967
4,456
19,600
0
L
Baron Samedi
 
Baron Samedi
0
0
0
0
1,231
551
0
775
380
0
0
L
9,897
3,469
0
295
8,391
2,627
0
3,770
4,374
0
21,853
W
King Arthur
Veev96
King Arthur
7,578
1,179
0
1,404
8,534
6,579
0
1,660
6,697
0
14,294
L
Sun Wukong
Venator9000
Sun Wukong
4,275
806
0
587
9,878
5,740
0
4,897
4,777
0
14,653
W
Nu Wa
Wesdbx
Nu Wa
7,132
1,005
0
22
2,112
665
0
137
1,935
12,451
882
W
Bacchus
crisacavi
Bacchus
5,160
542
0
944
7,886
9,041
0
2,849
4,962
9,487
0
L
Zhong Kui
lMEXICANT28
Zhong Kui
7,954
324
0
667
8,466
4,632
0
4,543
3,705
12,762
0
L
Chaac
lsnovaes
Chaac
5,000
236
0
1,661
8,440
7,529
0
4,924
3,285
126
19,637
W
Loki
6,277
995
0
26
4,711
1,696
0
1,467
3,211
0
17,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
33,050
101
Minions Killed
96
4
Camps Cleared
3
623,183
Distance Traveled
483,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,654
1,276
33
6
0
126,557
0
L
Baron Samedi
5,684
947
0
0
0
6,634
0
L
Artemis
6,927
1,155
15
3
0
116,593
0
W
King Arthur
7,862
1,310
14
2
1
120,604
0
L
Sun Wukong
6,594
1,099
29
5
1
121,944
0
W
Nu Wa
7,395
1,233
26
4
0
118,987
0
W
Bacchus
7,656
1,276
5
1
0
132,714
0
L
Zhong Kui
6,750
1,125
17
3
2
114,841
0
L
Chaac
7,095
1,183
35
6
0
123,032
0
W
Loki
7,704
1,284
23
4
3
124,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role