Player Matchup

Achilles
Achilles
Live2kill305
Achilles
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 70L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
TheRealDingo22
Aphrodite
Level 108
God Stats
85W - 68L
1,564 SR
Queue Stats
150W - 129L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theDRAGON 786
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,734 SR
Queue Stats
93W - 91L
1,487 Elo+
Party 2
Team Averages
Level 84
1,599 SR
1,509 Elo+

VS

Team Averages
Level 117
1,493 SR
1,466 Elo+
Bakasura
Bakasura
DBD SpandexFour
Bakasura
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 107L
1,431 Elo+
Party 1
Chang'e
Chang'e
Dattebayo1230
Chang'e
Level 121
God Stats
5W - 6L
1,526 SR
Queue Stats
96W - 124L
1,454 Elo+
Party 1
Geb
Geb
Skonbergendy
Geb
Level 126
God Stats
1W - 2L
1,453 SR
Queue Stats
48W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Live2kill305
Achilles
16
4 / 1 / 6
10,522
809
9,551
15,828
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TheRealDingo22
Aphrodite
18
4 / 0 / 6
11,101
854
13,304
13,265
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
theDRAGON 786
Ah Muzen Cab
16
2 / 1 / 5
10,031
772
6,535
11,082
3,920
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
0 / 5 / 2
8,695
669
6,228
10,166
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
15
2 / 4 / 0
9,281
714
11,117
10,475
3,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
0 / 1 / 2
8,881
683
15,202
14,431
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
2
0.2
L
Chang'e
2
4
0
0.5
W
Achilles
Live2kill305
Achilles
4
1
6
7
L
0
1
2
1
W
Aphrodite
TheRealDingo22
Aphrodite
4
0
6
7
W
Ah Muzen Cab
theDRAGON 786
Ah Muzen Cab
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
32,547
40,175
Taken
35,072
21,323
Mitigated
19,392
23,280
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,228
3,262
0
1,576
10,166
4,458
0
3,698
6,335
0
23,564
L
Chang'e
11,117
118
524
2,880
10,475
3,827
0
4,730
5,480
28,726
700
W
Achilles
Live2kill305
Achilles
9,551
2,443
0
1,733
15,828
11,799
477
10,042
4,945
83
23,538
L
15,202
733
0
5,298
14,431
11,107
0
5,048
8,931
33,567
3,425
W
Aphrodite
TheRealDingo22
Aphrodite
13,304
694
9,811
11,136
13,265
5,604
1,007
7,200
5,601
57,324
720
W
Ah Muzen Cab
theDRAGON 786
Ah Muzen Cab
6,535
1,561
0
600
11,082
3,920
2,003
7,152
3,191
0
32,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
26,857
171
Minions Killed
144
0
Camps Cleared
0
736,532
Distance Traveled
727,335
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,695
669
41
3
0
252,257
0
L
Chang'e
9,281
714
51
4
0
220,555
0
W
Achilles
10,522
809
31
2
0
250,184
0
L
Geb
8,881
683
52
4
0
254,523
6
W
Aphrodite
11,101
854
92
7
0
249,437
1
W
Ah Muzen Cab
10,031
772
48
4
0
236,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role