Player Matchup

Ix Chel
Ix Chel
Platinum I
 
Ix Chel
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
MountаinMan
Xbalanque
Platinum I
Level 158
God Stats
23W - 12L
1,795 SR
Queue Stats
111W - 108L
2,057 MMR
Solo
Sobek
Sobek
Platinum III
ScHu_3tze
Sobek
Platinum III
Level 169
God Stats
1W - 0L
1,894 SR
Queue Stats
93W - 85L
1,913 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
UnstoppableYmir
Cthulhu
Diamond IV
Level 125
God Stats
6W - 3L
1,756 SR
Queue Stats
205W - 185L
2,151 MMR
Party 1
Pele
Pele
Diamond I
anthuamr
Pele
Diamond I
Level 147
God Stats
5W - 1L
1,810 SR
Queue Stats
52W - 30L
2,607 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,751 SR
2,045 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,692 SR
2,026 MMR
Ullr
Ullr
Diamond II
 
Ullr
Diamond II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond V
AstolfoFurioso
Ares
Diamond V
Level 140
God Stats
11W - 14L
1,715 SR
Queue Stats
59W - 52L
1,996 MMR
Solo
Anhur
Anhur
Diamond V
BestInYourFace
Anhur
Diamond V
Level 158
God Stats
11W - 8L
1,735 SR
Queue Stats
57W - 44L
2,198 MMR
Solo
Hades
Hades
Diamond III
ErenJẳger
Hades
Diamond III
Level 107
God Stats
9W - 6L
1,661 SR
Queue Stats
351W - 385L
2,296 MMR
Solo
Poseidon
Poseidon
Diamond IV
kill98
Poseidon
Diamond IV
Level 200
God Stats
13W - 9L
1,846 SR
Queue Stats
188W - 173L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 0 / 2
4,587
765
1,070
933
211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MountаinMan
Xbalanque
8
3 / 0 / 0
4,380
730
3,606
3,381
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
ScHu_3tze
Sobek
7
0 / 0 / 2
4,110
685
1,658
4,405
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,561
760
1,387
2,613
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
8
3 / 1 / 0
4,547
758
1,472
4,284
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
KuzenboAthenaAgniBastetNu Wa

VS

Bans
Ao KuangOdinKumbhakarnaThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
2
0 / 1 / 0
2,851
475
157
1,220
252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 1 / 0
3,269
545
495
3,372
1,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,244
541
2,402
3,952
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
3,438
573
917
3,378
1,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
kill98
Poseidon
9
1 / 1 / 0
4,299
717
947
2,581
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
0
2
1
L
Ullr
 
Ullr
0
1
0
0
L
0
1
0
0
L
0
2
0
0
L
0
1
1
0.5
W
Xbalanque
MountаinMan
Xbalanque
3
0
0
3
W
Sobek
ScHu_3tze
Sobek
0
0
2
1
W
0
0
0
0
W
Pele
3
1
0
3
L
Poseidon
kill98
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,193
Damage
4,918
15,616
Taken
14,503
4,484
Mitigated
4,390
8,421
Healing
5,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,070
148
292
596
933
211
0
48
885
27,166
462
L
Ullr
 
Ullr
157
61
0
315
1,220
252
0
526
638
0
2,709
L
495
35
0
1,585
3,372
1,315
0
852
2,520
4,542
0
L
2,402
2,101
0
1,279
3,952
827
0
641
3,311
0
16,953
L
917
133
105
1,791
3,378
1,322
0
1,119
2,015
12,289
0
W
Xbalanque
MountаinMan
Xbalanque
3,606
1,355
0
1,985
3,381
607
78
196
3,185
0
27,595
W
Sobek
ScHu_3tze
Sobek
1,658
60
748
2,563
4,405
1,467
0
299
4,106
10,783
1,901
W
1,387
75
0
1,132
2,613
872
0
917
1,696
23,938
1,362
W
Pele
1,472
436
0
1,105
4,284
1,327
0
899
3,385
0
25,874
L
Poseidon
kill98
Poseidon
947
314
0
385
2,581
674
0
398
2,133
27,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,185
Gold Earned
17,101
249
Minions Killed
126
0
Camps Cleared
0
630,293
Distance Traveled
488,974
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
4,587
765
63
11
0
107,840
0
L
Ullr
2,851
475
4
1
0
63,864
0
L
Ares
3,269
545
3
1
0
84,725
0
L
Anhur
3,244
541
35
6
0
125,572
0
L
Hades
3,438
573
19
3
0
88,221
0
W
Xbalanque
4,380
730
45
8
0
113,051
0
W
Sobek
4,110
685
23
4
0
127,576
5
W
Cthulhu
4,561
760
67
11
0
118,497
0
W
Pele
4,547
758
51
9
0
163,329
0
L
Poseidon
4,299
717
65
11
0
126,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role