Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
OkkNay
Bakasura
Level 131
God Stats
1W - 1L
1,573 SR
Queue Stats
108W - 113L
1,437 Elo+
Solo
Medusa
Medusa
OpCrayonzxSG
Medusa
Level 115
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 1L
1,782 Elo+
Party 1
Fafnir
Fafnir
PIpowerNtheFACE
Fafnir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,448 Elo+
Party 1
Atlas
Atlas
WekaxSG
Atlas
Level 125
God Stats
6W - 5L
1,494 SR
Queue Stats
56W - 67L
1,441 Elo+
Party 1
Team Averages
Level 132
1,564 SR
1,522 Elo+

VS

Team Averages
Level 103
1,435 SR
1,367 Elo+
Pele
Pele
DarkSaiyan70
Pele
Level 190
God Stats
9W - 10L
1,555 SR
Queue Stats
189W - 172L
1,520 Elo+
Solo
Fenrir
Fenrir
Diablo201
Fenrir
Level 106
God Stats
2W - 2L
1,488 SR
Queue Stats
19W - 21L
1,529 Elo+
Solo
Yemoja
Yemoja
Luwes1087
Yemoja
Level 165
God Stats
1W - 6L
1,292 SR
Queue Stats
55W - 55L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Sgt Tokes
Jing Wei
Level 49
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 11L
1,178 Elo+
Solo
Discordia
Discordia
雪名TWO
Discordia
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
5 / 0 / 1
7,809
651
5,394
3,603
1,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
OkkNay
Bakasura
12
2 / 0 / 2
6,233
519
4,132
8,332
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
1 / 1 / 1
5,585
465
3,405
3,782
1,160
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 0 / 5
7,127
594
3,210
5,130
4,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
WekaxSG
Atlas
12
4 / 3 / 0
6,894
575
5,273
12,771
10,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,252
521
2,080
7,879
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Diablo201
Fenrir
13
3 / 3 / 0
7,357
613
8,212
9,710
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Luwes1087
Yemoja
10
0 / 1 / 1
5,996
500
2,770
8,657
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Sgt Tokes
Jing Wei
8
0 / 3 / 0
5,030
419
2,061
6,800
1,959
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
雪名TWO
Discordia
9
0 / 5 / 0
5,066
422
2,065
5,371
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
1
5.5
L
1
1
0
1
L
Fenrir
Diablo201
Fenrir
3
3
0
1
L
Yemoja
Luwes1087
Yemoja
0
1
1
0.5
W
Bakasura
OkkNay
Bakasura
2
0
2
3
W
Medusa
1
1
1
1.5
W
0
0
5
2.5
L
Jing Wei
Sgt Tokes
Jing Wei
0
3
0
0
W
Atlas
WekaxSG
Atlas
4
3
0
1.33
L
Discordia
雪名TWO
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
17,188
33,618
Taken
38,417
20,748
Mitigated
15,328
8,969
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,394
1,045
0
1,420
3,603
1,019
1,150
1,127
2,476
61,287
1,299
L
2,080
431
0
4,314
7,879
2,333
0
953
6,676
0
50,657
L
Fenrir
Diablo201
Fenrir
8,212
1,361
0
3,208
9,710
4,712
0
3,888
5,050
0
41,495
L
Yemoja
Luwes1087
Yemoja
2,770
129
1,745
2,985
8,657
4,785
0
2,372
5,725
23,401
0
W
Bakasura
OkkNay
Bakasura
4,132
2,510
0
3,221
8,332
3,254
0
710
7,622
0
42,335
W
Medusa
3,405
1,223
0
785
3,782
1,160
0
1,545
2,237
0
32,519
W
3,210
703
0
1,603
5,130
4,377
154
1,453
3,677
16,943
1,924
L
Jing Wei
Sgt Tokes
Jing Wei
2,061
1,426
0
546
6,800
1,959
0
1,407
5,135
0
24,637
W
Atlas
WekaxSG
Atlas
5,273
1,378
0
1,940
12,771
10,938
0
0
12,253
28,346
447
L
Discordia
雪名TWO
Discordia
2,065
167
0
672
5,371
1,539
0
4,008
1,353
20,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
29,701
355
Minions Killed
273
0
Camps Cleared
0
1,175,970
Distance Traveled
1,110,425
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,809
651
100
8
0
234,109
0
L
Pele
6,252
521
98
8
0
243,266
0
L
Fenrir
7,357
613
70
6
0
239,566
0
L
Yemoja
5,996
500
29
2
0
198,725
0
W
Bakasura
6,233
519
93
8
0
271,196
2
W
Medusa
5,585
465
65
5
0
213,858
3
W
Fafnir
7,127
594
31
3
0
243,373
2
L
Jing Wei
5,030
419
44
4
0
210,499
0
W
Atlas
6,894
575
66
6
0
213,434
0
L
Discordia
5,066
422
32
3
0
218,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role