Player Matchup

Artemis
Artemis
 
Artemis
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JibbleJub
Kumbhakarna
Level 158
God Stats
4W - 6L
1,554 SR
Queue Stats
273W - 279L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Kaketzuffeli
Ao Kuang
Level 170
God Stats
3W - 2L
1,443 SR
Queue Stats
87W - 74L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
nyctalgia
Baron Samedi
Level 159
God Stats
4W - 6L
1,433 SR
Queue Stats
517W - 466L
1,507 Elo+
Solo
Hercules
Hercules
vaahtopylly
Hercules
Level 156
God Stats
3W - 2L
1,371 SR
Queue Stats
93W - 94L
1,497 Elo+
Party 1
Team Averages
Level 163
1,460 SR
1,489 Elo+

VS

Team Averages
Level 123
1,466 SR
1,565 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FalseSmiIe
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2
Athena
Athena
Hortensya
Athena
Level 180
God Stats
2W - 3L
1,636 SR
Queue Stats
167W - 153L
1,593 Elo+
Solo
Zhong Kui
Zhong Kui
McDalenaTakeAway
Zhong Kui
Level 84
God Stats
0W - 1L
1,368 SR
Queue Stats
35W - 36L
1,564 Elo+
Solo
Nut
Nut
Trinity61665
Nut
Level 97
God Stats
1W - 2L
1,328 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 2 / 2
5,232
523
2,438
4,042
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JibbleJub
Kumbhakarna
10
5 / 0 / 8
6,474
647
4,688
10,137
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
Kaketzuffeli
Ao Kuang
10
3 / 1 / 3
5,919
592
2,370
7,447
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
nyctalgia
Baron Samedi
10
6 / 0 / 7
6,516
652
7,153
4,009
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
vaahtopylly
Hercules
12
5 / 1 / 3
6,632
663
6,732
9,713
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 4 / 0
5,105
511
1,996
9,292
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 6 / 0
4,342
434
1,969
5,031
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Hortensya
Athena
7
0 / 3 / 1
4,631
463
2,957
8,009
6,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
9
1 / 6 / 0
5,447
545
5,945
10,088
6,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 2 / 2
5,671
567
2,641
3,713
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
21
Kills
4
4
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
L
Arachne
 
Arachne
3
4
0
0.75
L
0
6
0
0
L
Athena
Hortensya
Athena
0
3
1
0.17
W
Kumbhakarna
JibbleJub
Kumbhakarna
5
0
8
9
W
Ao Kuang
Kaketzuffeli
Ao Kuang
3
1
3
4.5
L
Zhong Kui
1
6
0
0.17
L
0
2
2
0.5
W
Baron Samedi
nyctalgia
Baron Samedi
6
0
7
9.5
W
Hercules
vaahtopylly
Hercules
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
15,508
35,348
Taken
36,133
19,913
Mitigated
17,485
15,964
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,438
969
0
1,087
4,042
1,174
0
566
3,476
0
26,800
L
Arachne
 
Arachne
1,996
1,445
0
1,844
9,292
3,121
0
3,644
5,418
0
25,286
L
1,969
437
0
367
5,031
1,291
0
3,221
1,580
20,101
0
L
Athena
Hortensya
Athena
2,957
1,378
0
1,433
8,009
6,025
0
3,195
4,588
17,988
0
W
Kumbhakarna
JibbleJub
Kumbhakarna
4,688
652
0
2,904
10,137
7,420
0
3,160
6,977
14,960
1,342
W
Ao Kuang
Kaketzuffeli
Ao Kuang
2,370
504
0
4,860
7,447
2,061
0
950
6,497
39,378
959
L
Zhong Kui
5,945
728
0
3,013
10,088
6,100
0
1,537
8,060
33,171
1,338
L
2,641
1,375
0
1,593
3,713
948
0
1,237
2,349
0
36,276
W
Baron Samedi
nyctalgia
Baron Samedi
7,153
731
899
1,410
4,009
1,595
28
1,737
2,272
30,232
918
W
Hercules
vaahtopylly
Hercules
6,732
1,830
0
4,804
9,713
7,663
0
4,302
5,411
0
36,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
25,196
285
Minions Killed
253
0
Camps Cleared
0
966,871
Distance Traveled
930,620
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,232
523
53
5
0
159,971
0
L
Arachne
5,105
511
42
4
0
221,741
0
L
Hera
4,342
434
33
3
0
181,071
0
L
Athena
4,631
463
32
3
0
184,799
0
W
Kumbhakarna
6,474
647
21
2
0
212,916
7
W
Ao Kuang
5,919
592
94
9
0
227,097
1
L
Zhong Kui
5,447
545
68
7
0
174,329
0
L
Nut
5,671
567
78
8
0
168,680
3
W
Baron Samedi
6,516
652
47
5
0
193,559
0
W
Hercules
6,632
663
70
7
0
173,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role