Player Matchup

Thanatos
Thanatos
Cukiernik
Thanatos
Level 132
God Stats
2W - 2L
1,599 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Kukulkan
Kukulkan
ElGear117
Kukulkan
Level 108
God Stats
0W - 4L
1,114 SR
Queue Stats
25W - 37L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
SKsMaTrIIxX12
Danzaburou
Level 66
God Stats
17W - 15L
1,533 SR
Queue Stats
204W - 210L
1,407 Elo+
Solo
Sol
Sol
WeakGdo
Sol
Level 126
God Stats
2W - 3L
1,504 SR
Queue Stats
11W - 9L
1,515 Elo+
Solo
Artio
Artio
jmerlo10
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,418 Elo+
Party 3
Team Averages
Level 104
1,450 SR
1,432 Elo+

VS

Team Averages
Level 152
1,370 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bou3ooo
Sol
Level 127
God Stats
1W - 7L
1,052 SR
Queue Stats
310W - 311L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
GoldEmpress387
Jing Wei
Level 152
God Stats
13W - 9L
1,606 SR
Queue Stats
106W - 95L
1,511 Elo+
Party 1
Awilix
Awilix
InMyPeace
Awilix
Level 183
God Stats
4W - 4L
1,387 SR
Queue Stats
178W - 160L
1,515 Elo+
Party 2
Bake Kujira
Bake Kujira
Sos1sska
Bake Kujira
Level 144
God Stats
3W - 3L
1,305 SR
Queue Stats
162W - 175L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cukiernik
Thanatos
16
6 / 5 / 2
8,667
542
9,116
14,266
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
ElGear117
Kukulkan
13
0 / 6 / 3
8,075
505
6,864
10,311
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
SKsMaTrIIxX12
Danzaburou
12
6 / 5 / 0
7,813
488
9,751
12,108
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
13
1 / 3 / 0
7,704
482
6,387
7,908
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
jmerlo10
Artio
13
0 / 0 / 7
7,847
490
6,121
15,385
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 2 / 4
10,117
632
11,094
16,327
12,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
14
1 / 2 / 2
9,067
567
4,721
12,702
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jing Wei
14
1 / 1 / 4
8,230
514
3,910
4,586
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
InMyPeace
Awilix
15
9 / 4 / 2
9,609
601
13,190
13,298
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
Sos1sska
Bake Kujira
13
2 / 4 / 5
7,798
487
11,704
15,304
13,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
13
Kills
19
19
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
2
4
4
W
Sol
1
2
2
1
L
Thanatos
Cukiernik
Thanatos
6
5
2
1.4
L
Kukulkan
ElGear117
Kukulkan
0
6
3
0.25
W
Jing Wei
1
1
4
3
W
Awilix
InMyPeace
Awilix
9
4
2
2.5
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
6
5
0
1.2
W
Bake Kujira
Sos1sska
Bake Kujira
2
4
5
1.13
L
Sol
1
3
0
0.33
L
Artio
jmerlo10
Artio
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
44,619
59,978
Taken
62,217
28,294
Mitigated
35,223
22,888
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,094
1,235
0
5,753
16,327
12,454
0
5,970
9,757
0
66,463
W
Sol
4,721
2,400
0
6,451
12,702
3,686
0
6,480
6,222
65,552
3,214
L
Thanatos
Cukiernik
Thanatos
9,116
1,222
0
8,546
14,266
6,227
0
1,328
12,807
0
73,667
L
Kukulkan
ElGear117
Kukulkan
6,864
796
0
1,939
10,311
3,504
138
0
9,537
52,835
1,425
W
Jing Wei
3,910
2,713
0
1,958
4,586
1,427
800
631
3,955
0
56,855
W
Awilix
InMyPeace
Awilix
13,190
5,345
0
5,173
13,298
4,225
41
2,162
11,122
0
53,734
L
Danzaburou
SKsMaTrIIxX12
Danzaburou
9,751
5,723
0
3,991
12,108
4,028
0
5,583
6,525
0
53,474
W
Bake Kujira
Sos1sska
Bake Kujira
11,704
6,710
0
3,313
15,304
13,431
70
3,297
12,007
35,694
3,788
L
Sol
6,387
560
0
1,831
7,908
2,201
0
1,900
6,008
54,005
0
L
Artio
jmerlo10
Artio
6,121
820
910
5,671
15,385
12,334
0
6,973
8,323
28,402
1,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
44,821
431
Minions Killed
452
0
Camps Cleared
0
1,462,807
Distance Traveled
1,612,311
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,117
632
110
7
0
322,219
0
W
Sol
9,067
567
120
8
0
306,451
0
L
Thanatos
8,667
542
110
7
0
321,257
0
L
Kukulkan
8,075
505
102
6
0
268,544
0
W
Jing Wei
8,230
514
106
7
0
297,624
0
W
Awilix
9,609
601
64
4
0
380,446
4
L
Danzaburou
7,813
488
79
5
0
245,327
0
W
Bake Kujira
7,798
487
52
3
0
305,571
0
L
Sol
7,704
482
94
6
0
279,027
3
L
Artio
7,847
490
46
3
0
348,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role