Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
Entropymph
Zeus
Platinum IV
Level 178
God Stats
1W - 0L
1,613 SR
Queue Stats
64W - 56L
1,703 MMR
Party 1
Nemesis
Nemesis
Platinum II
Muttley2032
Nemesis
Platinum II
Level 159
God Stats
7W - 2L
1,920 SR
Queue Stats
90W - 79L
1,960 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond II
StarPawn
Ao Kuang
Diamond II
Level 274
God Stats
8W - 3L
1,822 SR
Queue Stats
161W - 131L
2,295 MMR
Solo
Anhur
Anhur
Diamond V
palestinianguy
Anhur
Diamond V
Level 155
God Stats
9W - 3L
1,834 SR
Queue Stats
124W - 96L
1,886 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,738 SR
1,869 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,647 SR
1,798 MMR
Nu Wa
Nu Wa
Diamond II
 
Nu Wa
Diamond II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum IV
GoldNecklace
Cerberus
Platinum IV
Level 144
God Stats
4W - 3L
1,814 SR
Queue Stats
65W - 54L
1,775 MMR
Solo
Cliodhna
Cliodhna
Platinum V
KegOfTetley
Cliodhna
Platinum V
Level 145
God Stats
35W - 26L
1,632 SR
Queue Stats
187W - 174L
1,749 MMR
Solo
Hou Yi
Hou Yi
Platinum II
UnLucKyG
Hou Yi
Platinum II
Level 121
God Stats
12W - 10L
1,642 SR
Queue Stats
265W - 254L
1,774 MMR
Solo
Tyr
Tyr
Diamond III
kill98
Tyr
Diamond III
Level 200
God Stats
6W - 7L
1,648 SR
Queue Stats
188W - 173L
2,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 3
5,653
565
2,201
5,907
2,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 3
5,833
583
3,318
4,923
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Muttley2032
Nemesis
11
0 / 1 / 2
5,800
580
5,450
5,674
2,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
StarPawn
Ao Kuang
12
6 / 0 / 0
6,613
661
4,210
5,361
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 0
6,581
658
7,030
6,880
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PoseidonBake KujiraNe ZhaThanatos

VS

Bans
CthulhuThorKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 0
5,477
548
1,448
4,490
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GoldNecklace
Cerberus
8
0 / 0 / 0
4,824
482
1,798
7,242
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
KegOfTetley
Cliodhna
8
3 / 2 / 0
4,992
499
3,029
5,219
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
UnLucKyG
Hou Yi
8
0 / 4 / 0
4,730
473
2,369
6,279
933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
kill98
Tyr
10
0 / 1 / 1
5,657
566
2,234
8,620
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
3
1.5
L
Nu Wa
 
Nu Wa
0
4
0
0
W
1
2
3
1.25
L
Cerberus
GoldNecklace
Cerberus
0
0
0
0
L
Cliodhna
KegOfTetley
Cliodhna
3
2
0
1.5
W
Nemesis
Muttley2032
Nemesis
0
1
2
1
W
Ao Kuang
StarPawn
Ao Kuang
6
0
0
6
L
Hou Yi
UnLucKyG
Hou Yi
0
4
0
0
L
Tyr
kill98
Tyr
0
1
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,209
Damage
10,878
28,745
Taken
31,850
9,649
Mitigated
11,886
14,362
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,201
369
1,760
1,775
5,907
2,104
0
578
5,289
19,041
0
L
Nu Wa
 
Nu Wa
1,448
271
0
491
4,490
1,207
0
3,271
1,154
32,564
1,431
W
3,318
311
0
410
4,923
1,196
34
236
4,657
40,506
0
L
Cerberus
GoldNecklace
Cerberus
1,798
181
0
2,930
7,242
3,396
0
1,492
5,750
16,986
0
L
Cliodhna
KegOfTetley
Cliodhna
3,029
595
0
2,066
5,219
1,231
0
2,868
2,315
0
20,329
W
Nemesis
Muttley2032
Nemesis
5,450
1,704
0
2,485
5,674
2,497
0
312
5,362
0
35,569
W
Ao Kuang
StarPawn
Ao Kuang
4,210
653
0
3,684
5,361
1,428
0
1,041
4,211
51,055
2,150
L
Hou Yi
UnLucKyG
Hou Yi
2,369
1,665
0
1,179
6,279
933
0
758
5,521
0
21,483
L
Tyr
kill98
Tyr
2,234
99
0
2,976
8,620
5,119
0
1,078
6,992
0
34,494
W
7,030
4,058
0
4,248
6,880
2,424
0
1,074
5,772
0
47,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
25,680
378
Minions Killed
278
0
Camps Cleared
0
1,085,908
Distance Traveled
942,777
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,653
565
28
3
0
223,592
2
L
Nu Wa
5,477
548
70
7
0
180,660
0
W
Zeus
5,833
583
84
8
0
216,868
1
L
Cerberus
4,824
482
41
4
0
202,992
2
L
Cliodhna
4,992
499
37
4
0
200,488
0
W
Nemesis
5,800
580
69
7
0
214,175
3
W
Ao Kuang
6,613
661
93
9
0
253,666
0
L
Hou Yi
4,730
473
57
6
0
168,976
0
L
Tyr
5,657
566
73
7
0
189,661
1
W
Anhur
6,581
658
104
10
0
177,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role