Player Matchup

Janus
Janus
Ak3mys
Janus
Level 240
God Stats
7W - 8L
1,380 SR
Queue Stats
269W - 366L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
Onmega
Cabrakan
Level 118
God Stats
1W - 1L
1,420 SR
Queue Stats
49W - 21L
1,662 Elo+
Party 1
Serqet
Serqet
Pеpper
Serqet
Level 101
God Stats
7W - 9L
1,534 SR
Queue Stats
95W - 118L
1,536 Elo+
Party 1
Cernunnos
Cernunnos
QuavoFred
Cernunnos
Level 140
God Stats
2W - 1L
1,573 SR
Queue Stats
82W - 91L
1,570 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VAronHUN
Kumbhakarna
Level 87
God Stats
2W - 5L
1,322 SR
Queue Stats
103W - 114L
1,539 Elo+
Party 1
Team Averages
Level 137
1,446 SR
1,564 Elo+

VS

Team Averages
Level 146
1,509 SR
1,541 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GMickey
Zhong Kui
Level 123
God Stats
17W - 13L
1,540 SR
Queue Stats
208W - 198L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
PentasAn0nymous
Gilgamesh
Level 124
God Stats
11W - 9L
1,473 SR
Queue Stats
125W - 92L
1,532 Elo+
Solo
Merlin
Merlin
pajdam45
Merlin
Level 175
God Stats
3W - 5L
1,498 SR
Queue Stats
201W - 192L
1,635 Elo+
Solo
Hercules
Hercules
尼卡尼卡
Hercules
Level 152
God Stats
1W - 3L
1,535 SR
Queue Stats
144W - 142L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ak3mys
Janus
15
1 / 2 / 2
9,476
526
4,320
7,623
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Onmega
Cabrakan
18
7 / 4 / 2
11,702
650
15,458
19,501
21,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
Pеpper
Serqet
17
6 / 1 / 4
9,910
551
10,436
14,956
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
QuavoFred
Cernunnos
16
4 / 1 / 4
9,709
539
14,765
10,549
3,694
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
VAronHUN
Kumbhakarna
13
0 / 4 / 6
8,382
466
6,453
15,947
10,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
4 / 8 / 0
10,089
561
12,036
22,439
15,080
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
GMickey
Zhong Kui
14
3 / 4 / 1
8,640
480
7,495
11,653
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
PentasAn0nymous
Gilgamesh
14
1 / 3 / 2
7,811
434
8,632
14,856
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
pajdam45
Merlin
19
4 / 0 / 1
11,069
615
11,642
6,842
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
尼卡尼卡
Hercules
14
0 / 3 / 3
8,034
446
4,918
14,602
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
12
12
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
8
0
0.5
W
Janus
Ak3mys
Janus
1
2
2
1
L
Zhong Kui
GMickey
Zhong Kui
3
4
1
0.88
W
Cabrakan
Onmega
Cabrakan
7
4
2
2
L
Gilgamesh
PentasAn0nymous
Gilgamesh
1
3
2
0.67
W
Serqet
Pеpper
Serqet
6
1
4
8
W
Cernunnos
QuavoFred
Cernunnos
4
1
4
6
W
Kumbhakarna
VAronHUN
Kumbhakarna
0
4
6
0.75
L
Merlin
pajdam45
Merlin
4
0
1
4.5
L
Hercules
尼卡尼卡
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
44,723
68,576
Taken
70,392
44,896
Mitigated
42,233
23,598
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
12,036
2,438
0
6,766
22,439
15,080
0
10,593
10,450
0
74,622
W
Janus
Ak3mys
Janus
4,320
430
0
1,589
7,623
2,559
0
5,176
2,447
74,789
824
L
Zhong Kui
GMickey
Zhong Kui
7,495
2,629
0
3,535
11,653
7,016
0
1,267
10,190
59,355
15,969
W
Cabrakan
Onmega
Cabrakan
15,458
1,976
0
5,933
19,501
21,943
200
580
18,921
81,202
2,112
L
Gilgamesh
PentasAn0nymous
Gilgamesh
8,632
1,820
0
4,076
14,856
5,583
0
5,609
8,947
0
67,319
W
Serqet
Pеpper
Serqet
10,436
2,365
0
8,468
14,956
5,714
0
2,820
12,136
0
76,592
W
Cernunnos
QuavoFred
Cernunnos
14,765
7,475
0
4,558
10,549
3,694
908
4,045
6,504
0
83,413
W
Kumbhakarna
VAronHUN
Kumbhakarna
6,453
1,211
0
3,050
15,947
10,986
164
5,927
10,020
20,271
0
L
Merlin
pajdam45
Merlin
11,642
232
0
227
6,842
2,193
0
3,063
3,291
117,288
474
L
Hercules
尼卡尼卡
Hercules
4,918
1,794
0
6,451
14,602
12,361
0
4,101
10,219
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
45,643
564
Minions Killed
613
0
Camps Cleared
0
1,783,984
Distance Traveled
1,796,798
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,089
561
130
7
0
343,062
0
W
Janus
9,476
526
142
8
0
324,259
4
L
Zhong Kui
8,640
480
138
8
0
289,284
3
W
Cabrakan
11,702
650
152
8
0
297,179
0
L
Gilgamesh
7,811
434
101
6
0
423,930
0
W
Serqet
9,910
551
114
6
0
440,684
2
W
Cernunnos
9,709
539
122
7
0
331,386
2
W
Kumbhakarna
8,382
466
34
2
0
390,476
2
L
Merlin
11,069
615
205
11
0
368,486
2
L
Hercules
8,034
446
39
2
0
372,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role