Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Serbers
Yu Huang
Level 155
God Stats
4W - 4L
1,563 SR
Queue Stats
436W - 428L
1,486 Elo+
Solo
Izanami
Izanami
SergioBetico95
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TOMSEN84
Morgan Le Fay
Level 141
God Stats
16W - 11L
1,665 SR
Queue Stats
623W - 629L
1,469 Elo+
Solo
Team Averages
Level 137
1,546 SR
1,497 Elo+

VS

Team Averages
Level 108
1,633 SR
1,499 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EasterEggi
Scylla
Level 114
God Stats
0W - 1L
1,752 SR
Queue Stats
15W - 15L
1,535 Elo+
Solo
Fafnir
Fafnir
Onic 911
Fafnir
Level 82
God Stats
3W - 3L
1,728 SR
Queue Stats
269W - 278L
1,466 Elo+
Solo
Hera
Hera
iJustVEL
Hera
Level 144
God Stats
8W - 5L
1,697 SR
Queue Stats
353W - 369L
1,566 Elo+
Solo
Erlang Shen
Erlang Shen
o0JMG0o
Erlang Shen
Level 129
God Stats
2W - 5L
1,487 SR
Queue Stats
194W - 174L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
5 / 2 / 9
9,551
955
11,956
10,299
8,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Odin
 
Odin
15
3 / 2 / 12
8,710
871
6,652
11,128
11,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yu Huang
Serbers
Yu Huang
14
3 / 3 / 8
8,224
822
11,010
11,194
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 7
8,171
817
6,166
6,482
2,625
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TOMSEN84
Morgan Le Fay
16
4 / 1 / 7
9,478
948
8,094
6,923
2,629
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 5 / 4
7,759
776
10,002
8,836
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
EasterEggi
Scylla
11
0 / 4 / 4
6,528
653
1,563
7,808
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Onic 911
Fafnir
11
0 / 4 / 5
7,370
737
5,143
12,250
12,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
17
7 / 2 / 3
9,404
940
15,267
8,470
3,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
o0JMG0o
Erlang Shen
13
2 / 2 / 4
7,234
723
5,531
9,412
10,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
17
Kills
11
11
Deaths
17
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
9
4.75
W
Odin
 
Odin
3
2
12
4.5
L
Hun Batz
 
Hun Batz
2
5
4
0.8
L
Scylla
EasterEggi
Scylla
0
4
4
0.5
L
Fafnir
Onic 911
Fafnir
0
4
5
0.63
W
Yu Huang
Serbers
Yu Huang
3
3
8
2.33
W
2
3
7
1.83
W
Morgan Le Fay
TOMSEN84
Morgan Le Fay
4
1
7
7.5
L
Hera
7
2
3
4.25
L
Erlang Shen
o0JMG0o
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,878
Damage
37,506
46,026
Taken
46,776
29,536
Mitigated
34,238
16,549
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,956
581
730
2,849
10,299
8,988
37
3,620
6,583
25,764
733
W
Odin
 
Odin
6,652
630
2,627
3,691
11,128
11,184
103
4,162
6,824
0
8,729
L
Hun Batz
 
Hun Batz
10,002
891
120
377
8,836
4,641
0
6,368
2,468
0
19,144
L
Scylla
EasterEggi
Scylla
1,563
431
505
2,072
7,808
2,987
0
5,117
2,691
4,185
617
L
Fafnir
Onic 911
Fafnir
5,143
1,113
1,617
3,662
12,250
12,786
0
6,662
5,588
8,804
0
W
Yu Huang
Serbers
Yu Huang
11,010
546
0
2,279
11,194
4,110
547
6,309
4,687
16,270
785
W
6,166
2,931
291
1,434
6,482
2,625
1,996
4,017
2,383
0
18,516
W
Morgan Le Fay
TOMSEN84
Morgan Le Fay
8,094
1,073
1,151
1,497
6,923
2,629
1,124
3,363
3,409
23,194
900
L
Hera
15,267
1,853
550
1,131
8,470
3,813
82
5,460
3,010
37,999
935
L
Erlang Shen
o0JMG0o
Erlang Shen
5,531
1,109
741
2,649
9,412
10,011
0
6,094
3,318
0
9,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
38,295
119
Minions Killed
105
0
Camps Cleared
0
997,734
Distance Traveled
905,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,551
955
32
3
0
201,652
0
W
Odin
8,710
871
9
1
0
232,118
0
L
Hun Batz
7,759
776
21
2
0
203,491
0
L
Scylla
6,528
653
10
1
0
160,975
0
L
Fafnir
7,370
737
13
1
0
163,674
0
W
Yu Huang
8,224
822
4
0
0
205,784
0
W
Izanami
8,171
817
27
3
0
173,938
0
W
Morgan Le Fay
9,478
948
47
5
0
184,242
0
L
Hera
9,404
940
53
5
0
179,717
0
L
Erlang Shen
7,234
723
8
1
0
197,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role