Player Matchup

Hun Batz
Hun Batz
Gold IV
KAYSLIMEK
Hun Batz
Gold IV
Level 165
God Stats
21W - 17L
1,656 SR
Queue Stats
399W - 424L
1,468 MMR
Party 1
Medusa
Medusa
Silver II
MisterHugBug
Medusa
Silver II
Level 158
God Stats
2W - 1L
1,727 SR
Queue Stats
24W - 13L
1,591 MMR
Solo
Scylla
Scylla
Gold I
ToxicPanda89
Scylla
Gold I
Level 95
God Stats
2W - 5L
1,582 SR
Queue Stats
117W - 132L
1,720 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
kokosGolde795
The Morrigan
Gold IV
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 54L
1,557 MMR
Solo
Ymir
Ymir
Gold III
merkür
Ymir
Gold III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,564 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,593 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,517 SR
1,573 MMR
Kumbhakarna
Kumbhakarna
Gold II
ISKIZZO
Kumbhakarna
Gold II
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,419 MMR
Party 3
Xbalanque
Xbalanque
Gold IV
ItsMeMartine
Xbalanque
Gold IV
Level 176
God Stats
106W - 88L
1,648 SR
Queue Stats
265W - 268L
1,479 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
Rockwheel01
Cthulhu
Platinum III
Level 129
God Stats
50W - 31L
1,629 SR
Queue Stats
171W - 165L
1,648 MMR
Party 3
Da Ji
Da Ji
Gold II
TimberFrame
Da Ji
Gold II
Level 125
God Stats
3W - 1L
1,289 SR
Queue Stats
155W - 145L
1,599 MMR
Solo
Kukulkan
Kukulkan
Platinum V
VeganShark
Kukulkan
Platinum V
Level 140
God Stats
4W - 5L
1,521 SR
Queue Stats
88W - 88L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KAYSLIMEK
Hun Batz
19
5 / 4 / 4
11,520
524
15,493
22,339
9,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
19
5 / 5 / 5
11,848
539
18,611
18,895
7,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
16
0 / 5 / 2
9,593
436
8,946
15,099
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
kokosGolde795
The Morrigan
14
1 / 7 / 2
9,320
424
6,601
11,309
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
merkür
Ymir
16
4 / 0 / 4
10,964
498
7,343
21,098
21,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
RavanaBastetLokiAwilixAgni

VS

Bans
LancelotSkadiIx ChelThanatosHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ISKIZZO
Kumbhakarna
17
2 / 4 / 9
11,457
521
9,899
23,783
26,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ItsMeMartine
Xbalanque
20
5 / 6 / 4
12,472
567
16,898
15,950
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Rockwheel01
Cthulhu
18
4 / 3 / 8
12,100
550
15,611
19,483
13,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 1 / 6
12,110
550
14,116
17,663
7,143
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
VeganShark
Kukulkan
19
4 / 1 / 5
12,231
556
14,888
11,343
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
15
Kills
21
21
Deaths
15
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ISKIZZO
Kumbhakarna
2
4
9
1.63
W
Xbalanque
ItsMeMartine
Xbalanque
5
6
4
1.17
L
Hun Batz
KAYSLIMEK
Hun Batz
5
4
4
1.75
L
Medusa
5
5
5
1.5
W
Cthulhu
Rockwheel01
Cthulhu
4
3
8
2.67
W
6
1
6
9
L
Scylla
0
5
2
0.2
W
Kukulkan
VeganShark
Kukulkan
4
1
5
6.5
L
The Morrigan
kokosGolde795
The Morrigan
1
7
2
0.29
L
Ymir
merkür
Ymir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,994
Damage
71,412
88,740
Taken
88,222
45,806
Mitigated
57,213
12,595
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ISKIZZO
Kumbhakarna
9,899
1,169
0
1,861
23,783
26,275
177
7,286
16,169
38,886
1,426
W
Xbalanque
ItsMeMartine
Xbalanque
16,898
8,836
0
5,522
15,950
5,856
1,737
2,569
13,321
0
114,681
L
Hun Batz
KAYSLIMEK
Hun Batz
15,493
3,167
0
4,667
22,339
9,360
0
7,550
14,496
0
97,419
L
Medusa
18,611
8,303
0
945
18,895
7,302
1,482
5,531
13,199
0
119,746
W
Cthulhu
Rockwheel01
Cthulhu
15,611
545
1,376
3,200
19,483
13,767
501
4,625
14,185
82,308
1,376
W
14,116
2,759
0
7,749
17,663
7,143
597
2,624
14,839
0
108,776
L
Scylla
8,946
240
0
3,340
15,099
4,636
0
6,615
8,037
78,751
0
W
Kukulkan
VeganShark
Kukulkan
14,888
923
0
491
11,343
4,172
1,872
2,678
8,507
105,227
288
L
The Morrigan
kokosGolde795
The Morrigan
6,601
654
0
49
11,309
3,046
0
7,689
2,900
44,295
3,121
L
Ymir
merkür
Ymir
7,343
929
0
3,594
21,098
21,462
0
10,278
10,365
36,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
60,370
617
Minions Killed
697
0
Camps Cleared
0
2,087,573
Distance Traveled
2,316,052
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,457
521
59
3
0
426,440
3
W
Xbalanque
12,472
567
167
8
0
410,680
6
L
Hun Batz
11,520
524
136
6
0
479,397
10
L
Medusa
11,848
539
190
9
0
423,443
4
W
Cthulhu
12,100
550
149
7
0
473,581
0
W
Da Ji
12,110
550
133
6
0
529,687
2
L
Scylla
9,593
436
132
6
0
461,518
7
W
Kukulkan
12,231
556
189
9
0
475,664
0
L
The Morrigan
9,320
424
101
5
0
297,853
0
L
Ymir
10,964
498
58
3
0
425,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role