Player Matchup

King Arthur
King Arthur
CentralPiano28
King Arthur
Level 169
God Stats
12W - 10L
1,707 SR
Queue Stats
348W - 354L
1,503 Elo+
Solo
Ishtar
Ishtar
GodlyAtThis
Ishtar
Level 66
God Stats
2W - 1L
1,634 SR
Queue Stats
61W - 61L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
Level 157
God Stats
8W - 9L
1,525 SR
Queue Stats
346W - 329L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
TdubNati0n
Kuzenbo
Level 90
God Stats
6W - 9L
1,542 SR
Queue Stats
576W - 532L
1,522 Elo+
Party 1
Pele
Pele
xMyroon
Pele
Level 95
God Stats
3W - 3L
1,279 SR
Queue Stats
212W - 221L
1,459 Elo+
Party 1
Team Averages
Level 115
1,538 SR
1,492 Elo+

VS

Team Averages
Level 139
1,579 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SCREWS4018
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,589 Elo+
Solo
Anubis
Anubis
TerryU
Anubis
Level 149
God Stats
54W - 25L
1,703 SR
Queue Stats
515W - 466L
1,529 Elo+
Solo
Loki
Loki
Vazreus
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,525 Elo+
Solo
Hades
Hades
guillestell
Hades
Level 148
God Stats
1W - 3L
1,695 SR
Queue Stats
55W - 60L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CentralPiano28
King Arthur
14
4 / 0 / 2
8,261
590
8,302
10,075
9,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
13
1 / 4 / 2
7,664
547
7,983
10,175
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Laggin4DAYZ
Kumbhakarna
10
1 / 4 / 3
6,412
458
2,935
10,573
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
TdubNati0n
Kuzenbo
13
1 / 1 / 1
7,549
539
5,016
6,820
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
xMyroon
Pele
13
4 / 2 / 2
7,412
529
6,047
10,038
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 2 / 3
7,705
550
7,226
9,844
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SCREWS4018
Cerberus
12
2 / 1 / 7
7,640
546
6,734
11,046
8,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
TerryU
Anubis
14
4 / 1 / 1
7,999
571
7,169
6,807
2,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Vazreus
Loki
12
3 / 4 / 1
6,812
487
4,627
10,308
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,532
395
3,417
7,206
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
11
11
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
3
1.75
W
King Arthur
CentralPiano28
King Arthur
4
0
2
5
W
Ishtar
1
4
2
0.5
W
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
1
4
3
0.63
L
Cerberus
SCREWS4018
Cerberus
2
1
7
5.5
W
Kuzenbo
TdubNati0n
Kuzenbo
1
1
1
1.5
L
Anubis
TerryU
Anubis
4
1
1
4.5
L
Loki
Vazreus
Loki
3
4
1
0.88
L
0
3
0
0
W
Pele
xMyroon
Pele
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
29,173
47,681
Taken
45,211
23,041
Mitigated
21,641
11,713
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,226
5,507
0
4,071
9,844
3,316
0
461
9,383
0
58,830
W
King Arthur
CentralPiano28
King Arthur
8,302
837
0
3,340
10,075
9,229
0
3,128
6,947
0
53,410
W
Ishtar
7,983
4,780
0
3,503
10,175
2,625
32
2,392
7,783
0
54,433
W
Kumbhakarna
Laggin4DAYZ
Kumbhakarna
2,935
289
0
1,578
10,573
4,996
0
3,798
6,775
14,522
0
L
Cerberus
SCREWS4018
Cerberus
6,734
704
0
3,377
11,046
8,516
0
3,853
6,911
26,586
0
W
Kuzenbo
TdubNati0n
Kuzenbo
5,016
1,815
0
1,246
6,820
3,003
0
4,289
2,531
39,339
2,692
L
Anubis
TerryU
Anubis
7,169
194
0
2,456
6,807
2,887
0
1,707
4,960
73,578
0
L
Loki
Vazreus
Loki
4,627
443
0
4,701
10,308
3,316
0
1,408
8,818
0
42,038
L
3,417
589
84
3,520
7,206
3,606
0
0
7,206
24,807
0
W
Pele
xMyroon
Pele
6,047
1,228
0
2,046
10,038
3,188
0
3,713
6,325
0
55,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,298
Gold Earned
35,688
396
Minions Killed
431
0
Camps Cleared
0
1,374,313
Distance Traveled
1,266,756
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,705
550
121
9
0
255,184
5
W
King Arthur
8,261
590
78
6
0
228,841
0
W
Ishtar
7,664
547
106
8
0
263,059
5
W
Kumbhakarna
6,412
458
23
2
0
295,645
4
L
Cerberus
7,640
546
62
4
0
283,786
3
W
Kuzenbo
7,549
539
104
7
0
273,663
4
L
Anubis
7,999
571
137
10
0
267,374
3
L
Loki
6,812
487
63
5
0
305,724
0
L
Hades
5,532
395
48
3
0
154,688
0
W
Pele
7,412
529
85
6
0
313,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role