Player Matchup

Thor
Thor
EvgeniiPetrosyn
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 50L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
MRmisticoITA
Gilgamesh
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 62L
1,507 Elo+
Solo
Horus
Horus
Skyletz
Horus
Level 146
God Stats
6W - 0L
1,690 SR
Queue Stats
249W - 148L
1,605 Elo+
Party 1
Hera
Hera
Steeldarkeagel
Hera
Level 131
God Stats
2W - 5L
1,315 SR
Queue Stats
364W - 381L
1,516 Elo+
Solo
Xbalanque
Xbalanque
TiesTwist
Xbalanque
Level 205
God Stats
32W - 26L
1,621 SR
Queue Stats
1,325W - 1,355L
1,491 Elo+
Party 1
Team Averages
Level 153
1,525 SR
1,530 Elo+

VS

Team Averages
Level 107
1,592 SR
1,486 Elo+
Janus
Janus
BlackhawkCS
Janus
Level 86
God Stats
7W - 8L
1,511 SR
Queue Stats
551W - 531L
1,461 Elo+
Solo
Scylla
Scylla
MatVik
Scylla
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
188W - 206L
1,487 Elo+
Party 3
Atlas
Atlas
NiamoReD
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,494 Elo+
Party 2
Nox
Nox
SabZeroDK
Nox
Level 125
God Stats
9W - 5L
1,999 SR
Queue Stats
191W - 212L
1,491 Elo+
Party 3
Horus
Horus
xxbmh
Horus
Level 129
God Stats
4W - 4L
1,665 SR
Queue Stats
408W - 437L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
7,605
761
4,984
8,656
7,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Gilgamesh
MRmisticoITA
Gilgamesh
14
2 / 3 / 10
8,152
815
9,722
11,892
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Skyletz
Horus
16
2 / 1 / 8
7,978
798
3,792
10,967
9,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
6 / 2 / 7
9,295
930
16,868
6,123
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TiesTwist
Xbalanque
15
4 / 4 / 7
9,003
900
14,341
10,015
6,006
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,161
816
11,767
7,012
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MatVik
Scylla
13
1 / 3 / 5
7,588
759
7,626
9,442
4,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
NiamoReD
Atlas
14
2 / 2 / 8
8,129
813
8,257
13,402
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 3 / 8
8,663
866
6,270
9,458
5,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
xxbmh
Horus
14
0 / 3 / 8
7,543
754
5,722
14,542
14,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
15
Kills
10
12
Deaths
15
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
1
2
8
2.5
W
Gilgamesh
MRmisticoITA
Gilgamesh
2
3
10
2.33
L
Scylla
MatVik
Scylla
1
3
5
1.17
L
Atlas
NiamoReD
Atlas
2
2
8
3
L
3
3
8
2.33
W
Horus
Skyletz
Horus
2
1
8
6
W
6
2
7
4.75
W
Xbalanque
TiesTwist
Xbalanque
4
4
7
1.88
L
Horus
xxbmh
Horus
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,707
Damage
39,642
47,653
Taken
53,856
37,071
Mitigated
41,860
22,351
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,767
670
578
616
7,012
2,951
612
1,906
4,994
24,022
0
W
4,984
154
655
2,058
8,656
7,153
583
6,936
1,293
0
6,367
W
Gilgamesh
MRmisticoITA
Gilgamesh
9,722
2,037
868
1,331
11,892
11,755
187
7,137
4,043
156
18,894
L
Scylla
MatVik
Scylla
7,626
924
784
570
9,442
4,705
484
1,633
7,809
17,347
0
L
Atlas
NiamoReD
Atlas
8,257
3,149
856
2,511
13,402
13,420
74
5,152
7,897
14,803
0
L
6,270
437
241
673
9,458
5,886
343
2,108
7,311
18,038
0
W
Horus
Skyletz
Horus
3,792
1,764
6,781
7,285
10,967
9,581
167
6,120
4,178
0
8,198
W
16,868
4,639
543
365
6,123
2,576
692
4,165
1,646
35,446
0
W
Xbalanque
TiesTwist
Xbalanque
14,341
7,260
602
1,863
10,015
6,006
1,928
8,405
1,096
0
29,288
L
Horus
xxbmh
Horus
5,722
1,766
4,624
4,021
14,542
14,898
0
6,225
8,088
1,249
8,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
40,084
110
Minions Killed
97
0
Camps Cleared
0
967,763
Distance Traveled
945,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,161
816
29
3
0
187,595
0
W
Thor
7,605
761
4
0
0
199,029
0
W
Gilgamesh
8,152
815
19
2
0
176,351
0
L
Scylla
7,588
759
28
3
0
192,768
0
L
Atlas
8,129
813
13
1
0
190,748
0
L
Nox
8,663
866
16
2
0
164,282
0
W
Horus
7,978
798
6
1
0
229,752
0
W
Hera
9,295
930
44
4
0
173,590
0
W
Xbalanque
9,003
900
37
4
0
189,041
0
L
Horus
7,543
754
11
1
0
209,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role