Player Matchup

Chernobog
Chernobog
FranOvd
Chernobog
Level 122
God Stats
5W - 11L
1,501 SR
Queue Stats
76W - 72L
1,499 Elo+
Solo
Ra
Ra
M4RKIxSP4RKI
Ra
Level 215
God Stats
1W - 5L
1,480 SR
Queue Stats
102W - 109L
1,545 Elo+
Party 1
Fenrir
Fenrir
SVWpatzeSVW
Fenrir
Level 175
God Stats
0W - 4L
1,137 SR
Queue Stats
233W - 245L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vexuri
Kumbhakarna
Level 225
God Stats
1W - 3L
1,467 SR
Queue Stats
84W - 101L
1,438 Elo+
Party 1
Hercules
Hercules
xViro
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 78L
1,431 Elo+
Solo
Team Averages
Level 155
1,417 SR
1,493 Elo+

VS

Team Averages
Level 137
1,636 SR
1,541 Elo+
Scylla
Scylla
Daveyiscool007
Scylla
Level 154
God Stats
7W - 7L
1,515 SR
Queue Stats
172W - 153L
1,522 Elo+
Party 2
Loki
Loki
Hexlesss
Loki
Level 87
God Stats
6W - 3L
1,468 SR
Queue Stats
214W - 179L
1,570 Elo+
Solo
Nike
Nike
TowerofFlowers
Nike
Level 141
God Stats
5W - 2L
1,791 SR
Queue Stats
66W - 47L
1,548 Elo+
Solo
Bacchus
Bacchus
Turtledoes
Bacchus
Level 187
God Stats
11W - 5L
1,630 SR
Queue Stats
176W - 159L
1,535 Elo+
Party 2
Chernobog
Chernobog
Unchained0
Chernobog
Level 118
God Stats
2W - 0L
1,775 SR
Queue Stats
152W - 141L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FranOvd
Chernobog
10
0 / 3 / 2
5,575
465
1,497
6,054
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 4 / 2
7,168
597
6,981
7,974
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
2 / 4 / 1
6,224
519
4,639
8,662
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Vexuri
Kumbhakarna
12
0 / 2 / 0
6,230
519
3,963
12,032
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
xViro
Hercules
9
0 / 4 / 2
5,643
470
3,539
12,369
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,513
626
6,230
5,945
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
14
2 / 1 / 5
7,105
592
5,052
7,498
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 0
7,971
664
9,408
9,012
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Turtledoes
Bacchus
11
4 / 2 / 7
6,351
529
6,912
9,951
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
Unchained0
Chernobog
13
3 / 1 / 7
7,462
622
6,963
4,745
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
17
17
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Chernobog
FranOvd
Chernobog
0
3
2
0.33
W
Loki
2
1
5
4.5
L
2
4
2
0.75
L
Fenrir
2
4
1
0.63
W
3
0
0
3
W
Bacchus
Turtledoes
Bacchus
4
2
7
3.75
W
Chernobog
Unchained0
Chernobog
3
1
7
6.5
L
Kumbhakarna
Vexuri
Kumbhakarna
0
2
0
0
L
Hercules
xViro
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
34,565
47,091
Taken
37,151
18,522
Mitigated
16,617
10,637
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,230
1,103
0
1,611
5,945
1,399
0
3,045
2,841
48,089
0
L
Chernobog
FranOvd
Chernobog
1,497
1,038
0
1,567
6,054
1,785
0
1,833
4,087
0
31,803
W
Loki
5,052
1,130
0
3,849
7,498
2,290
0
1,662
5,753
0
55,762
L
6,981
579
278
1,417
7,974
2,795
0
3,172
4,504
66,203
0
L
Fenrir
4,639
1,147
0
611
8,662
3,452
0
1,762
6,770
0
41,021
W
9,408
1,189
0
2,477
9,012
3,971
0
2,987
5,676
0
68,326
W
Bacchus
Turtledoes
Bacchus
6,912
752
0
736
9,951
7,426
0
1,290
8,598
22,301
0
W
Chernobog
Unchained0
Chernobog
6,963
3,995
0
1,380
4,745
1,531
184
1,406
3,339
0
58,266
L
Kumbhakarna
Vexuri
Kumbhakarna
3,963
581
0
3,672
12,032
4,527
0
0
12,032
43,331
0
L
Hercules
xViro
Hercules
3,539
1,024
0
3,092
12,369
5,963
0
5,421
6,556
0
18,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
36,402
386
Minions Killed
438
0
Camps Cleared
0
1,220,261
Distance Traveled
1,310,195
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,513
626
86
7
0
236,722
2
L
Chernobog
5,575
465
65
5
0
212,544
1
W
Loki
7,105
592
104
9
0
283,374
1
L
Ra
7,168
597
123
10
0
245,374
0
L
Fenrir
6,224
519
79
7
0
273,528
0
W
Nike
7,971
664
124
10
0
267,951
1
W
Bacchus
6,351
529
29
2
0
274,578
2
W
Chernobog
7,462
622
95
8
0
247,570
0
L
Kumbhakarna
6,230
519
88
7
0
239,843
4
L
Hercules
5,643
470
31
3
0
248,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role