Player Matchup

He Bo
He Bo
RickyFaKingBoBBy
He Bo
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
182W - 141L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
ToniPerez04
Kuzenbo
Level 107
God Stats
12W - 6L
1,564 SR
Queue Stats
79W - 79L
1,558 Elo+
Party 1
Fenrir
Fenrir
Tonymillan10
Fenrir
Level 147
God Stats
1W - 1L
1,485 SR
Queue Stats
94W - 90L
1,563 Elo+
Party 1
Team Averages
Level 134
1,593 SR
1,569 Elo+

VS

Team Averages
Level 138
1,531 SR
1,493 Elo+
Sun Wukong
Sun Wukong
Carlts54321
Sun Wukong
Level 158
God Stats
2W - 0L
1,343 SR
Queue Stats
3W - 1L
1,503 Elo+
Solo
Ah Puch
Ah Puch
FreeHuggzz
Ah Puch
Level 140
God Stats
4W - 1L
1,550 SR
Queue Stats
27W - 32L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McBussin
Ah Muzen Cab
Level 115
God Stats
7W - 4L
1,701 SR
Queue Stats
47W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 7
10,126
779
7,557
9,304
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
ToniPerez04
Kuzenbo
16
2 / 1 / 3
9,677
744
8,028
11,924
18,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
16
6 / 5 / 2
10,822
832
12,385
14,757
9,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlts54321
Sun Wukong
16
4 / 3 / 4
10,605
816
11,783
21,522
13,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ah Puch
FreeHuggzz
Ah Puch
16
1 / 3 / 4
10,280
791
9,840
7,039
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
McBussin
Ah Muzen Cab
17
3 / 3 / 2
10,435
803
8,316
9,274
3,042
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
8
8
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Carlts54321
Sun Wukong
4
3
4
2
W
Ah Puch
FreeHuggzz
Ah Puch
1
3
4
1
W
Ah Muzen Cab
McBussin
Ah Muzen Cab
3
3
2
1.33
L
1
2
7
2.25
L
Kuzenbo
ToniPerez04
Kuzenbo
2
1
3
3.5
L
Fenrir
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,970
Damage
29,939
35,985
Taken
37,835
32,677
Mitigated
19,092
6,078
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Carlts54321
Sun Wukong
11,783
2,756
0
7,502
21,522
13,764
0
9,275
12,013
0
28,833
W
Ah Puch
FreeHuggzz
Ah Puch
9,840
37
0
408
7,039
2,286
62
1,915
4,927
33,995
1,201
W
Ah Muzen Cab
McBussin
Ah Muzen Cab
8,316
2,778
0
472
9,274
3,042
842
3,800
5,215
0
40,744
L
7,557
207
0
2,566
9,304
4,786
0
1,247
8,057
34,115
0
L
Kuzenbo
ToniPerez04
Kuzenbo
8,028
2,720
0
1,249
11,924
18,182
0
3,445
8,451
29,716
1,622
L
Fenrir
12,385
4,291
0
2,263
14,757
9,709
0
4,940
9,805
0
33,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,625
Gold Earned
31,320
170
Minions Killed
166
0
Camps Cleared
0
681,543
Distance Traveled
722,180
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,605
816
28
2
0
222,999
0
W
Ah Puch
10,280
791
78
6
0
244,882
0
W
Ah Muzen Cab
10,435
803
60
5
0
254,299
0
L
He Bo
10,126
779
62
5
0
224,771
1
L
Kuzenbo
9,677
744
51
4
0
236,438
0
L
Fenrir
10,822
832
57
4
0
220,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role