Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GXTonSafari
Thanatos
Level 69
God Stats
6W - 6L
1,512 SR
Queue Stats
355W - 353L
1,523 Elo+
Solo
Olorun
Olorun
daniielox
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 71L
1,554 Elo+
Solo
Ares
Ares
ljeff86
Ares
Level 137
God Stats
1W - 2L
1,187 SR
Queue Stats
233W - 214L
1,550 Elo+
Solo
Zeus
Zeus
uvv1996
Zeus
Level 129
God Stats
63W - 41L
1,581 SR
Queue Stats
285W - 271L
1,476 Elo+
Solo
Team Averages
Level 112
1,456 SR
1,521 Elo+

VS

Team Averages
Level 111
1,592 SR
1,560 Elo+
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Astraeeaaa
Kali
Level 68
God Stats
11W - 3L
1,855 SR
Queue Stats
157W - 147L
1,629 Elo+
Party 1
Hades
Hades
DaveTheDay
Hades
Level 108
God Stats
17W - 8L
1,627 SR
Queue Stats
30W - 18L
1,558 Elo+
Solo
Cerberus
Cerberus
Mirydan
Cerberus
Level 107
God Stats
3W - 3L
1,477 SR
Queue Stats
22W - 14L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 0 / 0
4,139
690
2,278
4,688
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
GXTonSafari
Thanatos
8
2 / 0 / 0
4,266
711
1,423
3,369
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
daniielox
Olorun
6
0 / 1 / 0
3,409
568
2,077
1,812
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
ljeff86
Ares
6
0 / 0 / 0
3,861
644
885
2,660
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
uvv1996
Zeus
7
0 / 0 / 1
4,146
691
813
1,936
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 1
3,495
583
1,479
3,523
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
 
Achilles
7
0 / 0 / 0
3,464
577
2,322
4,199
2,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
3,933
656
1,574
4,355
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
2
0 / 1 / 0
2,797
466
41
831
208
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Mirydan
Cerberus
6
0 / 0 / 1
3,419
570
1,283
2,860
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
0
1
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
0
0
L
Medusa
 
Medusa
0
1
1
0.5
L
Achilles
 
Achilles
0
0
0
0
L
0
0
0
0
L
Hades
0
1
0
0
W
Thanatos
GXTonSafari
Thanatos
2
0
0
2
L
Cerberus
Mirydan
Cerberus
0
0
1
0.5
W
Olorun
daniielox
Olorun
0
1
0
0
W
Ares
ljeff86
Ares
0
0
0
0
W
Zeus
uvv1996
Zeus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,476
Damage
6,699
14,465
Taken
15,768
5,226
Mitigated
5,935
8,798
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,278
167
0
1,805
4,688
2,555
0
0
4,293
0
23,954
L
Medusa
 
Medusa
1,479
624
0
1,037
3,523
779
0
1,351
2,046
0
21,211
L
Achilles
 
Achilles
2,322
265
0
2,268
4,199
2,127
0
0
4,199
0
16,675
L
1,574
702
0
1,329
4,355
1,496
0
431
3,924
0
28,174
L
Hades
41
41
40
148
831
208
0
382
449
3,031
69
W
Thanatos
GXTonSafari
Thanatos
1,423
103
0
4,130
3,369
905
0
260
3,109
0
20,260
L
Cerberus
Mirydan
Cerberus
1,283
0
163
1,192
2,860
1,325
0
1,359
1,375
4,203
0
W
Olorun
daniielox
Olorun
2,077
912
201
782
1,812
363
0
462
1,350
16,577
0
W
Ares
ljeff86
Ares
885
102
0
1,212
2,660
1,036
0
561
2,099
7,734
2,312
W
Zeus
uvv1996
Zeus
813
326
0
668
1,936
367
0
41
1,895
22,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
17,108
182
Minions Killed
140
0
Camps Cleared
0
596,517
Distance Traveled
531,506
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,139
690
41
7
0
126,550
0
L
Medusa
3,495
583
45
8
0
115,191
0
L
Achilles
3,464
577
28
5
0
136,963
0
L
Kali
3,933
656
53
9
0
132,525
0
L
Hades
2,797
466
6
1
0
30,213
0
W
Thanatos
4,266
711
45
8
0
134,084
0
L
Cerberus
3,419
570
8
1
0
116,614
2
W
Olorun
3,409
568
37
6
0
116,699
0
W
Ares
3,861
644
14
2
0
113,223
0
W
Zeus
4,146
691
45
8
0
105,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role