Player Matchup

Hades
Hades
AryCalamari
Hades
Level 176
God Stats
8W - 4L
1,563 SR
Queue Stats
79W - 78L
1,524 Elo+
Solo
King Arthur
King Arthur
SoKi SsX
King Arthur
Level 75
God Stats
2W - 1L
1,186 SR
Queue Stats
24W - 22L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Solochekes
Danzaburou
Level 79
God Stats
2W - 1L
1,746 SR
Queue Stats
179W - 149L
1,523 Elo+
Party 1
Atlas
Atlas
TyPeD8
Atlas
Level 16
God Stats
2W - 1L
1,288 SR
Queue Stats
3W - 2L
1,362 Elo+
Party 1
Maman Brigitte
Maman Brigitte
vGloxius
Maman Brigitte
Level 115
God Stats
4W - 0L
1,749 SR
Queue Stats
65W - 43L
1,540 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,486 Elo+

VS

Team Averages
Level 142
1,586 SR
1,457 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoblinPants
Kumbhakarna
Level 142
God Stats
11W - 5L
1,524 SR
Queue Stats
195W - 178L
1,478 Elo+
Solo
Artemis
Artemis
MrNightMare107
Artemis
Level 83
God Stats
1W - 3L
1,543 SR
Queue Stats
4W - 10L
1,354 Elo+
Solo
Zeus
Zeus
Splb1996
Zeus
Level 185
God Stats
4W - 2L
1,701 SR
Queue Stats
183W - 184L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Trevinho14
Sylvanus
Level 155
God Stats
0W - 2L
1,662 SR
Queue Stats
21W - 23L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,426
619
4,309
8,213
3,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SoKi SsX
King Arthur
10
0 / 4 / 1
5,603
467
4,016
10,986
5,230
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Solochekes
Danzaburou
11
2 / 2 / 2
6,883
574
8,151
8,832
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atlas
TyPeD8
Atlas
9
1 / 2 / 0
6,414
535
2,010
5,875
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
vGloxius
Maman Brigitte
13
3 / 0 / 0
6,906
576
4,761
8,080
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 2 / 2
4,583
382
347
2,943
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
GoblinPants
Kumbhakarna
12
4 / 1 / 0
7,121
593
9,826
9,715
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 3 / 0
5,493
458
5,179
7,412
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
0 / 2 / 0
6,158
513
3,432
5,021
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Trevinho14
Sylvanus
9
1 / 1 / 3
5,911
493
4,542
10,964
8,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
9
Kills
8
8
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
2
0.5
W
3
0
1
3.5
L
Kumbhakarna
GoblinPants
Kumbhakarna
4
1
0
4
L
3
3
0
1
W
King Arthur
SoKi SsX
King Arthur
0
4
1
0.13
W
Danzaburou
Solochekes
Danzaburou
2
2
2
1.5
L
Zeus
0
2
0
0
L
Sylvanus
Trevinho14
Sylvanus
1
1
3
2.5
W
Atlas
TyPeD8
Atlas
1
2
0
0.5
W
Maman Brigitte
vGloxius
Maman Brigitte
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
23,326
41,986
Taken
36,055
18,272
Mitigated
18,025
18,660
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
347
0
0
204
2,943
1,035
0
1,599
1,344
12,622
0
W
4,309
373
240
6,222
8,213
3,808
0
2,901
4,883
48,930
3,454
L
Kumbhakarna
GoblinPants
Kumbhakarna
9,826
1,519
0
3,512
9,715
4,824
0
1,749
7,966
47,042
1,497
L
5,179
1,981
0
1,002
7,412
2,461
0
1,364
6,048
0
25,832
W
King Arthur
SoKi SsX
King Arthur
4,016
571
0
777
10,986
5,230
0
7,888
2,464
0
28,843
W
Danzaburou
Solochekes
Danzaburou
8,151
3,414
240
5,049
8,832
2,837
1,564
2,306
6,526
0
52,414
L
Zeus
3,432
360
0
610
5,021
1,495
0
3,554
1,467
36,927
0
L
Sylvanus
Trevinho14
Sylvanus
4,542
1,397
615
5,024
10,964
8,210
0
2,605
8,359
24,655
0
W
Atlas
TyPeD8
Atlas
2,010
1,056
0
1,115
5,875
3,939
0
1,242
4,566
20,355
23
W
Maman Brigitte
vGloxius
Maman Brigitte
4,761
367
0
5,017
8,080
2,458
0
2,366
5,574
56,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
29,266
359
Minions Killed
295
0
Camps Cleared
0
1,237,070
Distance Traveled
999,890
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,583
382
28
2
0
122,617
3
W
Hades
7,426
619
112
9
0
237,879
0
L
Kumbhakarna
7,121
593
86
7
0
243,361
1
L
Artemis
5,493
458
54
5
0
230,170
0
W
King Arthur
5,603
467
46
4
0
252,413
1
W
Danzaburou
6,883
574
82
7
0
221,193
0
L
Zeus
6,158
513
91
8
0
182,573
0
L
Sylvanus
5,911
493
36
3
0
221,169
1
W
Atlas
6,414
535
26
2
0
234,285
0
W
Maman Brigitte
6,906
576
93
8
0
291,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role