Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Stolliee
Scylla
Level 109
God Stats
5W - 9L
1,426 SR
Queue Stats
198W - 185L
1,549 Elo+
Party 1
Maui
Maui
UN0RTH0D0X
Maui
Level 122
God Stats
4W - 0L
1,791 SR
Queue Stats
484W - 466L
1,591 Elo+
Party 1
Team Averages
Level 136
1,572 SR
1,547 Elo+

VS

Team Averages
Level 111
1,418 SR
1,435 Elo+
Nemesis
Nemesis
BbrKrw
Nemesis
Level 30
God Stats
2W - 6L
1,198 SR
Queue Stats
3W - 18L
1,169 Elo+
Solo
Zhong Kui
Zhong Kui
SQl1D
Zhong Kui
Level 154
God Stats
7W - 10L
1,585 SR
Queue Stats
122W - 122L
1,616 Elo+
Solo
Hercules
Hercules
panda74
Hercules
Level 149
God Stats
2W - 6L
1,471 SR
Queue Stats
350W - 352L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 2 / 8
8,241
824
9,784
9,578
7,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Scylla
Stolliee
Scylla
17
6 / 0 / 3
9,595
960
10,712
3,408
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 5
8,556
856
4,565
4,035
3,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BbrKrw
Nemesis
13
0 / 2 / 3
7,379
738
2,738
10,823
8,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SQl1D
Zhong Kui
15
2 / 3 / 1
8,387
839
5,806
8,638
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
panda74
Hercules
12
1 / 4 / 2
7,512
751
5,011
10,685
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
2
8
2
L
Nemesis
BbrKrw
Nemesis
0
2
3
0.75
L
Zhong Kui
SQl1D
Zhong Kui
2
3
1
0.83
W
Scylla
Stolliee
Scylla
6
0
3
7.5
W
3
1
5
5.5
L
Hercules
panda74
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
13,555
17,021
Taken
30,146
12,404
Mitigated
24,087
2,919
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,784
1,111
0
1,444
9,578
7,354
645
3,770
5,447
0
24,931
L
Nemesis
BbrKrw
Nemesis
2,738
684
0
3,290
10,823
8,051
0
5,681
4,640
0
16,010
L
Zhong Kui
SQl1D
Zhong Kui
5,806
1,211
0
3,158
8,638
6,455
0
4,040
4,377
34,324
4,344
W
Scylla
Stolliee
Scylla
10,712
695
0
630
3,408
1,518
275
899
2,388
44,264
0
W
4,565
624
0
845
4,035
3,532
30
1,000
2,903
13,824
664
L
Hercules
panda74
Hercules
5,011
1,452
0
3,756
10,685
9,581
0
5,324
4,987
0
14,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
23,278
143
Minions Killed
123
0
Camps Cleared
0
631,929
Distance Traveled
556,983
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,241
824
31
3
0
232,431
0
L
Nemesis
7,379
738
25
3
0
202,569
0
L
Zhong Kui
8,387
839
84
8
0
162,177
3
W
Scylla
9,595
960
97
10
0
204,929
3
W
Maui
8,556
856
15
2
0
194,569
0
L
Hercules
7,512
751
14
1
0
192,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role