Player Matchup

Atlas
Atlas
GOwO_Akechi
Atlas
Level 158
God Stats
0W - 1L
1,830 SR
Queue Stats
178W - 174L
1,563 Elo+
Party 2
Achilles
Achilles
Mercenary-xyz
Achilles
Level 125
God Stats
31W - 32L
1,565 SR
Queue Stats
233W - 220L
1,563 Elo+
Solo
Chang'e
Chang'e
Shymurr
Chang'e
Level 126
God Stats
17W - 24L
1,516 SR
Queue Stats
150W - 143L
1,565 Elo+
Party 2
Nut
Nut
Skylar_okbluezz
Nut
Level 125
God Stats
6W - 10L
1,347 SR
Queue Stats
292W - 249L
1,447 Elo+
Solo
Nu Wa
Nu Wa
SlimJIM204
Nu Wa
Level 62
God Stats
20W - 6L
1,801 SR
Queue Stats
23W - 13L
1,588 Elo+
Solo
Team Averages
Level 119
1,612 SR
1,545 Elo+

VS

Team Averages
Level 119
1,648 SR
1,535 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SAFEMODEs
Artemis
Level 127
God Stats
31W - 26L
1,592 SR
Queue Stats
199W - 235L
1,481 Elo+
Solo
King Arthur
King Arthur
Veev96
King Arthur
Level 123
God Stats
8W - 8L
1,798 SR
Queue Stats
156W - 136L
1,601 Elo+
Party 1
Ganesha
Ganesha
crisacavi
Ganesha
Level 86
God Stats
3W - 0L
1,851 SR
Queue Stats
44W - 49L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
vatlox12
Nu Wa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,054
1,009
0
378
172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Mercenary-xyz
Achilles
11
1 / 6 / 3
7,060
1,177
7,308
12,648
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Shymurr
Chang'e
10
0 / 0 / 0
6,054
1,009
0
438
94
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
7,760
1,293
8,815
8,240
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
13
2 / 2 / 4
8,153
1,359
10,282
4,925
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

303

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
5 / 1 / 3
8,281
1,380
6,986
7,257
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SAFEMODEs
Artemis
12
2 / 1 / 1
7,530
1,255
4,735
4,688
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Veev96
King Arthur
12
1 / 2 / 3
7,139
1,190
4,461
11,576
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
crisacavi
Ganesha
13
0 / 1 / 5
7,904
1,317
3,340
8,319
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
vatlox12
Nu Wa
13
1 / 1 / 6
7,437
1,240
6,096
2,965
893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
9
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
5
1
3
6.5
L
0
0
0
0
L
Achilles
Mercenary-xyz
Achilles
1
6
3
0.42
W
Artemis
SAFEMODEs
Artemis
2
1
1
2.5
L
Chang'e
Shymurr
Chang'e
0
0
0
0
L
2
1
2
3
L
Nu Wa
2
2
4
2
W
King Arthur
Veev96
King Arthur
1
2
3
1.25
W
Ganesha
crisacavi
Ganesha
0
1
5
2.5
W
Nu Wa
vatlox12
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
25,618
26,629
Taken
34,805
15,421
Mitigated
21,308
796
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
6,986
733
0
690
7,257
2,687
0
1,468
5,455
18,968
390
L
0
0
0
0
378
172
0
367
11
0
0
L
Achilles
Mercenary-xyz
Achilles
7,308
1,108
0
796
12,648
11,222
0
8,676
3,611
0
9,096
W
Artemis
SAFEMODEs
Artemis
4,735
2,089
0
945
4,688
1,719
0
770
3,889
0
20,065
L
Chang'e
Shymurr
Chang'e
0
0
0
0
438
94
0
438
0
0
0
L
8,815
5,907
0
0
8,240
2,754
0
3,399
4,826
0
22,204
L
Nu Wa
10,282
3,147
0
0
4,925
1,179
0
2,539
2,348
27,679
599
W
King Arthur
Veev96
King Arthur
4,461
625
0
888
11,576
8,544
0
4,194
7,272
0
18,186
W
Ganesha
crisacavi
Ganesha
3,340
139
0
907
8,319
7,465
0
2,520
5,579
11,026
429
W
Nu Wa
vatlox12
Nu Wa
6,096
1,253
0
315
2,965
893
0
1,118
1,805
12,947
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
38,291
75
Minions Killed
118
2
Camps Cleared
9
357,360
Distance Traveled
680,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
8,281
1,380
28
5
3
153,624
0
L
Atlas
6,054
1,009
0
0
0
3,095
0
L
Achilles
7,060
1,177
10
2
0
127,915
0
W
Artemis
7,530
1,255
26
4
4
109,753
0
L
Chang'e
6,054
1,009
0
0
0
1,098
0
L
Nut
7,760
1,293
28
5
0
98,884
0
L
Nu Wa
8,153
1,359
37
6
2
126,368
0
W
King Arthur
7,139
1,190
35
6
0
145,587
0
W
Ganesha
7,904
1,317
3
1
0
138,378
0
W
Nu Wa
7,437
1,240
26
4
2
133,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role