Player Matchup

Mulan
Mulan
ChrisJeTaime
Mulan
Level 178
God Stats
15W - 21L
1,346 SR
Queue Stats
171W - 159L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Yulari
Nu Wa
Level 161
God Stats
4W - 7L
1,369 SR
Queue Stats
287W - 268L
1,528 Elo+
Solo
Ganesha
Ganesha
ZXZRQ
Ganesha
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,534 Elo+
Party 1
Surtr
Surtr
gen-monster
Surtr
Level 106
God Stats
68W - 68L
1,539 SR
Queue Stats
284W - 280L
1,463 Elo+
Solo
Xbalanque
Xbalanque
sal1123em
Xbalanque
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,567 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,512 Elo+

VS

Team Averages
Level 87
1,489 SR
1,429 Elo+
Sol
Sol
Bluechew2023
Sol
Level 121
God Stats
1W - 1L
1,739 SR
Queue Stats
62W - 61L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Darth_Rui
Ne Zha
Level 64
God Stats
3W - 7L
1,299 SR
Queue Stats
123W - 117L
1,455 Elo+
Solo
Eset
Eset
KushKag3
Eset
Level 82
God Stats
2W - 6L
1,334 SR
Queue Stats
83W - 73L
1,530 Elo+
Solo
Tyr
Tyr
Proyes
Tyr
Level 121
God Stats
0W - 1L
1,771 SR
Queue Stats
12W - 21L
1,308 Elo+
Solo
Ymir
Ymir
fabled_prime
Ymir
Level 49
God Stats
4W - 6L
1,303 SR
Queue Stats
161W - 167L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,109
579
5,499
11,498
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Yulari
Nu Wa
15
7 / 2 / 4
9,047
646
12,908
5,694
1,644
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
ZXZRQ
Ganesha
13
0 / 1 / 10
7,822
559
3,974
10,245
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 1 / 1
8,840
631
10,023
12,383
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
sal1123em
Xbalanque
13
6 / 0 / 4
7,966
569
7,434
8,616
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,544
467
9,502
8,035
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Darth_Rui
Ne Zha
11
1 / 6 / 2
6,456
461
4,200
15,966
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
11
2 / 3 / 0
6,381
456
4,591
6,805
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Proyes
Tyr
13
0 / 2 / 0
6,818
487
4,591
14,037
10,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 5 / 0
6,457
461
4,111
12,214
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
4
5
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
1
3
5.5
L
Ne Zha
Darth_Rui
Ne Zha
1
6
2
0.33
L
Eset
2
3
0
0.67
L
Tyr
Proyes
Tyr
0
2
0
0
W
Nu Wa
Yulari
Nu Wa
7
2
4
4.5
W
Ganesha
ZXZRQ
Ganesha
0
1
10
5
L
0
5
0
0
W
2
1
1
2.5
W
Xbalanque
sal1123em
Xbalanque
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
26,995
48,436
Taken
57,057
25,886
Mitigated
30,379
24,405
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,502
2,883
0
3,060
8,035
2,334
0
2,697
5,338
47,614
10,842
W
5,499
900
0
6,585
11,498
4,950
510
3,194
8,304
0
53,663
L
Ne Zha
Darth_Rui
Ne Zha
4,200
2,069
0
2,974
15,966
6,105
0
4,935
11,031
0
44,184
L
Eset
4,591
621
104
611
6,805
1,478
0
5,014
1,791
40,227
0
L
Tyr
Proyes
Tyr
4,591
727
0
4,033
14,037
10,979
0
1,191
12,846
0
45,999
W
Nu Wa
Yulari
Nu Wa
12,908
2,629
180
1,064
5,694
1,644
1,190
3,514
2,180
59,208
1,969
W
Ganesha
ZXZRQ
Ganesha
3,974
295
0
3,811
10,245
7,509
0
6,583
3,662
26,396
0
L
4,111
404
0
836
12,214
9,483
0
3,457
8,757
23,950
148
W
10,023
5,304
0
7,679
12,383
8,692
290
0
12,383
1,024
56,803
W
Xbalanque
sal1123em
Xbalanque
7,434
4,022
0
5,086
8,616
3,091
424
4,256
4,360
0
44,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
32,656
383
Minions Killed
356
0
Camps Cleared
0
1,405,171
Distance Traveled
1,339,005
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,544
467
85
6
0
260,082
1
W
Mulan
8,109
579
98
7
0
306,469
0
L
Ne Zha
6,456
461
73
5
0
292,401
0
L
Eset
6,381
456
70
5
0
224,995
5
L
Tyr
6,818
487
83
6
0
285,255
2
W
Nu Wa
9,047
646
96
7
0
267,407
0
W
Ganesha
7,822
559
4
0
0
293,999
0
L
Ymir
6,457
461
45
3
0
276,272
0
W
Surtr
8,840
631
92
7
0
269,602
0
W
Xbalanque
7,966
569
93
7
0
267,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role