Player Matchup

Morgan Le Fay
Morgan Le Fay
LaserowyDzik
Morgan Le Fay
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,512 Elo+
Solo
Sylvanus
Sylvanus
NaM3nLoS
Sylvanus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 43L
1,514 Elo+
Party 1
Athena
Athena
UnluckyMonster1
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,510 Elo+
Party 1
Izanami
Izanami
XxKyuubi
Izanami
Level 66
God Stats
3W - 2L
1,290 SR
Queue Stats
16W - 16L
1,505 Elo+
Party 1
Scylla
Scylla
dobbrel92
Scylla
Level 155
God Stats
8W - 9L
1,454 SR
Queue Stats
527W - 566L
1,419 Elo+
Solo
Team Averages
Level 116
1,449 SR
1,492 Elo+

VS

Team Averages
Level 132
1,482 SR
1,492 Elo+
Hera
Hera
GoDzILeGeND
Hera
Level 148
God Stats
1W - 3L
1,372 SR
Queue Stats
115W - 106L
1,583 Elo+
Solo
Sobek
Sobek
Setita_89
Sobek
Level 139
God Stats
3W - 2L
1,713 SR
Queue Stats
153W - 224L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
alfgalgon
Ne Zha
Level 126
God Stats
0W - 2L
1,223 SR
Queue Stats
65W - 136L
1,365 Elo+
Party 2
Chang'e
Chang'e
ayearis
Chang'e
Level 106
God Stats
3W - 3L
1,602 SR
Queue Stats
191W - 179L
1,606 Elo+
Solo
Set
Set
wuarma89
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 224L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LaserowyDzik
Morgan Le Fay
18
4 / 2 / 16
10,795
830
17,057
11,057
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
NaM3nLoS
Sylvanus
17
7 / 4 / 12
10,319
794
12,421
17,591
14,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 18
9,712
747
7,762
20,571
19,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
XxKyuubi
Izanami
16
6 / 4 / 10
10,051
773
12,471
11,829
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
dobbrel92
Scylla
19
4 / 1 / 13
10,959
843
11,987
9,534
3,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,147
857
20,041
9,338
3,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Setita_89
Sobek
15
1 / 5 / 10
8,924
686
7,442
22,303
26,882
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ne Zha
alfgalgon
Ne Zha
14
1 / 7 / 5
8,438
649
14,295
12,586
5,022
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
ayearis
Chang'e
16
1 / 2 / 11
9,345
719
11,422
10,264
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 5 / 7
9,200
708
13,230
16,698
18,823
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
54
21
Kills
16
16
Deaths
21
69
Assists
38
Player
Kills
Deaths
Assists
KDA
L
9
2
5
5.75
W
Morgan Le Fay
LaserowyDzik
Morgan Le Fay
4
2
16
6
W
Sylvanus
NaM3nLoS
Sylvanus
7
4
12
3.25
L
Sobek
Setita_89
Sobek
1
5
10
1.2
W
0
5
18
1.8
W
Izanami
XxKyuubi
Izanami
6
4
10
2.75
L
Ne Zha
alfgalgon
Ne Zha
1
7
5
0.5
L
Chang'e
ayearis
Chang'e
1
2
11
3.25
W
Scylla
dobbrel92
Scylla
4
1
13
10.5
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,698
Damage
66,430
70,582
Taken
71,189
46,914
Mitigated
58,760
31,377
Healing
30,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,041
3,123
1,035
1,081
9,338
3,685
375
6,838
2,500
39,639
0
W
Morgan Le Fay
LaserowyDzik
Morgan Le Fay
17,057
1,123
1,111
2,209
11,057
4,503
1,507
5,168
5,889
34,658
1,385
W
Sylvanus
NaM3nLoS
Sylvanus
12,421
3,607
11,047
5,843
17,591
14,753
1,128
11,997
5,594
19,447
2,129
L
Sobek
Setita_89
Sobek
7,442
501
910
3,241
22,303
26,882
0
11,918
10,385
15,334
133
W
7,762
1,706
3,383
3,129
20,571
19,188
360
13,529
7,042
11,621
778
W
Izanami
XxKyuubi
Izanami
12,471
8,583
983
1,412
11,829
4,892
728
6,466
5,363
0
28,058
L
Ne Zha
alfgalgon
Ne Zha
14,295
851
108
528
12,586
5,022
0
9,206
3,380
0
29,010
L
Chang'e
ayearis
Chang'e
11,422
859
13,953
6,371
10,264
4,348
377
7,955
2,309
23,828
0
W
Scylla
dobbrel92
Scylla
11,987
1,039
738
1,522
9,534
3,578
1,302
4,542
4,992
39,725
1,178
L
13,230
2,453
1,061
2,313
16,698
18,823
220
10,826
5,872
3,944
16,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,836
Gold Earned
47,054
155
Minions Killed
146
0
Camps Cleared
0
1,196,668
Distance Traveled
1,265,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,147
857
57
4
0
282,264
0
W
Morgan Le Fay
10,795
830
30
2
0
283,015
0
W
Sylvanus
10,319
794
15
1
0
212,022
0
L
Sobek
8,924
686
12
1
0
257,572
0
W
Athena
9,712
747
7
1
0
241,269
0
W
Izanami
10,051
773
32
2
0
217,709
0
L
Ne Zha
8,438
649
22
2
0
239,588
1
L
Chang'e
9,345
719
43
3
0
247,411
0
W
Scylla
10,959
843
71
5
0
242,653
0
L
Set
9,200
708
12
1
0
238,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role