Player Matchup

Neith
Neith
DiabeticDemon
Neith
Level 84
God Stats
7W - 6L
1,608 SR
Queue Stats
352W - 333L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
StatikTWarmonger
Cu Chulainn
Level 148
God Stats
11W - 13L
1,522 SR
Queue Stats
128W - 120L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
THELVADAAM25
Cliodhna
Level 87
God Stats
15W - 10L
1,591 SR
Queue Stats
631W - 637L
1,448 Elo+
Solo
Sol
Sol
Texap
Sol
Level 143
God Stats
26W - 14L
1,709 SR
Queue Stats
659W - 615L
1,530 Elo+
Party 1
Artio
Artio
keregishadd
Artio
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
250W - 243L
1,493 Elo+
Party 1
Team Averages
Level 98
1,629 SR
1,508 Elo+

VS

Team Averages
Level 132
1,497 SR
1,478 Elo+
Apollo
Apollo
Ale_Killer7977
Apollo
Level 44
God Stats
2W - 4L
1,422 SR
Queue Stats
48W - 51L
1,449 Elo+
Solo
Danzaburou
Danzaburou
CHAOSG387
Danzaburou
Level 202
God Stats
29W - 46L
1,463 SR
Queue Stats
403W - 401L
1,509 Elo+
Solo
Jormungandr
Jormungandr
CooperD01
Jormungandr
Level 139
God Stats
2W - 0L
1,749 SR
Queue Stats
66W - 58L
1,493 Elo+
Party 2
Chang'e
Chang'e
Killboom89
Chang'e
Level 128
God Stats
4W - 3L
1,549 SR
Queue Stats
153W - 155L
1,452 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lil_Kenja
Cu Chulainn
Level 146
God Stats
6W - 3L
1,301 SR
Queue Stats
248W - 256L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,263
459
10,868
12,207
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
StatikTWarmonger
Cu Chulainn
15
0 / 3 / 1
8,819
490
11,023
23,001
12,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cliodhna
THELVADAAM25
Cliodhna
14
2 / 2 / 1
8,628
479
8,120
13,798
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sol
Texap
Sol
17
1 / 3 / 0
10,940
608
11,113
11,963
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
1 / 7 / 1
8,528
474
6,410
19,370
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,646
591
9,698
15,144
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
CHAOSG387
Danzaburou
16
1 / 1 / 5
9,310
517
9,431
10,328
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
CooperD01
Jormungandr
17
2 / 1 / 3
11,032
613
13,538
17,425
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Killboom89
Chang'e
17
4 / 1 / 2
10,457
581
8,723
10,223
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Lil_Kenja
Cu Chulainn
15
3 / 0 / 7
9,542
530
14,619
18,921
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
W
Danzaburou
CHAOSG387
Danzaburou
1
1
5
3.5
W
Jormungandr
CooperD01
Jormungandr
2
1
3
3.5
L
1
3
1
0.5
W
Chang'e
Killboom89
Chang'e
4
1
2
5
W
Cu Chulainn
Lil_Kenja
Cu Chulainn
3
0
7
6.5
L
Cu Chulainn
StatikTWarmonger
Cu Chulainn
0
3
1
0.17
L
Cliodhna
THELVADAAM25
Cliodhna
2
2
1
1.25
L
Sol
Texap
Sol
1
3
0
0.33
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,534
Damage
56,009
80,339
Taken
72,041
43,502
Mitigated
43,994
25,003
Healing
27,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,698
5,003
0
6,472
15,144
6,025
458
2,289
12,855
0
88,160
W
Danzaburou
CHAOSG387
Danzaburou
9,431
1,987
692
5,688
10,328
4,097
0
2,218
8,110
0
81,220
W
Jormungandr
CooperD01
Jormungandr
13,538
4,976
0
5,701
17,425
10,994
1,121
2,545
14,880
92,670
4,037
L
10,868
3,555
0
4,688
12,207
4,474
120
1,497
10,612
0
66,537
W
Chang'e
Killboom89
Chang'e
8,723
371
1,225
5,066
10,223
3,779
212
4,967
5,256
69,901
651
W
Cu Chulainn
Lil_Kenja
Cu Chulainn
14,619
1,558
0
2,591
18,921
19,099
0
5,264
13,657
0
43,500
L
Cu Chulainn
StatikTWarmonger
Cu Chulainn
11,023
2,402
0
5,219
23,001
12,343
0
11,624
11,377
0
68,504
L
Cliodhna
THELVADAAM25
Cliodhna
8,120
779
0
5,066
13,798
4,944
107
2,071
11,573
0
67,624
L
Sol
Texap
Sol
11,113
6,834
0
5,706
11,963
4,633
2,231
4,687
6,920
100,585
5,431
L
6,410
962
112
4,212
19,370
17,108
0
1,228
18,069
20,309
1,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
50,987
537
Minions Killed
618
0
Camps Cleared
0
1,784,667
Distance Traveled
1,809,298
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,646
591
135
8
0
351,931
9
W
Danzaburou
9,310
517
120
7
0
383,760
7
W
Jormungandr
11,032
613
157
9
0
320,471
1
L
Neith
8,263
459
105
6
0
316,701
5
W
Chang'e
10,457
581
152
8
0
379,341
3
W
Cu Chulainn
9,542
530
54
3
0
373,795
3
L
Cu Chulainn
8,819
490
113
6
0
340,853
0
L
Cliodhna
8,628
479
103
6
0
443,267
0
L
Sol
10,940
608
189
11
0
339,905
4
L
Artio
8,528
474
27
2
0
343,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role