Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OneThiccBoi
Danzaburou
Level 53
God Stats
5W - 2L
1,600 SR
Queue Stats
107W - 119L
1,513 Elo+
Party 3
Bakasura
Bakasura
PapaGhost
Bakasura
Level 66
God Stats
1W - 3L
1,242 SR
Queue Stats
95W - 114L
1,388 Elo+
Party 3
Chaac
Chaac
RestEazyBreezy
Chaac
Level 10
God Stats
10W - 9L
1,530 SR
Queue Stats
88W - 98L
1,378 Elo+
Party 3
Team Averages
Level 67
1,475 SR
1,456 Elo+

VS

Team Averages
Level 109
1,547 SR
1,494 Elo+
Danzaburou
Danzaburou
Brreakfast
Danzaburou
Level 149
God Stats
9W - 8L
1,372 SR
Queue Stats
205W - 202L
1,498 Elo+
Party 2
Ravana
Ravana
Bubble210
Ravana
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 93L
1,582 Elo+
Party 1
Hel
Hel
DivineElemento
Hel
Level 114
God Stats
1W - 3L
1,709 SR
Queue Stats
210W - 218L
1,499 Elo+
Party 2
Shiva
Shiva
UnluckyBiscuit
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,421 Elo+
Party 2
Poseidon
Poseidon
xxL30N1TUSxx
Poseidon
Level 88
God Stats
17W - 9L
1,653 SR
Queue Stats
75W - 93L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 1 / 4
7,414
618
6,685
6,057
1,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
11
1 / 0 / 3
6,093
508
5,050
7,155
5,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
OneThiccBoi
Danzaburou
11
3 / 0 / 2
6,394
533
7,295
5,752
2,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
PapaGhost
Bakasura
12
3 / 1 / 2
6,399
533
3,856
9,605
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 2 / 3
7,971
664
7,974
9,005
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brreakfast
Danzaburou
11
1 / 3 / 0
6,001
500
7,030
9,955
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ravana
Bubble210
Ravana
10
0 / 1 / 1
5,395
450
1,881
7,223
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
6,105
509
1,873
7,616
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 6 / 0
6,309
526
5,003
11,060
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
xxL30N1TUSxx
Poseidon
12
1 / 3 / 0
6,423
535
3,805
6,672
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
4
6
W
Geb
 
Geb
1
0
3
2.5
L
Danzaburou
Brreakfast
Danzaburou
1
3
0
0.33
L
Ravana
Bubble210
Ravana
0
1
1
0.5
L
0
2
1
0.25
W
Danzaburou
OneThiccBoi
Danzaburou
3
0
2
4
W
Bakasura
PapaGhost
Bakasura
3
1
2
4
W
4
2
3
2.75
L
2
6
0
0.33
L
Poseidon
xxL30N1TUSxx
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
19,592
37,574
Taken
42,526
17,060
Mitigated
17,806
13,375
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,685
1,341
0
2,660
6,057
1,715
822
3,016
3,041
50,382
775
W
Geb
 
Geb
5,050
202
0
2,126
7,155
5,159
0
952
6,203
28,317
2,106
L
Danzaburou
Brreakfast
Danzaburou
7,030
3,294
0
2,491
9,955
3,209
234
2,713
7,085
0
54,082
L
Ravana
Bubble210
Ravana
1,881
524
0
1,070
7,223
2,319
0
1,977
4,876
0
37,031
L
1,873
171
2,643
4,716
7,616
4,104
120
2,416
5,090
19,823
0
W
Danzaburou
OneThiccBoi
Danzaburou
7,295
2,539
0
2,735
5,752
2,095
69
728
5,024
0
37,951
W
Bakasura
PapaGhost
Bakasura
3,856
2,531
0
3,512
9,605
3,859
202
982
8,590
0
39,281
W
7,974
2,651
0
2,342
9,005
4,232
0
0
8,503
0
55,483
L
5,003
2,149
0
2,547
11,060
7,180
0
434
10,551
0
37,323
L
Poseidon
xxL30N1TUSxx
Poseidon
3,805
617
0
805
6,672
994
0
4,045
2,378
52,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
30,233
381
Minions Killed
367
0
Camps Cleared
0
1,164,522
Distance Traveled
1,100,458
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,414
618
92
8
0
211,405
6
W
Geb
6,093
508
34
3
0
210,917
0
L
Danzaburou
6,001
500
84
7
0
215,626
0
L
Ravana
5,395
450
62
5
0
267,872
0
L
Hel
6,105
509
40
3
0
223,396
2
W
Danzaburou
6,394
533
72
6
0
234,736
0
W
Bakasura
6,399
533
80
7
0
273,072
0
W
Chaac
7,971
664
103
9
0
234,392
0
L
Shiva
6,309
526
66
6
0
181,765
0
L
Poseidon
6,423
535
115
10
0
211,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role