Player Matchup

Hun Batz
Hun Batz
Cry Grind
Hun Batz
Level 117
God Stats
6W - 6L
1,500 SR
Queue Stats
155W - 167L
1,440 Elo+
Party 3
Izanami
Izanami
Hairvoochie
Izanami
Level 81
God Stats
23W - 17L
1,542 SR
Queue Stats
196W - 187L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
NadiaIswxt
Ne Zha
Level 65
God Stats
1W - 3L
1,212 SR
Queue Stats
92W - 100L
1,497 Elo+
Party 2
Nox
Nox
SENPAl Prime
Nox
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 132L
1,439 Elo+
Party 3
Osiris
Osiris
Snpi Solaire
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,408 Elo+
Party 3
Team Averages
Level 74
1,451 SR
1,463 Elo+

VS

Team Averages
Level 83
1,610 SR
1,450 Elo+
Nut
Nut
Alogenx
Nut
Level 29
God Stats
5W - 4L
1,874 SR
Queue Stats
99W - 160L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
Sacarosa
Sylvanus
Level 45
God Stats
45W - 57L
1,455 SR
Queue Stats
182W - 264L
1,443 Elo+
Party 1
Thoth
Thoth
Stone691
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
marcoaps
Gilgamesh
Level 155
God Stats
14W - 14L
1,667 SR
Queue Stats
188W - 210L
1,522 Elo+
Party 1
Horus
Horus
temp-46321948
Horus
Level 81
God Stats
19W - 26L
1,553 SR
Queue Stats
258W - 268L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cry Grind
Hun Batz
8
2 / 0 / 0
4,274
611
2,382
5,018
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Hairvoochie
Izanami
8
0 / 1 / 5
4,470
639
5,631
2,910
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
NadiaIswxt
Ne Zha
8
3 / 1 / 2
4,492
642
2,801
5,022
3,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,473
639
753
3,665
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
8
0 / 0 / 0
3,602
515
797
4,312
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
2 / 3 / 0
4,092
585
2,983
5,882
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Sacarosa
Sylvanus
6
0 / 2 / 2
4,083
583
1,544
6,937
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Stone691
Thoth
9
0 / 0 / 0
4,375
625
2,129
2,817
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
marcoaps
Gilgamesh
8
0 / 0 / 0
4,801
686
3,099
4,743
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,298
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
2
3
0
0.67
W
Hun Batz
Cry Grind
Hun Batz
2
0
0
2
W
Izanami
Hairvoochie
Izanami
0
1
5
2.5
W
Ne Zha
NadiaIswxt
Ne Zha
3
1
2
4
W
0
0
0
0
L
Sylvanus
Sacarosa
Sylvanus
0
2
2
0.5
W
Osiris
0
0
0
0
L
Thoth
Stone691
Thoth
0
0
0
0
L
Gilgamesh
marcoaps
Gilgamesh
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
9,755
20,927
Taken
20,379
8,860
Mitigated
7,461
6,986
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
2,983
1,318
0
1,810
5,882
1,594
0
0
5,882
0
20,563
W
Hun Batz
Cry Grind
Hun Batz
2,382
1,018
0
2,431
5,018
1,318
0
394
4,550
0
22,715
W
Izanami
Hairvoochie
Izanami
5,631
4,253
0
500
2,910
788
318
470
2,440
0
35,147
W
Ne Zha
NadiaIswxt
Ne Zha
2,801
859
0
1,343
5,022
3,105
0
1,074
3,948
0
11,715
W
753
301
0
1,279
3,665
1,052
0
1,735
1,930
25,127
771
L
Sylvanus
Sacarosa
Sylvanus
1,544
457
785
2,661
6,937
3,282
0
0
6,937
10,023
0
W
Osiris
797
270
0
1,433
4,312
2,597
0
0
4,022
0
12,061
L
Thoth
Stone691
Thoth
2,129
127
0
910
2,817
673
0
753
2,064
27,595
0
L
Gilgamesh
marcoaps
Gilgamesh
3,099
878
0
1,143
4,743
1,912
0
0
4,743
0
27,880
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
18,649
203
Minions Killed
161
0
Camps Cleared
0
713,922
Distance Traveled
498,696
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,092
585
36
5
0
127,764
0
W
Hun Batz
4,274
611
47
7
0
169,179
0
W
Izanami
4,470
639
57
8
0
140,454
5
W
Ne Zha
4,492
642
25
4
0
145,201
2
W
Nox
4,473
639
52
7
0
126,752
0
L
Sylvanus
4,083
583
18
3
0
108,598
3
W
Osiris
3,602
515
22
3
0
132,336
0
L
Thoth
4,375
625
56
8
0
140,009
0
L
Gilgamesh
4,801
686
51
7
0
122,325
0
L
Horus
1,298
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role