Player Matchup

Danzaburou
Danzaburou
CLEM_DAD420
Danzaburou
Level 108
God Stats
19W - 13L
1,597 SR
Queue Stats
385W - 326L
1,572 Elo+
Solo
Bellona
Bellona
Firel0rdAzula
Bellona
Level 213
God Stats
2W - 1L
1,834 SR
Queue Stats
211W - 156L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
FourskinMcGee
Nu Wa
Level 129
God Stats
1W - 1L
1,377 SR
Queue Stats
122W - 94L
1,535 Elo+
Solo
Cliodhna
Cliodhna
StayCoping
Cliodhna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 26L
1,691 Elo+
Party 3
Cerberus
Cerberus
mizaruiwazaru
Cerberus
Level 95
God Stats
1W - 0L
1,257 SR
Queue Stats
195W - 162L
1,597 Elo+
Solo
Team Averages
Level 138
1,513 SR
1,595 Elo+

VS

Team Averages
Level 126
1,556 SR
1,557 Elo+
Surtr
Surtr
BushDidIt3764
Surtr
Level 99
God Stats
31W - 23L
1,637 SR
Queue Stats
450W - 461L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Cohswaw
Danzaburou
Level 195
God Stats
2W - 3L
1,378 SR
Queue Stats
243W - 261L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GråbMëÐåddy
Tsukuyomi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 161L
1,579 Elo+
Party 2
Ares
Ares
Rayjing27
Ares
Level 87
God Stats
33W - 29L
1,601 SR
Queue Stats
498W - 473L
1,576 Elo+
Solo
Thoth
Thoth
TrueAtIas
Thoth
Level 138
God Stats
14W - 11L
1,662 SR
Queue Stats
197W - 188L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CLEM_DAD420
Danzaburou
15
0 / 6 / 7
8,487
530
7,187
11,838
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
15
2 / 2 / 6
9,794
612
10,663
13,862
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 0 / 3
8,819
551
6,298
6,453
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
StayCoping
Cliodhna
17
16 / 0 / 1
10,563
660
12,387
11,763
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
mizaruiwazaru
Cerberus
11
0 / 3 / 9
7,756
485
5,298
16,651
12,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,143
509
6,538
14,443
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Cohswaw
Danzaburou
15
4 / 3 / 3
9,651
603
10,945
10,720
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tsukuyomi
GråbMëÐåddy
Tsukuyomi
14
3 / 6 / 2
7,905
494
5,348
13,088
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
10
2 / 3 / 4
7,110
444
9,048
15,079
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
TrueAtIas
Thoth
16
1 / 1 / 1
8,854
553
7,961
5,597
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
11
11
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Danzaburou
CLEM_DAD420
Danzaburou
0
6
7
0.58
L
Danzaburou
Cohswaw
Danzaburou
4
3
3
1.83
W
Bellona
2
2
6
2.5
W
0
0
3
1.5
L
Tsukuyomi
GråbMëÐåddy
Tsukuyomi
3
6
2
0.67
L
Ares
2
3
4
1.33
W
Cliodhna
StayCoping
Cliodhna
16
0
1
16.5
L
Thoth
TrueAtIas
Thoth
1
1
1
1.5
W
Cerberus
mizaruiwazaru
Cerberus
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
39,840
60,567
Taken
58,927
33,139
Mitigated
33,449
20,037
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,538
2,211
0
3,522
14,443
9,965
0
1,518
12,345
12,673
40,935
W
Danzaburou
CLEM_DAD420
Danzaburou
7,187
1,009
0
3,328
11,838
4,049
0
973
10,865
0
63,796
L
Danzaburou
Cohswaw
Danzaburou
10,945
3,800
0
2,473
10,720
4,145
0
1,196
9,524
0
76,024
W
Bellona
10,663
4,677
0
3,310
13,862
11,286
0
4,394
9,468
407
74,835
W
6,298
511
0
2,158
6,453
1,110
182
4,510
1,943
69,637
2,407
L
Tsukuyomi
GråbMëÐåddy
Tsukuyomi
5,348
1,177
0
1,452
13,088
5,019
395
2,639
10,367
0
64,890
L
Ares
9,048
1,047
0
3,211
15,079
12,449
0
4,060
10,925
24,772
0
W
Cliodhna
StayCoping
Cliodhna
12,387
3,288
0
7,255
11,763
3,953
0
3,401
8,362
0
83,610
L
Thoth
TrueAtIas
Thoth
7,961
53
0
1,638
5,597
1,871
0
2,467
3,130
80,089
575
W
Cerberus
mizaruiwazaru
Cerberus
5,298
335
0
3,986
16,651
12,741
0
5,537
11,114
29,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,419
Gold Earned
41,663
572
Minions Killed
513
0
Camps Cleared
0
1,587,756
Distance Traveled
1,536,313
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,143
509
87
5
0
258,478
1
W
Danzaburou
8,487
530
113
7
0
271,501
2
L
Danzaburou
9,651
603
137
9
0
284,243
3
W
Bellona
9,794
612
135
8
0
286,912
0
W
Nu Wa
8,819
551
147
9
0
320,482
6
L
Tsukuyomi
7,905
494
107
7
0
331,998
3
L
Ares
7,110
444
29
2
0
323,483
5
W
Cliodhna
10,563
660
108
7
0
388,732
0
L
Thoth
8,854
553
153
10
0
338,111
1
W
Cerberus
7,756
485
69
4
0
320,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role