Player Matchup

Atlas
Atlas
BahaBlastin
Atlas
Level 59
God Stats
12W - 10L
1,589 SR
Queue Stats
116W - 118L
1,432 Elo+
Party 2
Medusa
Medusa
KFED55
Medusa
Level 84
God Stats
23W - 23L
1,477 SR
Queue Stats
128W - 140L
1,389 Elo+
Party 2
Sol
Sol
VastoLardAYE
Sol
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 150L
1,418 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,413 Elo+

VS

Team Averages
Level 73
1,648 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
Darth Bane5457
Ah Muzen Cab
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 80L
1,541 Elo+
Solo
Ra
Ra
RetentiveTie35
Ra
Level 40
God Stats
22W - 13L
1,575 SR
Queue Stats
176W - 233L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Saviour43
Sun Wukong
Level 70
God Stats
32W - 16L
1,870 SR
Queue Stats
472W - 497L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,141
814
6,887
11,989
8,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
KFED55
Medusa
13
2 / 1 / 6
8,183
818
6,810
9,371
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 0 / 5
8,433
843
7,606
5,589
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Darth Bane5457
Ah Muzen Cab
13
0 / 3 / 1
7,599
760
9,173
7,971
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 0
7,392
739
2,797
5,291
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Saviour43
Sun Wukong
13
1 / 4 / 1
7,440
744
8,570
12,012
12,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
8
Kills
2
2
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ah Muzen Cab
Darth Bane5457
Ah Muzen Cab
0
3
1
0.17
W
Medusa
KFED55
Medusa
2
1
6
5
L
1
1
0
1
L
Sun Wukong
Saviour43
Sun Wukong
1
4
1
0.38
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
20,540
26,949
Taken
25,274
12,737
Mitigated
17,502
11,442
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,887
2,690
492
4,935
11,989
8,034
261
1,415
10,127
15,853
696
L
Ah Muzen Cab
Darth Bane5457
Ah Muzen Cab
9,173
4,066
0
1,337
7,971
2,816
0
4,755
3,204
0
31,054
W
Medusa
KFED55
Medusa
6,810
2,423
0
2,511
9,371
3,138
369
715
8,572
0
21,608
L
2,797
49
1,852
1,438
5,291
1,958
0
3,319
1,948
16,513
1,113
L
Sun Wukong
Saviour43
Sun Wukong
8,570
892
0
1,102
12,012
12,728
0
6,099
5,843
0
16,812
W
7,606
1,441
0
3,504
5,589
1,565
681
4
5,585
26,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,757
Gold Earned
22,431
105
Minions Killed
104
0
Camps Cleared
0
555,609
Distance Traveled
519,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,141
814
24
2
0
171,313
0
L
Ah Muzen Cab
7,599
760
48
5
0
178,963
0
W
Medusa
8,183
818
42
4
0
196,376
0
L
Ra
7,392
739
34
3
0
145,047
0
L
Sun Wukong
7,440
744
22
2
0
195,463
0
W
Sol
8,433
843
39
4
0
187,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role