Player Matchup

Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shadowavе
Hercules
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 46L
1,569 Elo+
Solo
Surtr
Surtr
StereoDarckness
Surtr
Level 49
God Stats
19W - 12L
1,612 SR
Queue Stats
90W - 96L
1,310 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,459 Elo+

VS

Team Averages
Level 109
1,499 SR
1,390 Elo+
Ah Puch
Ah Puch
Dr_Murchik
Ah Puch
Level 124
God Stats
56W - 40L
1,671 SR
Queue Stats
679W - 680L
1,504 Elo+
Solo
Medusa
Medusa
byronito987
Medusa
Level 31
God Stats
0W - 2L
1,428 SR
Queue Stats
1W - 9L
1,208 Elo+
Solo
Hercules
Hercules
freak-me-now
Hercules
Level 173
God Stats
22W - 41L
1,397 SR
Queue Stats
186W - 198L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 1 / 4
9,999
833
14,924
6,238
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Shadowavе
Hercules
17
4 / 0 / 3
10,092
841
7,420
8,280
8,235
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 4 / 5
8,881
740
5,018
10,305
4,436
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Murchik
Ah Puch
16
1 / 2 / 3
9,130
761
10,290
8,577
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
14
0 / 3 / 4
8,465
705
3,567
8,051
2,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
freak-me-now
Hercules
14
3 / 4 / 1
8,727
727
5,238
14,609
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
4
5
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
4
6
L
Ah Puch
Dr_Murchik
Ah Puch
1
2
3
1.25
W
Hercules
Shadowavе
Hercules
4
0
3
5.5
W
1
4
5
0.88
L
Medusa
0
3
4
0.67
L
Hercules
freak-me-now
Hercules
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
19,095
24,823
Taken
31,237
14,534
Mitigated
17,608
6,069
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,924
375
0
1,231
6,238
1,863
224
2,142
4,020
41,610
927
L
Ah Puch
Dr_Murchik
Ah Puch
10,290
112
0
1,921
8,577
1,895
0
6,241
2,240
43,604
0
W
Hercules
Shadowavе
Hercules
7,420
1,376
0
2,410
8,280
8,235
54
3,439
4,654
0
25,922
W
5,018
1,929
252
2,176
10,305
4,436
167
4,887
5,184
1,127
17,989
L
Medusa
3,567
993
0
798
8,051
2,429
0
3,265
4,528
0
24,938
L
Hercules
freak-me-now
Hercules
5,238
534
0
3,344
14,609
13,284
0
5,386
8,815
708
21,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
26,322
172
Minions Killed
156
0
Camps Cleared
0
697,091
Distance Traveled
677,410
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,999
833
76
6
0
231,869
0
L
Ah Puch
9,130
761
86
7
0
229,951
5
W
Hercules
10,092
841
59
5
0
240,168
0
W
Surtr
8,881
740
37
3
0
225,054
2
L
Medusa
8,465
705
40
3
0
222,787
0
L
Hercules
8,727
727
30
3
0
224,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role