Player Matchup

Arachne
Arachne
AvaricePlayz
Arachne
Level 123
God Stats
6W - 2L
1,725 SR
Queue Stats
161W - 164L
1,436 Elo+
Party 1
Surtr
Surtr
CloudSGI
Surtr
Level 29
God Stats
3W - 6L
1,403 SR
Queue Stats
52W - 65L
1,432 Elo+
Party 1
Terra
Terra
DreamCastSoull
Terra
Level 51
God Stats
4W - 3L
1,538 SR
Queue Stats
98W - 106L
1,385 Elo+
Party 1
Artemis
Artemis
IronFistAlex
Artemis
Level 33
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 36L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
OdaNobunagaXM
Baron Samedi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 116L
1,423 Elo+
Party 1
Team Averages
Level 59
1,533 SR
1,434 Elo+

VS

Team Averages
Level 97
1,537 SR
1,470 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BossxPyroz
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,458 Elo+
Solo
Amaterasu
Amaterasu
RastaPastaCat
Amaterasu
Level 96
God Stats
54W - 53L
1,495 SR
Queue Stats
78W - 85L
1,455 Elo+
Solo
Medusa
Medusa
XWHATIZFATEX
Medusa
Level 65
God Stats
8W - 5L
1,590 SR
Queue Stats
17W - 13L
1,515 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 62
God Stats
128W - 111L
1,601 SR
Queue Stats
310W - 349L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AvaricePlayz
Arachne
13
2 / 0 / 2
7,106
508
3,252
8,726
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
CloudSGI
Surtr
12
1 / 4 / 3
7,552
539
10,275
14,796
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 4
6,822
487
1,900
9,330
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
IronFistAlex
Artemis
15
7 / 1 / 0
8,570
612
14,636
10,741
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
OdaNobunagaXM
Baron Samedi
12
2 / 4 / 1
7,305
522
5,158
6,339
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 3 / 0
7,764
555
2,576
10,969
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
BossxPyroz
Cerberus
12
2 / 4 / 4
7,514
537
7,421
16,533
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
RastaPastaCat
Amaterasu
13
3 / 2 / 2
7,993
571
9,374
15,963
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
12
3 / 3 / 2
6,919
494
6,588
9,604
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

2
0 / 0 / 0
4,445
318
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
11
11
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
3
0
1
W
Arachne
AvaricePlayz
Arachne
2
0
2
3
L
Cerberus
BossxPyroz
Cerberus
2
4
4
1
W
Surtr
CloudSGI
Surtr
1
4
3
0.63
W
0
2
4
1
W
Artemis
IronFistAlex
Artemis
7
1
0
7
W
Baron Samedi
OdaNobunagaXM
Baron Samedi
2
4
1
0.63
L
Amaterasu
RastaPastaCat
Amaterasu
3
2
2
2
L
Medusa
3
3
2
1.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
25,959
49,932
Taken
53,069
22,855
Mitigated
26,922
15,421
Healing
18,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,576
904
0
4,831
10,969
4,726
0
2,800
8,169
0
55,840
W
Arachne
AvaricePlayz
Arachne
3,252
2,548
0
6,083
8,726
3,080
79
427
8,299
0
40,115
L
Cerberus
BossxPyroz
Cerberus
7,421
675
0
4,268
16,533
12,102
434
2,720
13,813
35,254
0
W
Surtr
CloudSGI
Surtr
10,275
5,496
0
4,075
14,796
7,537
0
0
14,796
1,433
47,702
W
1,900
731
434
3,566
9,330
5,888
4
2,598
6,732
13,338
1,861
W
Artemis
IronFistAlex
Artemis
14,636
5,621
0
583
10,741
3,945
542
2,714
8,027
0
75,317
W
Baron Samedi
OdaNobunagaXM
Baron Samedi
5,158
998
55
625
6,339
2,405
248
1,682
4,657
37,641
993
L
Amaterasu
RastaPastaCat
Amaterasu
9,374
4,888
0
8,836
15,963
7,594
203
626
15,337
0
57,334
L
Medusa
6,588
2,670
0
518
9,604
2,500
516
1,351
8,253
0
42,664
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
34,635
329
Minions Killed
343
0
Camps Cleared
0
1,319,917
Distance Traveled
1,085,602
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,764
555
116
8
0
277,477
0
W
Arachne
7,106
508
75
5
0
296,638
6
L
Cerberus
7,514
537
64
5
0
261,240
0
W
Surtr
7,552
539
72
5
0
263,563
0
W
Terra
6,822
487
26
2
0
282,128
4
W
Artemis
8,570
612
100
7
0
254,308
0
W
Baron Samedi
7,305
522
56
4
0
223,280
1
L
Amaterasu
7,993
571
92
7
0
282,159
1
L
Medusa
6,919
494
71
5
0
264,726
4
L
Ra
4,445
318
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role