Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Akynos
Zhong Kui
Level 135
God Stats
3W - 3L
1,457 SR
Queue Stats
133W - 146L
1,474 Elo+
Solo
Vulcan
Vulcan
KjacMyers
Vulcan
Level 145
God Stats
2W - 3L
1,844 SR
Queue Stats
159W - 149L
1,569 Elo+
Solo
Ah Puch
Ah Puch
o Caveman x
Ah Puch
Level 202
God Stats
5W - 2L
1,813 SR
Queue Stats
244W - 266L
1,533 Elo+
Solo
Team Averages
Level 170
1,623 SR
1,515 Elo+

VS

Team Averages
Level 145
1,615 SR
1,542 Elo+
Anubis
Anubis
MikaKu
Anubis
Level 68
God Stats
3W - 1L
1,800 SR
Queue Stats
191W - 189L
1,535 Elo+
Solo
Neith
Neith
Méthliphae
Neith
Level 160
God Stats
1W - 1L
1,282 SR
Queue Stats
23W - 30L
1,473 Elo+
Solo
Thor
Thor
Sirpalius
Thor
Level 121
God Stats
14W - 10L
1,598 SR
Queue Stats
562W - 575L
1,554 Elo+
Solo
Mulan
Mulan
WiIIiamsBrother
Mulan
Level 230
God Stats
10W - 5L
1,808 SR
Queue Stats
819W - 871L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
iFatalityRose
Kuzenbo
Level 144
God Stats
4W - 1L
1,590 SR
Queue Stats
110W - 85L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 6 / 5
7,277
728
4,343
16,444
11,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
 
Poseidon
10
0 / 6 / 3
6,737
674
2,815
6,711
1,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Akynos
Zhong Kui
14
3 / 4 / 4
8,335
834
9,548
9,413
6,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vulcan
KjacMyers
Vulcan
16
5 / 4 / 4
9,022
902
7,897
7,976
2,308
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
o Caveman x
Ah Puch
15
1 / 4 / 7
8,164
816
9,349
9,282
3,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MikaKu
Anubis
16
8 / 1 / 10
9,186
919
11,440
6,264
2,736
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 11
8,242
824
6,845
7,539
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
5 / 3 / 10
8,728
873
9,076
8,611
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
3 / 3 / 19
8,742
874
8,104
9,156
9,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
15
4 / 1 / 19
8,581
858
10,188
9,193
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
11
Kills
24
24
Deaths
12
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
5
0.75
L
Poseidon
 
Poseidon
0
6
3
0.25
L
Zhong Kui
Akynos
Zhong Kui
3
4
4
1.25
L
Vulcan
KjacMyers
Vulcan
5
4
4
1.75
W
Anubis
MikaKu
Anubis
8
1
10
13
W
4
4
11
2.38
W
Thor
5
3
10
3.33
W
3
3
19
4.17
W
Kuzenbo
4
1
19
13.5
L
Ah Puch
o Caveman x
Ah Puch
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,952
Damage
45,653
49,826
Taken
40,763
25,136
Mitigated
29,662
11,804
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,343
584
0
4,251
16,444
11,185
0
6,969
9,241
0
6,935
L
Poseidon
 
Poseidon
2,815
260
251
341
6,711
1,563
0
2,083
4,516
10,529
0
L
Zhong Kui
Akynos
Zhong Kui
9,548
196
1,224
2,518
9,413
6,801
0
3,660
5,539
16,126
0
L
Vulcan
KjacMyers
Vulcan
7,897
257
350
1,431
7,976
2,308
0
3,816
3,887
23,231
0
W
Anubis
MikaKu
Anubis
11,440
234
0
3,013
6,264
2,736
38
4,554
1,710
36,082
0
W
6,845
1,210
1,035
1,282
7,539
2,161
0
6,931
584
0
14,917
W
Thor
9,076
1,504
200
1,125
8,611
4,544
0
5,223
3,343
0
20,791
W
8,104
399
1,516
2,588
9,156
9,059
0
6,408
2,723
0
16,530
W
Kuzenbo
10,188
2,827
1,130
2,753
9,193
11,162
118
6,333
2,794
14,753
1,393
L
Ah Puch
o Caveman x
Ah Puch
9,349
273
0
1,438
9,282
3,279
0
3,311
5,727
25,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
43,479
121
Minions Killed
151
0
Camps Cleared
0
836,323
Distance Traveled
980,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,277
728
14
1
0
166,277
0
L
Poseidon
6,737
674
18
2
0
134,185
0
L
Zhong Kui
8,335
834
16
2
0
183,165
0
L
Vulcan
9,022
902
35
4
0
208,995
0
W
Anubis
9,186
919
70
7
0
181,361
0
W
Neith
8,242
824
22
2
0
165,960
0
W
Thor
8,728
873
26
3
0
183,692
0
W
Mulan
8,742
874
17
2
0
218,871
0
W
Kuzenbo
8,581
858
16
2
0
230,678
0
L
Ah Puch
8,164
816
38
4
0
143,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role