Player Matchup

Cthulhu
Cthulhu
CarlosDuty74
Cthulhu
Level 8
God Stats
3W - 10L
1,196 SR
Queue Stats
13W - 14L
1,219 Elo+
Party 2
Scylla
Scylla
Cry Grind
Scylla
Level 117
God Stats
5W - 8L
1,337 SR
Queue Stats
155W - 166L
1,430 Elo+
Party 1
Loki
Loki
DaRy1109NiC
Loki
Level 85
God Stats
3W - 1L
1,408 SR
Queue Stats
72W - 108L
1,240 Elo+
Party 2
Hou Yi
Hou Yi
SENPAl Prime
Hou Yi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 128L
1,429 Elo+
Party 1
Bellona
Bellona
Snpi Solaire
Bellona
Level 28
God Stats
2W - 2L
1,406 SR
Queue Stats
43W - 62L
1,397 Elo+
Party 1
Team Averages
Level 63
1,370 SR
1,343 Elo+

VS

Team Averages
Level 58
1,508 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TTVwraith4217
Anubis
Level 30
God Stats
1W - 1L
1,745 SR
Queue Stats
38W - 50L
1,429 Elo+
Solo
Poseidon
Poseidon
droga420
Poseidon
Level 44
God Stats
36W - 37L
1,557 SR
Queue Stats
141W - 142L
1,466 Elo+
Solo
Atlas
Atlas
pubgster1246xx
Atlas
Level 46
God Stats
0W - 2L
1,235 SR
Queue Stats
86W - 107L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlosDuty74
Cthulhu
10
0 / 1 / 1
5,801
527
2,594
4,940
2,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Cry Grind
Scylla
14
9 / 0 / 0
7,879
716
8,358
6,138
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
5,395
490
1,772
6,571
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hou Yi
10
2 / 0 / 0
5,729
521
6,271
5,796
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Snpi Solaire
Bellona
11
0 / 0 / 3
5,940
540
3,586
9,916
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 0
6,235
567
4,755
6,255
1,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
9
0 / 2 / 2
5,475
498
1,403
5,733
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 0
5,860
533
6,655
6,477
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
droga420
Poseidon
11
0 / 4 / 0
5,691
517
1,404
5,531
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,392
490
3,027
7,520
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
3
3
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Khepri
 
Khepri
0
2
2
0.5
W
Cthulhu
CarlosDuty74
Cthulhu
0
1
1
0.5
W
Scylla
Cry Grind
Scylla
9
0
0
9
W
0
2
3
0.75
W
Hou Yi
2
0
0
2
W
Bellona
Snpi Solaire
Bellona
0
0
3
1.5
L
3
3
0
1
L
Poseidon
droga420
Poseidon
0
4
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
17,244
33,361
Taken
31,516
13,624
Mitigated
15,468
11,813
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,755
1,991
0
1,257
6,255
1,535
0
1,935
3,993
38,748
1,694
L
Khepri
 
Khepri
1,403
36
0
1,028
5,733
4,664
0
1,488
4,245
18,281
0
W
Cthulhu
CarlosDuty74
Cthulhu
2,594
349
1,458
1,521
4,940
2,348
108
2,744
2,196
19,448
0
W
Scylla
Cry Grind
Scylla
8,358
839
0
1,221
6,138
1,484
0
3,877
2,261
54,778
0
W
1,772
324
0
2,080
6,571
1,304
0
3,123
3,448
0
22,231
W
Hou Yi
6,271
1,467
0
1,331
5,796
1,647
780
3,135
2,661
0
38,905
W
Bellona
Snpi Solaire
Bellona
3,586
649
0
4,202
9,916
6,841
0
4,400
5,516
0
41,878
L
6,655
40
0
2,294
6,477
2,477
0
2,331
3,964
43,182
0
L
Poseidon
droga420
Poseidon
1,404
0
0
1,368
5,531
1,172
0
3,635
1,618
32,674
514
L
3,027
1,221
0
2,803
7,520
5,620
0
1,091
6,429
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
28,653
305
Minions Killed
251
0
Camps Cleared
0
1,146,869
Distance Traveled
1,074,373
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,235
567
60
5
0
188,116
0
L
Khepri
5,475
498
23
2
0
235,532
0
W
Cthulhu
5,801
527
32
3
0
226,067
0
W
Scylla
7,879
716
109
10
0
232,775
0
W
Loki
5,395
490
40
4
0
277,663
2
W
Hou Yi
5,729
521
70
6
0
201,380
0
W
Bellona
5,940
540
54
5
0
208,984
0
L
Anubis
5,860
533
67
6
0
220,409
0
L
Poseidon
5,691
517
62
6
0
200,426
5
L
Atlas
5,392
490
39
4
0
229,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role