Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BakeddGoods
Chronos
Level 211
God Stats
1W - 1L
1,663 SR
Queue Stats
79W - 90L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
Carrìl
Hou Yi
Level 205
God Stats
7W - 3L
1,556 SR
Queue Stats
157W - 176L
1,542 Elo+
Party 1
Horus
Horus
FrostBl1tz
Horus
Level 290
God Stats
4W - 4L
1,621 SR
Queue Stats
175W - 185L
1,540 Elo+
Party 1
Thanatos
Thanatos
RAGNAR459
Thanatos
Level 81
God Stats
6W - 4L
1,649 SR
Queue Stats
23W - 32L
1,489 Elo+
Solo
Team Averages
Level 189
1,598 SR
1,528 Elo+

VS

Team Averages
Level 112
1,579 SR
1,561 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BatCat31
Baron Samedi
Level 71
God Stats
3W - 0L
1,894 SR
Queue Stats
252W - 236L
1,572 Elo+
Solo
Apollo
Apollo
Chikamiya
Apollo
Level 119
God Stats
7W - 13L
1,359 SR
Queue Stats
542W - 485L
1,566 Elo+
Solo
Mulan
Mulan
VOLTRIXXX
Mulan
Level 136
God Stats
4W - 2L
1,514 SR
Queue Stats
528W - 473L
1,575 Elo+
Solo
Hades
Hades
xMarlz
Hades
Level 120
God Stats
4W - 2L
1,630 SR
Queue Stats
202W - 180L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 0
7,572
505
4,127
15,890
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
BakeddGoods
Chronos
13
2 / 5 / 0
7,603
507
7,110
13,426
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Carrìl
Hou Yi
14
7 / 5 / 4
8,861
591
14,201
12,930
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
11
4 / 6 / 7
7,003
467
11,030
15,890
11,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
RAGNAR459
Thanatos
10
1 / 5 / 1
6,378
425
2,940
11,067
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 2 / 11
8,110
541
11,291
9,646
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
BatCat31
Baron Samedi
13
9 / 4 / 8
9,258
617
9,093
14,469
15,102
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Chikamiya
Apollo
14
3 / 6 / 8
8,040
536
10,084
12,893
4,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
VOLTRIXXX
Mulan
16
4 / 0 / 1
10,026
668
10,544
12,030
8,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
xMarlz
Hades
16
4 / 2 / 5
9,576
638
10,129
12,073
4,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
14
Kills
25
25
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
W
Cliodhna
 
Cliodhna
5
2
11
5.25
L
Chronos
BakeddGoods
Chronos
2
5
0
0.4
W
Baron Samedi
BatCat31
Baron Samedi
9
4
8
3.25
L
Hou Yi
Carrìl
Hou Yi
7
5
4
1.8
W
Apollo
Chikamiya
Apollo
3
6
8
1.17
L
Horus
4
6
7
1.25
L
Thanatos
RAGNAR459
Thanatos
1
5
1
0.3
W
Mulan
VOLTRIXXX
Mulan
4
0
1
4.5
W
Hades
xMarlz
Hades
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
51,141
69,203
Taken
61,111
32,870
Mitigated
36,522
22,062
Healing
26,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,127
210
0
6,502
15,890
8,020
0
166
15,038
60,841
0
W
Cliodhna
 
Cliodhna
11,291
2,163
0
2,939
9,646
3,830
0
766
8,880
0
36,685
L
Chronos
BakeddGoods
Chronos
7,110
2,015
0
1,409
13,426
4,326
0
6,563
6,863
54,032
1,850
W
Baron Samedi
BatCat31
Baron Samedi
9,093
844
1,439
5,452
14,469
15,102
0
2,333
12,136
24,331
0
L
Hou Yi
Carrìl
Hou Yi
14,201
7,297
0
4,749
12,930
4,983
0
3,259
9,671
0
63,601
W
Apollo
Chikamiya
Apollo
10,084
7,008
0
3,832
12,893
4,624
0
936
11,957
0
50,708
L
Horus
11,030
5,217
600
4,068
15,890
11,693
0
5,984
9,906
0
33,672
L
Thanatos
RAGNAR459
Thanatos
2,940
781
0
4,734
11,067
3,848
0
3,288
7,779
0
31,529
W
Mulan
VOLTRIXXX
Mulan
10,544
2,001
0
5,163
12,030
8,207
0
4,127
7,903
916
88,219
W
Hades
xMarlz
Hades
10,129
1,500
389
7,246
12,073
4,759
0
3,303
8,770
80,745
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
45,010
452
Minions Killed
427
0
Camps Cleared
0
1,361,990
Distance Traveled
1,546,222
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,572
505
139
9
0
269,645
1
W
Cliodhna
8,110
541
37
2
0
368,228
0
L
Chronos
7,603
507
109
7
0
289,292
1
W
Baron Samedi
9,258
617
19
1
0
269,184
2
L
Hou Yi
8,861
591
97
6
0
262,557
0
W
Apollo
8,040
536
80
5
0
304,562
0
L
Horus
7,003
467
49
3
0
293,657
1
L
Thanatos
6,378
425
58
4
0
246,839
0
W
Mulan
10,026
668
142
9
0
304,384
2
W
Hades
9,576
638
149
10
0
299,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role