Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Frøstkill
Kuzenbo
Silver III
Level 159
God Stats
1W - 2L
1,255 SR
Queue Stats
98W - 113L
957 MMR
Party 1
Persephone
Persephone
Silver II
JustBlameEli
Persephone
Silver II
Level 147
God Stats
0W - 2L
1,214 SR
Queue Stats
45W - 55L
1,286 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
jcwdozer66
Guan Yu
Bronze IV
Level 155
God Stats
0W - 1L
1,169 SR
Queue Stats
3W - 5L
1,431 MMR
Party 1
Jing Wei
Jing Wei
Silver I
tbo183
Jing Wei
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 358L
1,313 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,327 SR
1,297 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,546 SR
1,227 MMR
Nemesis
Nemesis
Silver II
D1 SAUSE
Nemesis
Silver II
Level 141
God Stats
3W - 1L
1,474 SR
Queue Stats
59W - 66L
1,111 MMR
Party 3
Ares
Ares
Gold IV
Mr_Bubblez18
Ares
Gold IV
Level 151
God Stats
12W - 5L
1,607 SR
Queue Stats
37W - 43L
1,367 MMR
Party 2
Discordia
Discordia
Silver I
Syx429
Discordia
Silver I
Level 123
God Stats
24W - 20L
1,652 SR
Queue Stats
65W - 71L
1,248 MMR
Party 3
Chernobog
Chernobog
Gold I
mxsery
Chernobog
Gold I
Level 81
God Stats
8W - 2L
1,500 SR
Queue Stats
111W - 113L
1,268 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
tynamite14
Zhong Kui
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 246L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 6 / 1
8,369
418
5,748
16,686
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Frøstkill
Kuzenbo
15
4 / 3 / 0
9,349
467
10,302
18,962
23,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Persephone
JustBlameEli
Persephone
14
1 / 4 / 0
8,444
422
7,508
8,453
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
jcwdozer66
Guan Yu
14
0 / 4 / 0
8,623
431
4,906
18,944
15,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
tbo183
Jing Wei
16
0 / 9 / 0
8,454
423
7,032
18,982
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
RaGaneshaErlang ShenThanatos

VS

Bans
Ao KuangNu WaKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D1 SAUSE
Nemesis
17
5 / 0 / 5
10,671
534
10,480
11,185
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 13
11,096
555
6,318
14,431
13,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
Syx429
Discordia
18
3 / 1 / 5
11,136
557
6,484
8,288
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
mxsery
Chernobog
20
13 / 0 / 2
13,425
671
24,472
15,983
6,843
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
tynamite14
Zhong Kui
15
1 / 4 / 1
9,925
496
10,219
17,327
15,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
5
Kills
25
26
Deaths
5
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
6
1
0.08
W
Nemesis
D1 SAUSE
Nemesis
5
0
5
7.5
L
Kuzenbo
Frøstkill
Kuzenbo
4
3
0
1.33
L
Persephone
JustBlameEli
Persephone
1
4
0
0.25
W
3
0
13
9.5
W
Discordia
Syx429
Discordia
3
1
5
5.5
L
Guan Yu
jcwdozer66
Guan Yu
0
4
0
0
W
Chernobog
mxsery
Chernobog
13
0
2
14
L
Jing Wei
tbo183
Jing Wei
0
9
0
0
W
Zhong Kui
tynamite14
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,496
Damage
57,973
82,027
Taken
67,214
52,043
Mitigated
42,622
19,006
Healing
30,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,748
537
0
2,908
16,686
5,573
0
3,360
13,326
0
73,779
W
Nemesis
D1 SAUSE
Nemesis
10,480
3,800
0
5,662
11,185
4,767
0
2,090
8,925
0
70,402
L
Kuzenbo
Frøstkill
Kuzenbo
10,302
2,859
0
3,602
18,962
23,142
99
9,201
9,761
43,918
0
L
Persephone
JustBlameEli
Persephone
7,508
37
0
668
8,453
2,231
0
4,015
4,409
47,143
0
W
6,318
1,431
0
2,396
14,431
13,429
0
2,065
12,142
25,860
835
W
Discordia
Syx429
Discordia
6,484
188
0
2,722
8,288
2,564
1,347
3,711
4,317
94,688
0
L
Guan Yu
jcwdozer66
Guan Yu
4,906
712
2,217
6,353
18,944
15,594
0
4,250
14,694
0
49,679
W
Chernobog
mxsery
Chernobog
24,472
20,664
0
10,667
15,983
6,843
5,000
1,121
14,823
0
138,351
L
Jing Wei
tbo183
Jing Wei
7,032
5,796
0
3,258
18,982
5,503
58
1,554
17,428
0
68,732
W
Zhong Kui
tynamite14
Zhong Kui
10,219
2,067
0
8,931
17,327
15,019
0
8,266
8,179
63,531
1,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
56,253
486
Minions Killed
586
0
Camps Cleared
0
1,797,715
Distance Traveled
1,921,515
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,369
418
128
6
0
383,559
12
W
Nemesis
10,671
534
101
5
0
457,698
4
L
Kuzenbo
9,349
467
88
4
0
311,767
3
L
Persephone
8,444
422
92
5
0
329,069
0
W
Ares
11,096
555
40
2
0
395,405
7
W
Discordia
11,136
557
154
8
0
378,997
2
L
Guan Yu
8,623
431
78
4
0
425,082
5
W
Chernobog
13,425
671
190
10
0
378,698
1
L
Jing Wei
8,454
423
100
5
0
348,238
0
W
Zhong Kui
9,925
496
101
5
0
310,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role