Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze I
BlueMewGod
Nemesis
Bronze I
Level 94
God Stats
4W - 4L
1,541 SR
Queue Stats
19W - 40L
702 MMR
Solo
Ra
Ra
Bronze I
LT-Tomyto
Ra
Bronze I
Level 150
God Stats
17W - 19L
1,489 SR
Queue Stats
55W - 73L
1,017 MMR
Solo
Medusa
Medusa
Silver IV
ravenchuky
Medusa
Silver IV
Level 147
God Stats
13W - 13L
1,595 SR
Queue Stats
263W - 308L
812 MMR
Solo
Vamana
Vamana
Silver IV
txingu97
Vamana
Silver IV
Level 102
God Stats
33W - 29L
1,581 SR
Queue Stats
147W - 185L
801 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,541 SR
966 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,544 SR
848 MMR
Skadi
Skadi
Silver IV
FatheredRelic56
Skadi
Silver IV
Level 155
God Stats
274W - 219L
1,525 SR
Queue Stats
564W - 594L
815 MMR
Solo
Nu Wa
Nu Wa
Silver V
Matth637ews89
Nu Wa
Silver V
Level 165
God Stats
3W - 1L
1,812 SR
Queue Stats
15W - 24L
1,092 MMR
Solo
Bellona
Bellona
Bronze I
Silo 92 TTV
Bellona
Bronze I
Level 69
God Stats
24W - 28L
1,473 SR
Queue Stats
340W - 379L
260 MMR
Solo
Bastet
Bastet
Silver II
lietuvis_vaikas
Bastet
Silver II
Level 145
God Stats
7W - 8L
1,393 SR
Queue Stats
303W - 311L
1,039 MMR
Solo
Cerberus
Cerberus
Silver I
vansit14
Cerberus
Silver I
Level 74
God Stats
4W - 4L
1,515 SR
Queue Stats
53W - 75L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
4
0 / 0 / 0
3,030
505
95
909
294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
BlueMewGod
Nemesis
5
0 / 0 / 1
3,405
568
1,230
3,767
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,334
722
797
2,580
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
ravenchuky
Medusa
6
0 / 1 / 0
3,360
560
1,545
3,790
894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Vamana
txingu97
Vamana
6
0 / 2 / 0
3,557
593
2,397
4,610
1,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
TsukuyomiThorAo KuangCthulhu

VS

Bans
Chang'eKing ArthurFreyaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,168
695
1,999
2,030
622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 2
4,495
749
2,109
1,527
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Silo 92 TTV
Bellona
8
2 / 0 / 0
4,559
760
2,554
4,097
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,433
572
1,337
3,165
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
vansit14
Cerberus
6
0 / 0 / 1
3,746
624
655
2,393
942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
L
Nemesis
BlueMewGod
Nemesis
0
0
1
0.5
W
1
0
0
1
L
1
1
0
1
W
1
1
2
2
W
Bellona
Silo 92 TTV
Bellona
2
0
0
2
W
0
0
1
0.5
L
Medusa
ravenchuky
Medusa
0
1
0
0
L
Vamana
txingu97
Vamana
0
2
0
0
W
Cerberus
vansit14
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,064
Damage
8,654
15,656
Taken
13,212
4,579
Mitigated
5,164
4,359
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
95
31
0
194
909
294
0
252
591
1,707
0
L
Nemesis
BlueMewGod
Nemesis
1,230
593
0
689
3,767
1,020
0
507
3,204
0
18,380
W
1,999
535
0
348
2,030
622
7
0
2,030
0
23,164
L
797
0
168
1,245
2,580
627
0
1,093
1,322
26,699
0
W
2,109
254
0
134
1,527
480
0
696
831
21,258
757
W
Bellona
Silo 92 TTV
Bellona
2,554
560
0
2,002
4,097
2,243
0
0
3,814
0
21,745
W
1,337
462
0
1,140
3,165
877
0
25
3,140
0
18,595
L
Medusa
ravenchuky
Medusa
1,545
417
0
917
3,790
894
0
410
3,314
0
17,531
L
Vamana
txingu97
Vamana
2,397
995
0
1,146
4,610
1,744
0
83
4,193
0
16,750
W
Cerberus
vansit14
Cerberus
655
61
0
1,032
2,393
942
0
171
2,222
11,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,686
Gold Earned
20,401
147
Minions Killed
202
0
Camps Cleared
0
511,137
Distance Traveled
582,716
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,030
505
0
0
0
30,068
1
L
Nemesis
3,405
568
32
5
0
146,212
0
W
Skadi
4,168
695
47
8
0
101,571
0
L
Ra
4,334
722
54
9
0
122,801
0
W
Nu Wa
4,495
749
42
7
0
98,752
0
W
Bellona
4,559
760
47
8
0
116,510
0
W
Bastet
3,433
572
40
7
0
144,794
0
L
Medusa
3,360
560
30
5
0
103,248
0
L
Vamana
3,557
593
31
5
0
108,808
0
W
Cerberus
3,746
624
26
4
0
121,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role