Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DunkMeDaddy
Zeus
Level 181
God Stats
2W - 0L
1,621 SR
Queue Stats
120W - 120L
1,516 Elo+
Party 1
Ares
Ares
YoTruk
Ares
Level 128
God Stats
6W - 0L
1,875 SR
Queue Stats
304W - 185L
1,703 Elo+
Party 1
Odin
Odin
Yosci
Odin
Level 158
God Stats
6W - 5L
1,594 SR
Queue Stats
188W - 102L
1,707 Elo+
Party 1
Team Averages
Level 150
1,618 SR
1,585 Elo+

VS

Team Averages
Level 107
1,352 SR
1,312 Elo+
Janus
Janus
 
Janus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Arthole
Bacchus
Level 133
God Stats
4W - 9L
1,377 SR
Queue Stats
18W - 28L
1,389 Elo+
Party 2
Cernunnos
Cernunnos
DontSmokeMyWeed
Cernunnos
Level 139
God Stats
0W - 2L
1,177 SR
Queue Stats
88W - 111L
1,479 Elo+
Party 2
Pele
Pele
MKZeus7
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,088 Elo+
Party 3
Chaac
Chaac
tayfungozeye12
Chaac
Level 102
God Stats
0W - 3L
1,204 SR
Queue Stats
1W - 14L
1,104 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 1 / 2
6,397
640
1,977
5,100
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
 
Thanatos
12
2 / 0 / 0
6,129
613
2,468
8,164
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
6,114
611
6,232
3,649
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
YoTruk
Ares
10
1 / 1 / 1
5,821
582
3,091
7,198
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Yosci
Odin
12
7 / 0 / 0
7,111
711
8,171
6,723
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 1
5,280
528
4,473
3,052
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Arthole
Bacchus
8
0 / 1 / 2
4,740
474
1,672
6,305
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
DontSmokeMyWeed
Cernunnos
9
1 / 0 / 0
4,682
468
3,401
4,667
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
MKZeus7
Pele
10
1 / 4 / 1
5,130
513
3,285
8,985
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,525
453
2,699
9,343
6,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
3
3
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
2
1
W
Thanatos
 
Thanatos
2
0
0
2
L
Janus
 
Janus
1
0
1
1.5
L
Bacchus
Arthole
Bacchus
0
1
2
1
L
Cernunnos
DontSmokeMyWeed
Cernunnos
1
0
0
1
W
1
1
2
2
L
Pele
MKZeus7
Pele
1
4
1
0.38
W
Ares
YoTruk
Ares
1
1
1
1.5
W
Odin
Yosci
Odin
7
0
0
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
15,530
30,834
Taken
32,352
12,862
Mitigated
15,541
17,259
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,977
1,313
0
1,466
5,100
1,524
0
2,629
2,215
0
56,544
W
Thanatos
 
Thanatos
2,468
1,065
0
10,539
8,164
2,784
0
330
7,782
0
49,581
L
Janus
 
Janus
4,473
239
0
689
3,052
718
0
249
2,803
37,167
719
L
Bacchus
Arthole
Bacchus
1,672
125
287
2,349
6,305
4,158
0
3,768
2,537
11,573
0
L
Cernunnos
DontSmokeMyWeed
Cernunnos
3,401
1,539
0
1,622
4,667
1,384
0
3,763
904
0
29,447
W
6,232
1,235
0
1,847
3,649
1,168
0
720
2,929
51,471
0
L
Pele
MKZeus7
Pele
3,285
814
0
1,428
8,985
2,490
0
1,480
7,505
0
29,432
W
Ares
YoTruk
Ares
3,091
410
0
2,082
7,198
4,937
0
1,611
5,507
14,005
1,909
W
Odin
Yosci
Odin
8,171
2,933
0
1,325
6,723
2,449
0
284
6,399
0
46,416
L
2,699
466
0
1,448
9,343
6,791
0
0
9,343
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,572
Gold Earned
24,357
421
Minions Killed
239
0
Camps Cleared
0
1,053,932
Distance Traveled
1,085,925
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,397
640
99
10
0
194,037
2
W
Thanatos
6,129
613
101
10
0
242,215
0
L
Janus
5,280
528
64
6
0
214,010
0
L
Bacchus
4,740
474
18
2
0
227,476
0
L
Cernunnos
4,682
468
54
5
0
219,456
2
W
Zeus
6,114
611
104
10
0
177,003
0
L
Pele
5,130
513
60
6
0
232,853
0
W
Ares
5,821
582
31
3
0
219,251
0
W
Odin
7,111
711
86
9
0
221,426
0
L
Chaac
4,525
453
43
4
0
192,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role