Player Matchup

Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DeLuXe D Ace
Ne Zha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
356W - 369L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
ILMARZA1996
Ao Kuang
Level 49
God Stats
62W - 51L
1,532 SR
Queue Stats
105W - 102L
1,416 Elo+
Solo
Hachiman
Hachiman
YoinkMineNow
Hachiman
Level 141
God Stats
10W - 6L
1,702 SR
Queue Stats
309W - 290L
1,572 Elo+
Solo
Ra
Ra
hegnach_20
Ra
Level 85
God Stats
2W - 4L
1,320 SR
Queue Stats
275W - 279L
1,406 Elo+
Solo
Team Averages
Level 114
1,511 SR
1,473 Elo+

VS

Team Averages
Level 123
1,556 SR
1,423 Elo+
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TerenHD
Anubis
Level 146
God Stats
9W - 7L
1,599 SR
Queue Stats
144W - 146L
1,472 Elo+
Party 1
Susano
Susano
rokus021229
Susano
Level 109
God Stats
1W - 2L
1,531 SR
Queue Stats
139W - 131L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
vXC_r_Y_s_i_SXv
Danzaburou
Level 142
God Stats
9W - 5L
1,651 SR
Queue Stats
461W - 499L
1,475 Elo+
Solo
Ix Chel
Ix Chel
xOptimum
Ix Chel
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 5
6,295
630
3,589
7,343
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
10
1 / 2 / 1
5,566
557
5,412
6,534
3,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
ILMARZA1996
Ao Kuang
10
1 / 3 / 0
5,394
539
2,722
7,412
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
YoinkMineNow
Hachiman
11
5 / 1 / 2
6,481
648
6,599
4,974
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,595
560
1,385
3,421
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 3 / 1
4,360
436
2,670
7,710
5,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
TerenHD
Anubis
10
1 / 1 / 2
5,501
550
2,549
6,290
6,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
10
6 / 1 / 0
5,836
584
5,111
7,850
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
vXC_r_Y_s_i_SXv
Danzaburou
7
0 / 3 / 1
4,519
452
3,684
4,609
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
xOptimum
Ix Chel
10
0 / 1 / 2
5,686
569
817
4,451
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
5
4.5
L
Charon
 
Charon
0
3
1
0.17
W
Ne Zha
1
2
1
0.75
W
Ao Kuang
ILMARZA1996
Ao Kuang
1
3
0
0.33
L
Anubis
TerenHD
Anubis
1
1
2
2
W
Hachiman
YoinkMineNow
Hachiman
5
1
2
6
W
0
1
1
0.5
L
Susano
6
1
0
6
L
Danzaburou
vXC_r_Y_s_i_SXv
Danzaburou
0
3
1
0.17
L
Ix Chel
xOptimum
Ix Chel
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
14,831
29,684
Taken
30,910
12,540
Mitigated
15,742
12,415
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,589
414
204
3,384
7,343
4,565
13
1,433
5,910
20,156
0
L
Charon
 
Charon
2,670
704
0
1,559
7,710
5,161
0
1,579
6,131
11,009
0
W
Ne Zha
5,412
1,580
0
1,348
6,534
3,298
0
2,058
4,476
0
35,251
W
Ao Kuang
ILMARZA1996
Ao Kuang
2,722
703
0
3,010
7,412
1,871
0
374
7,038
28,223
1,462
L
Anubis
TerenHD
Anubis
2,549
195
0
1,626
6,290
6,007
0
795
5,495
26,760
496
W
Hachiman
YoinkMineNow
Hachiman
6,599
4,064
0
2,772
4,974
1,836
0
1,166
3,808
0
47,512
W
1,385
86
289
1,408
3,421
970
0
824
2,439
38,208
626
L
Susano
5,111
1,488
0
2,758
7,850
2,092
0
2,034
5,816
0
30,027
L
Danzaburou
vXC_r_Y_s_i_SXv
Danzaburou
3,684
1,387
0
991
4,609
1,263
0
1,515
3,094
0
26,507
L
Ix Chel
xOptimum
Ix Chel
817
0
85
1,073
4,451
1,219
0
1,773
2,678
30,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
25,902
279
Minions Killed
256
0
Camps Cleared
0
987,332
Distance Traveled
888,470
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,295
630
28
3
0
201,909
5
L
Charon
4,360
436
12
1
0
180,856
0
W
Ne Zha
5,566
557
54
5
0
191,227
0
W
Ao Kuang
5,394
539
59
6
0
207,956
0
L
Anubis
5,501
550
58
6
0
159,773
0
W
Hachiman
6,481
648
64
6
0
166,683
2
W
Ra
5,595
560
74
7
0
219,557
2
L
Susano
5,836
584
56
6
0
221,405
0
L
Danzaburou
4,519
452
46
5
0
139,346
0
L
Ix Chel
5,686
569
84
8
0
187,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role