Player Matchup

Chronos
Chronos
AtlasKiller5
Chronos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
420W - 413L
1,405 Elo+
Solo
King Arthur
King Arthur
Mike__Oxard__
King Arthur
Level 148
God Stats
1W - 4L
1,341 SR
Queue Stats
102W - 90L
1,444 Elo+
Solo
Cabrakan
Cabrakan
Si1v3rCoyote
Cabrakan
Level 146
God Stats
15W - 7L
1,696 SR
Queue Stats
168W - 165L
1,535 Elo+
Party 1
Serqet
Serqet
Stridercc
Serqet
Level 148
God Stats
8W - 7L
1,605 SR
Queue Stats
142W - 150L
1,544 Elo+
Party 1
Ra
Ra
WesternNutria39
Ra
Level 164
God Stats
24W - 23L
1,515 SR
Queue Stats
308W - 288L
1,561 Elo+
Party 1
Team Averages
Level 142
1,531 SR
1,498 Elo+

VS

Team Averages
Level 124
1,566 SR
1,507 Elo+
Loki
Loki
B1GShotDread
Loki
Level 149
God Stats
18W - 16L
1,630 SR
Queue Stats
69W - 70L
1,483 Elo+
Solo
Chronos
Chronos
ConquestizArena
Chronos
Level 64
God Stats
16W - 1L
1,891 SR
Queue Stats
199W - 193L
1,500 Elo+
Solo
Fenrir
Fenrir
XxToxic_OtachiXx
Fenrir
Level 102
God Stats
1W - 0L
1,311 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 2
Zeus
Zeus
drian28
Zeus
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 201L
1,506 Elo+
Solo
Kali
Kali
legal_tacoman67
Kali
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AtlasKiller5
Chronos
10
0 / 7 / 2
6,589
412
1,478
10,182
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Mike__Oxard__
King Arthur
12
2 / 9 / 2
7,318
457
6,618
17,000
9,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
Si1v3rCoyote
Cabrakan
10
0 / 3 / 4
7,118
445
6,384
10,981
10,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Serqet
Stridercc
Serqet
15
9 / 5 / 2
9,223
576
11,753
14,007
4,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 3 / 4
7,790
487
6,132
7,758
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,555
535
3,159
9,277
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
11 / 2 / 3
11,434
715
12,674
13,491
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 4 / 4
7,252
453
5,589
11,599
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
drian28
Zeus
16
6 / 2 / 10
10,163
635
12,814
7,442
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 5 / 1
9,006
563
8,928
16,322
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
14
Kills
27
27
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
AtlasKiller5
Chronos
0
7
2
0.14
W
4
1
5
6.5
W
11
2
3
6.25
L
King Arthur
Mike__Oxard__
King Arthur
2
9
2
0.33
L
Cabrakan
Si1v3rCoyote
Cabrakan
0
3
4
0.67
L
Serqet
Stridercc
Serqet
9
5
2
2
L
3
3
4
1.67
W
1
4
4
0.75
W
Zeus
drian28
Zeus
6
2
10
5.5
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,365
Damage
43,164
59,928
Taken
58,131
29,688
Mitigated
19,980
10,197
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AtlasKiller5
Chronos
1,478
1,157
0
1,205
10,182
2,516
0
7,128
3,054
26,048
0
W
3,159
381
0
5,510
9,277
2,703
0
873
8,334
0
54,164
W
12,674
4,654
0
4,819
13,491
4,904
714
2,591
10,610
71,278
10,200
L
King Arthur
Mike__Oxard__
King Arthur
6,618
336
0
998
17,000
9,969
0
7,031
9,969
8,962
41,216
L
Cabrakan
Si1v3rCoyote
Cabrakan
6,384
937
0
1,381
10,981
10,581
0
3,167
7,814
16,278
3,227
L
Serqet
Stridercc
Serqet
11,753
2,338
0
4,241
14,007
4,753
14
4,537
9,470
0
59,125
L
6,132
481
850
1,522
7,758
1,869
0
2,931
4,827
47,977
0
W
5,589
780
0
891
11,599
3,487
451
4,248
6,736
0
28,356
W
Zeus
drian28
Zeus
12,814
1,433
0
740
7,442
2,448
342
2,734
4,638
68,476
0
W
8,928
4,624
0
3,481
16,322
6,438
0
5,063
10,800
0
47,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,038
Gold Earned
46,410
335
Minions Killed
410
0
Camps Cleared
0
1,533,737
Distance Traveled
1,629,456
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,589
412
63
4
0
214,631
0
W
Loki
8,555
535
77
5
0
355,383
0
W
Chronos
11,434
715
132
8
0
321,052
0
L
King Arthur
7,318
457
61
4
0
286,748
5
L
Cabrakan
7,118
445
20
1
0
308,504
2
L
Serqet
9,223
576
88
6
0
370,225
0
L
Ra
7,790
487
103
6
0
353,629
0
W
Fenrir
7,252
453
36
2
0
326,022
0
W
Zeus
10,163
635
102
6
0
303,175
6
W
Kali
9,006
563
63
4
0
323,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role