Player Matchup

Izanami
Izanami
BongoBernd99
Izanami
Level 91
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 156L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FloetenFrank
Morgan Le Fay
Level 99
God Stats
2W - 1L
1,491 SR
Queue Stats
112W - 120L
1,520 Elo+
Party 1
Medusa
Medusa
Rozjebator
Medusa
Level 128
God Stats
2W - 3L
1,121 SR
Queue Stats
209W - 197L
1,467 Elo+
Solo
Ullr
Ullr
Tpycb
Ullr
Level 106
God Stats
17W - 18L
1,436 SR
Queue Stats
875W - 848L
1,509 Elo+
Solo
Terra
Terra
sassyunicorn47
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,378 Elo+
Solo
Team Averages
Level 98
1,410 SR
1,480 Elo+

VS

Team Averages
Level 130
1,545 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Flashwe
Pele
Level 156
God Stats
4W - 4L
1,623 SR
Queue Stats
223W - 227L
1,417 Elo+
Solo
Ishtar
Ishtar
iCORE I L3G3ND
Ishtar
Level 125
God Stats
0W - 2L
1,268 SR
Queue Stats
189W - 194L
1,527 Elo+
Solo
Ix Chel
Ix Chel
recepekinci912-e
Ix Chel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Thoth
Thoth
xxQ8xx
Thoth
Level 197
God Stats
3W - 3L
1,833 SR
Queue Stats
782W - 810L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BongoBernd99
Izanami
15
4 / 2 / 8
8,953
814
10,301
7,984
2,752
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
FloetenFrank
Morgan Le Fay
16
3 / 2 / 14
9,715
883
17,612
11,633
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Rozjebator
Medusa
16
11 / 5 / 9
10,034
912
12,565
11,041
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
Tpycb
Ullr
12
2 / 4 / 7
8,046
731
5,905
10,111
4,094
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 14
9,926
902
4,967
13,106
9,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 4 / 10
8,356
760
12,636
16,525
13,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Flashwe
Pele
17
7 / 1 / 5
9,211
837
9,625
10,086
4,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 5 / 6
7,839
713
6,422
10,146
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 10 / 6
6,776
616
1,491
10,814
3,442
Thoth
xxQ8xx
Thoth
15
3 / 3 / 7
8,130
739
9,539
5,716
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
23
Kills
14
14
Deaths
23
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
10
1.75
W
Izanami
BongoBernd99
Izanami
4
2
8
4
L
Pele
Flashwe
Pele
7
1
5
9.5
W
Morgan Le Fay
FloetenFrank
Morgan Le Fay
3
2
14
5
W
Medusa
Rozjebator
Medusa
11
5
9
3.1
W
Ullr
Tpycb
Ullr
2
4
7
1.38
L
2
5
6
1
L
0
10
6
0.3
W
3
1
14
10
L
Thoth
xxQ8xx
Thoth
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
39,713
53,875
Taken
53,287
25,734
Mitigated
27,328
24,766
Healing
10,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,636
73
929
4,158
16,525
13,467
0
8,305
8,220
21,594
357
W
Izanami
BongoBernd99
Izanami
10,301
5,397
573
611
7,984
2,752
1,137
5,065
2,919
0
25,069
L
Pele
Flashwe
Pele
9,625
1,457
994
2,880
10,086
4,558
0
3,454
6,632
0
22,331
W
Morgan Le Fay
FloetenFrank
Morgan Le Fay
17,612
1,955
0
1,054
11,633
4,676
872
5,772
5,861
35,790
0
W
Medusa
Rozjebator
Medusa
12,565
5,390
414
1,192
11,041
5,020
794
2,505
8,536
0
26,676
W
Ullr
Tpycb
Ullr
5,905
2,623
1,644
2,181
10,111
4,094
1,936
4,444
5,667
0
10,188
L
6,422
2,235
0
625
10,146
3,807
0
4,040
6,106
0
18,847
L
1,491
206
451
501
10,814
3,442
0
4,667
6,147
2,296
0
W
4,967
614
10,118
6,979
13,106
9,192
668
5,523
7,583
6,986
1,352
L
Thoth
xxQ8xx
Thoth
9,539
765
193
160
5,716
2,054
0
1,675
4,041
22,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
40,312
123
Minions Killed
118
0
Camps Cleared
0
993,482
Distance Traveled
907,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,356
760
33
3
0
177,830
0
W
Izanami
8,953
814
27
2
0
169,306
0
L
Pele
9,211
837
28
3
0
231,446
0
W
Morgan Le Fay
9,715
883
39
4
0
218,966
0
W
Medusa
10,034
912
35
3
0
196,415
0
W
Ullr
8,046
731
14
1
0
172,877
0
L
Ishtar
7,839
713
19
2
0
169,681
0
L
Ix Chel
6,776
616
3
0
0
161,384
0
W
Terra
9,926
902
8
1
0
235,918
0
L
Thoth
8,130
739
35
3
0
167,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role