Player Matchup

Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ChefByardee
Raijin
Level 166
God Stats
2W - 7L
1,302 SR
Queue Stats
329W - 314L
1,548 Elo+
Solo
Artemis
Artemis
THERailGamer
Artemis
Level 139
God Stats
3W - 3L
1,637 SR
Queue Stats
377W - 363L
1,516 Elo+
Party 1
Surtr
Surtr
Zocker3024
Surtr
Level 160
God Stats
38W - 26L
1,666 SR
Queue Stats
401W - 345L
1,644 Elo+
Solo
Sylvanus
Sylvanus
mrmoonware
Sylvanus
Level 128
God Stats
4W - 3L
1,716 SR
Queue Stats
382W - 373L
1,523 Elo+
Party 1
Team Averages
Level 152
1,564 SR
1,546 Elo+

VS

Team Averages
Level 132
1,557 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CLEM_DAD420
Sylvanus
Level 108
God Stats
12W - 5L
1,745 SR
Queue Stats
381W - 319L
1,564 Elo+
Solo
Awilix
Awilix
Salas7x
Awilix
Level 157
God Stats
1W - 1L
1,283 SR
Queue Stats
66W - 59L
1,505 Elo+
Party 2
Shiva
Shiva
ZnipeShooter
Shiva
Level 85
God Stats
20W - 12L
1,708 SR
Queue Stats
67W - 57L
1,516 Elo+
Party 2
Vulcan
Vulcan
oG_DahLehMon_x
Vulcan
Level 146
God Stats
8W - 6L
1,548 SR
Queue Stats
507W - 480L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 2
6,080
608
2,354
3,491
917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
9
0 / 3 / 1
4,915
492
2,200
5,600
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
THERailGamer
Artemis
9
0 / 2 / 2
4,979
498
3,184
7,631
2,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Surtr
11
1 / 3 / 0
5,608
561
6,337
11,271
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
mrmoonware
Sylvanus
9
2 / 4 / 0
5,405
541
2,588
9,895
7,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 0 / 1
6,714
671
2,859
5,125
1,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
CLEM_DAD420
Sylvanus
9
1 / 0 / 5
5,878
588
2,454
6,129
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Salas7x
Awilix
11
6 / 0 / 1
6,327
633
4,438
6,080
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
7,009
701
7,250
10,842
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 3
5,648
565
7,182
3,818
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
12
12
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
W
Neith
 
Neith
2
0
1
2.5
W
Sylvanus
CLEM_DAD420
Sylvanus
1
0
5
3.5
L
Raijin
0
3
1
0.17
W
Awilix
Salas7x
Awilix
6
0
1
6.5
L
Artemis
THERailGamer
Artemis
0
2
2
0.5
W
3
1
0
3
L
Surtr
1
3
0
0.33
L
Sylvanus
mrmoonware
Sylvanus
2
4
0
0.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,663
Damage
24,183
37,888
Taken
31,994
18,605
Mitigated
15,182
9,997
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,354
354
0
1,140
3,491
917
0
399
3,092
0
50,951
W
Neith
 
Neith
2,859
1,367
0
2,288
5,125
1,485
0
817
4,308
0
58,028
W
Sylvanus
CLEM_DAD420
Sylvanus
2,454
545
537
3,281
6,129
2,955
123
2,359
3,770
15,827
3,815
L
Raijin
2,200
208
0
2,066
5,600
1,189
0
670
4,910
27,154
573
W
Awilix
Salas7x
Awilix
4,438
1,901
0
920
6,080
2,258
0
290
5,790
0
38,482
L
Artemis
THERailGamer
Artemis
3,184
307
0
691
7,631
2,038
0
3,159
4,275
0
37,320
W
7,250
1,219
0
1,962
10,842
7,551
0
1,382
9,460
0
59,828
L
Surtr
6,337
1,643
0
2,724
11,271
7,418
0
0
11,271
2,177
34,308
L
Sylvanus
mrmoonware
Sylvanus
2,588
764
336
3,040
9,895
7,043
7
4,455
5,168
14,081
1,170
W
7,182
57
0
746
3,818
933
0
1,204
2,614
40,071
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
31,576
341
Minions Killed
376
0
Camps Cleared
0
962,066
Distance Traveled
1,033,996
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,080
608
108
11
0
198,656
0
W
Neith
6,714
671
113
11
0
188,834
0
W
Sylvanus
5,878
588
26
3
0
191,323
2
L
Raijin
4,915
492
64
6
0
211,849
1
W
Awilix
6,327
633
67
7
0
255,389
0
L
Artemis
4,979
498
71
7
0
176,766
0
W
Shiva
7,009
701
101
10
0
198,793
2
L
Surtr
5,608
561
67
7
0
192,971
4
L
Sylvanus
5,405
541
31
3
0
181,824
6
W
Vulcan
5,648
565
69
7
0
199,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role