Player Matchup

Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
GamerOwen
Surtr
Level 154
God Stats
1W - 2L
1,739 SR
Queue Stats
125W - 75L
1,613 Elo+
Party 1
Hera
Hera
Momosa95
Hera
Level 159
God Stats
8W - 2L
1,827 SR
Queue Stats
523W - 500L
1,541 Elo+
Party 1
King Arthur
King Arthur
cewabul1
King Arthur
Level 139
God Stats
5W - 5L
1,572 SR
Queue Stats
154W - 136L
1,551 Elo+
Party 1
Team Averages
Level 169
1,627 SR
1,541 Elo+

VS

Team Averages
Level 126
1,569 SR
1,515 Elo+
Nu Wa
Nu Wa
Ajsadowski22
Nu Wa
Level 155
God Stats
14W - 8L
1,694 SR
Queue Stats
1,065W - 1,095L
1,557 Elo+
Solo
Jormungandr
Jormungandr
DD214DREAM
Jormungandr
Level 112
God Stats
14W - 13L
1,624 SR
Queue Stats
349W - 359L
1,605 Elo+
Solo
Charybdis
Charybdis
Savage_Studrath
Charybdis
Level 108
God Stats
2W - 2L
1,608 SR
Queue Stats
125W - 137L
1,490 Elo+
Solo
Tiamat
Tiamat
VBivy
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,486 Elo+
Solo
Nut
Nut
Warwizard23
Nut
Level 170
God Stats
8W - 5L
1,419 SR
Queue Stats
276W - 289L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
7 / 2 / 17
9,434
1,048
12,326
10,600
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
 
Danzaburou
14
4 / 1 / 10
8,591
955
6,772
6,540
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
GamerOwen
Surtr
15
3 / 0 / 17
8,489
943
5,780
7,683
6,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
13
4 / 1 / 15
8,499
944
6,024
3,657
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
cewabul1
King Arthur
13
7 / 2 / 12
8,585
954
8,679
12,264
10,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,957
773
8,119
6,521
2,529
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
DD214DREAM
Jormungandr
14
3 / 5 / 1
7,799
867
7,004
11,937
13,288
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Savage_Studrath
Charybdis
10
0 / 8 / 2
6,145
683
3,601
9,830
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
VBivy
Tiamat
9
1 / 4 / 1
6,038
671
2,724
5,209
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 4
6,663
740
6,802
7,978
4,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
25
Kills
5
6
Deaths
25
71
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
7
2
17
7.75
W
Danzaburou
 
Danzaburou
4
1
10
9
L
1
4
1
0.38
L
Jormungandr
DD214DREAM
Jormungandr
3
5
1
0.7
W
Surtr
GamerOwen
Surtr
3
0
17
11.5
W
Hera
4
1
15
11.5
L
Charybdis
Savage_Studrath
Charybdis
0
8
2
0.13
L
Tiamat
VBivy
Tiamat
1
4
1
0.38
L
0
4
4
0.5
W
King Arthur
cewabul1
King Arthur
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,581
Damage
28,250
40,744
Taken
41,475
30,883
Mitigated
26,220
17,031
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
12,326
1,843
1,107
3,157
10,600
9,460
1,004
3,669
6,931
27,095
1,714
W
Danzaburou
 
Danzaburou
6,772
888
1,447
1,565
6,540
2,763
1,613
3,722
2,818
0
25,777
L
8,119
2,105
290
268
6,521
2,529
0
2,856
3,554
20,458
0
L
Jormungandr
DD214DREAM
Jormungandr
7,004
891
858
1,783
11,937
13,288
0
4,426
7,353
19,627
0
W
Surtr
GamerOwen
Surtr
5,780
1,457
779
3,927
7,683
6,852
716
3,867
3,816
1,042
13,269
W
Hera
6,024
656
1,361
483
3,657
1,438
2,033
1,971
1,686
15,595
521
L
Charybdis
Savage_Studrath
Charybdis
3,601
1,898
247
388
9,830
3,376
0
4,610
4,957
0
5,663
L
Tiamat
VBivy
Tiamat
2,724
186
351
837
5,209
2,976
0
2,618
2,505
7,424
0
L
6,802
3,111
105
1,627
7,978
4,051
0
3,338
4,394
0
13,688
W
King Arthur
cewabul1
King Arthur
8,679
481
555
2,650
12,264
10,370
216
4,618
7,646
1,368
11,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
33,602
140
Minions Killed
96
0
Camps Cleared
0
867,689
Distance Traveled
640,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,434
1,048
20
2
0
163,150
0
W
Danzaburou
8,591
955
48
5
0
183,748
0
L
Nu Wa
6,957
773
22
2
0
124,353
0
L
Jormungandr
7,799
867
33
4
0
148,303
0
W
Surtr
8,489
943
37
4
0
190,791
0
W
Hera
8,499
944
22
2
0
154,333
0
L
Charybdis
6,145
683
10
1
0
131,023
0
L
Tiamat
6,038
671
13
1
0
104,263
0
L
Nut
6,663
740
18
2
0
132,756
0
W
King Arthur
8,585
954
13
1
0
175,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role