Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AIEXANDER
Chronos
Level 44
God Stats
0W - 1L
1,847 SR
Queue Stats
22W - 27L
1,352 Elo+
Solo
Cthulhu
Cthulhu
PEROT
Cthulhu
Level 138
God Stats
11W - 10L
1,624 SR
Queue Stats
50W - 38L
1,507 Elo+
Solo
Cerberus
Cerberus
RevObs
Cerberus
Level 202
God Stats
13W - 7L
1,661 SR
Queue Stats
96W - 98L
1,470 Elo+
Solo
Mercury
Mercury
Yamalex
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,289 Elo+
Solo
Team Averages
Level 148
1,626 SR
1,424 Elo+

VS

Team Averages
Level 88
1,539 SR
1,430 Elo+
Ao Kuang
Ao Kuang
AdriEPA17
Ao Kuang
Level 67
God Stats
6W - 3L
1,743 SR
Queue Stats
101W - 88L
1,504 Elo+
Party 1
Chaac
Chaac
Hephaisztosz
Chaac
Level 127
God Stats
23W - 14L
1,641 SR
Queue Stats
148W - 138L
1,518 Elo+
Solo
Hercules
Hercules
jorgefdez
Hercules
Level 49
God Stats
8W - 8L
1,518 SR
Queue Stats
105W - 103L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
phantomromano
Kukulkan
Level 127
God Stats
29W - 21L
1,575 SR
Queue Stats
106W - 99L
1,464 Elo+
Solo
Chiron
Chiron
tufty101
Chiron
Level 68
God Stats
3W - 4L
1,217 SR
Queue Stats
64W - 47L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 0
4,805
534
2,881
3,590
1,223
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
AIEXANDER
Chronos
8
0 / 5 / 0
4,545
505
4,151
7,171
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
PEROT
Cthulhu
6
0 / 5 / 0
4,342
482
3,164
8,540
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
RevObs
Cerberus
9
0 / 3 / 1
5,113
568
3,805
7,520
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Yamalex
Mercury
9
0 / 1 / 0
4,640
516
1,582
6,540
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdriEPA17
Ao Kuang
10
3 / 0 / 0
5,352
595
3,797
5,365
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 7
5,297
589
5,566
7,205
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
jorgefdez
Hercules
11
3 / 0 / 0
6,601
733
2,982
7,676
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
phantomromano
Kukulkan
10
0 / 2 / 0
5,783
643
1,048
3,383
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
tufty101
Chiron
10
6 / 0 / 2
6,012
668
6,169
6,232
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
0
2
L
Chronos
AIEXANDER
Chronos
0
5
0
0
W
Ao Kuang
AdriEPA17
Ao Kuang
3
0
0
3
W
2
0
7
5.5
L
Cthulhu
PEROT
Cthulhu
0
5
0
0
L
Cerberus
RevObs
Cerberus
0
3
1
0.17
L
Mercury
Yamalex
Mercury
0
1
0
0
W
Hercules
jorgefdez
Hercules
3
0
0
3
W
Kukulkan
phantomromano
Kukulkan
0
2
0
0
W
Chiron
tufty101
Chiron
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
19,562
33,361
Taken
29,861
16,755
Mitigated
11,900
5,763
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,881
450
0
255
3,590
1,223
0
1,186
2,404
0
22,649
L
Chronos
AIEXANDER
Chronos
4,151
1,686
0
1,170
7,171
2,260
0
234
6,937
21,386
1,066
W
Ao Kuang
AdriEPA17
Ao Kuang
3,797
757
0
1,869
5,365
1,743
0
420
4,887
31,945
1,412
W
5,566
733
170
2,628
7,205
3,572
450
2,626
4,579
0
21,407
L
Cthulhu
PEROT
Cthulhu
3,164
340
60
371
8,540
5,915
0
586
7,954
17,102
0
L
Cerberus
RevObs
Cerberus
3,805
416
0
3,000
7,520
5,188
0
1,247
6,273
23,804
1,941
L
Mercury
Yamalex
Mercury
1,582
594
0
907
6,540
2,169
0
1,522
5,018
0
35,827
W
Hercules
jorgefdez
Hercules
2,982
1,302
0
3,765
7,676
3,482
0
2,741
4,376
0
42,108
W
Kukulkan
phantomromano
Kukulkan
1,048
107
0
663
3,383
973
0
0
3,383
37,027
204
W
Chiron
tufty101
Chiron
6,169
2,751
123
2,330
6,232
2,130
1,298
4,496
1,736
0
34,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
29,045
245
Minions Killed
285
0
Camps Cleared
0
907,217
Distance Traveled
960,168
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,805
534
38
4
0
196,320
5
L
Chronos
4,545
505
42
5
0
163,340
0
W
Ao Kuang
5,352
595
53
6
0
222,830
0
W
Chaac
5,297
589
27
3
0
196,659
0
L
Cthulhu
4,342
482
20
2
0
146,622
0
L
Cerberus
5,113
568
72
8
0
156,384
2
L
Mercury
4,640
516
73
8
0
244,551
0
W
Hercules
6,601
733
77
9
0
189,727
2
W
Kukulkan
5,783
643
74
8
0
180,261
5
W
Chiron
6,012
668
54
6
0
170,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role