Player Matchup

Amaterasu
Amaterasu
AvengedHotFuzz
Amaterasu
Level 144
God Stats
19W - 6L
1,656 SR
Queue Stats
134W - 103L
1,583 Elo+
Solo
Thor
Thor
DBLDBL07
Thor
Level 144
God Stats
8W - 9L
1,688 SR
Queue Stats
175W - 185L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoldViper1999
Morgan Le Fay
Level 146
God Stats
8W - 6L
1,724 SR
Queue Stats
133W - 116L
1,532 Elo+
Party 2
Terra
Terra
SnuSnu5
Terra
Level 68
God Stats
3W - 5L
1,404 SR
Queue Stats
99W - 102L
1,526 Elo+
Party 2
Chernobog
Chernobog
brabbit153
Chernobog
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,548 Elo+
Party 1
Team Averages
Level 133
1,594 SR
1,543 Elo+

VS

Team Averages
Level 134
1,435 SR
1,514 Elo+
Anhur
Anhur
FalseSummit
Anhur
Level 128
God Stats
0W - 1L
1,294 SR
Queue Stats
41W - 36L
1,535 Elo+
Party 4
Mulan
Mulan
InVinceSable4
Mulan
Level 156
God Stats
13W - 11L
1,578 SR
Queue Stats
196W - 209L
1,530 Elo+
Solo
Cerberus
Cerberus
SLiMTHiCk101
Cerberus
Level 137
God Stats
0W - 1L
1,303 SR
Queue Stats
57W - 59L
1,524 Elo+
Party 4
Bakasura
Bakasura
Schooo
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
SlenderBaller
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AvengedHotFuzz
Amaterasu
15
6 / 0 / 0
8,629
784
7,581
10,208
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
11
3 / 1 / 2
6,222
566
3,619
6,880
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
GoldViper1999
Morgan Le Fay
12
2 / 2 / 2
6,991
636
8,292
6,292
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
SnuSnu5
Terra
10
2 / 0 / 3
6,243
568
5,072
6,791
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
brabbit153
Chernobog
10
0 / 0 / 2
5,527
502
3,469
4,539
1,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,824
529
1,681
4,924
1,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
5,832
530
4,481
11,342
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
SLiMTHiCk101
Cerberus
9
0 / 2 / 0
5,520
502
5,439
13,691
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bakasura
Schooo
Bakasura
11
2 / 2 / 1
6,018
547
2,946
10,704
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 2 / 2
5,923
538
4,395
5,008
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AvengedHotFuzz
Amaterasu
6
0
0
6
W
Thor
3
1
2
4
L
0
2
0
0
W
Morgan Le Fay
GoldViper1999
Morgan Le Fay
2
2
2
1.5
L
0
5
0
0
L
Cerberus
SLiMTHiCk101
Cerberus
0
2
0
0
L
Bakasura
Schooo
Bakasura
2
2
1
1.25
L
1
2
2
1
W
Terra
SnuSnu5
Terra
2
0
3
3.5
W
Chernobog
brabbit153
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
18,942
34,710
Taken
45,669
17,644
Mitigated
18,586
12,081
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AvengedHotFuzz
Amaterasu
7,581
4,471
0
5,121
10,208
7,635
0
173
9,995
0
67,832
W
Thor
3,619
892
0
395
6,880
2,392
0
1,180
5,476
0
42,584
L
1,681
926
0
1,817
4,924
1,191
0
1,111
3,813
0
44,801
W
Morgan Le Fay
GoldViper1999
Morgan Le Fay
8,292
925
0
1,130
6,292
1,758
319
3,672
2,600
64,068
0
L
4,481
1,165
0
3,688
11,342
4,035
0
0
10,825
0
41,164
L
Cerberus
SLiMTHiCk101
Cerberus
5,439
173
197
4,419
13,691
7,474
0
5,276
8,415
27,890
0
L
Bakasura
Schooo
Bakasura
2,946
1,769
0
3,462
10,704
4,565
0
2,881
7,735
0
35,690
L
4,395
1,852
0
625
5,008
1,321
0
3,881
1,127
32,908
255
W
Terra
SnuSnu5
Terra
5,072
361
637
2,698
6,791
4,658
42
3,076
3,715
16,948
2,003
W
Chernobog
brabbit153
Chernobog
3,469
2,037
0
2,100
4,539
1,201
0
1,733
2,726
0
36,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
29,117
403
Minions Killed
393
0
Camps Cleared
0
1,148,400
Distance Traveled
1,108,617
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,629
784
122
11
0
236,940
0
W
Thor
6,222
566
76
7
0
223,766
5
L
Anhur
5,824
529
96
9
0
201,730
0
W
Morgan Le Fay
6,991
636
114
10
0
224,362
0
L
Mulan
5,832
530
78
7
0
211,734
0
L
Cerberus
5,520
502
82
7
0
240,114
0
L
Bakasura
6,018
547
78
7
0
260,099
0
L
Nu Wa
5,923
538
59
5
0
194,940
4
W
Terra
6,243
568
21
2
0
245,323
2
W
Chernobog
5,527
502
70
6
0
218,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role