Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
ByL2008
Hercules
Gold III
Level 224
God Stats
8W - 10L
1,484 SR
Queue Stats
464W - 471L
1,639 MMR
Solo
Raijin
Raijin
Platinum IV
ChaacorG-a-y
Raijin
Platinum IV
Level 95
God Stats
0W - 2L
1,758 SR
Queue Stats
259W - 251L
1,691 MMR
Solo
Nox
Nox
Gold III
Jarkah
Nox
Gold III
Level 155
God Stats
0W - 2L
1,241 SR
Queue Stats
128W - 128L
1,592 MMR
Party 1
Apollo
Apollo
Gold II
dloon
Apollo
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,497 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,442 SR
1,652 MMR
Cthulhu
Cthulhu
Gold II
IngJoe
Cthulhu
Gold II
Level 140
God Stats
5W - 5L
1,540 SR
Queue Stats
109W - 110L
1,556 MMR
Party 2
Hera
Hera
Platinum IV
LuisitoPariente
Hera
Platinum IV
Level 188
God Stats
4W - 5L
1,156 SR
Queue Stats
285W - 273L
1,719 MMR
Party 2
Geb
Geb
Platinum IV
Telogor
Geb
Platinum IV
Level 158
God Stats
1W - 1L
1,262 SR
Queue Stats
316W - 314L
1,682 MMR
Solo
Hou Yi
Hou Yi
Gold I
ToSaltyForYa
Hou Yi
Gold I
Level 53
God Stats
16W - 6L
1,799 SR
Queue Stats
75W - 68L
1,672 MMR
Solo
Scylla
Scylla
Gold I
lPandaGames
Scylla
Gold I
Level 125
God Stats
9W - 14L
1,453 SR
Queue Stats
478W - 469L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 6 / 0
6,011
429
3,399
15,301
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
ByL2008
Hercules
2
0 / 2 / 0
4,351
311
0
1,390
201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
6
0 / 5 / 0
4,690
335
482
3,989
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nox
Jarkah
Nox
13
0 / 6 / 0
6,617
473
3,890
10,816
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
dloon
Apollo
11
0 / 3 / 0
6,165
440
4,126
9,069
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
LokiChang'eKumbhakarnaAchillesTsukuyomi

VS

Bans
SylvanusErlang ShenSkadiMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IngJoe
Cthulhu
15
3 / 0 / 2
9,172
655
4,447
9,124
8,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
5 / 0 / 8
8,960
640
9,648
4,667
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
13
5 / 0 / 9
9,024
645
4,083
11,539
9,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
17
3 / 0 / 0
9,981
713
7,043
6,686
2,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
5 / 0 / 7
8,683
620
5,412
6,518
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
21
22
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
6
0
0
L
Hercules
ByL2008
Hercules
0
2
0
0
L
Raijin
0
5
0
0
W
Cthulhu
IngJoe
Cthulhu
3
0
2
4
L
Nox
Jarkah
Nox
0
6
0
0
W
5
0
8
9
W
Geb
5
0
9
9.5
W
Hou Yi
3
0
0
3
L
Apollo
dloon
Apollo
0
3
0
0
W
Scylla
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
30,633
40,565
Taken
38,534
14,034
Mitigated
24,745
8,090
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,399
467
0
2,975
15,301
6,147
0
11,256
3,734
0
33,595
L
Hercules
ByL2008
Hercules
0
0
0
0
1,390
201
0
705
659
0
0
L
Raijin
482
99
0
305
3,989
1,196
0
2,926
956
3,332
0
W
Cthulhu
IngJoe
Cthulhu
4,447
852
131
2,072
9,124
8,645
1,765
516
8,608
64,479
1,237
L
Nox
Jarkah
Nox
3,890
47
0
2,049
10,816
3,587
0
6,709
3,791
55,685
1,109
W
9,648
1,313
0
250
4,667
1,693
2,697
1,153
3,514
55,158
0
W
Geb
4,083
231
0
1,986
11,539
9,839
496
1,454
10,085
18,647
1,943
W
Hou Yi
7,043
3,552
0
3,950
6,686
2,659
2,278
145
6,541
0
92,070
L
Apollo
dloon
Apollo
4,126
2,710
0
2,761
9,069
2,903
0
901
8,162
0
36,072
W
Scylla
5,412
208
0
3,422
6,518
1,909
0
1,160
5,358
59,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,834
Gold Earned
45,820
265
Minions Killed
515
0
Camps Cleared
0
1,132,993
Distance Traveled
1,400,938
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,011
429
66
5
0
254,460
0
L
Hercules
4,351
311
0
0
0
269,625
0
L
Raijin
4,690
335
4
0
0
117,165
0
W
Cthulhu
9,172
655
113
8
0
250,212
2
L
Nox
6,617
473
118
8
0
278,139
0
W
Hera
8,960
640
110
8
0
271,918
2
W
Geb
9,024
645
31
2
0
327,625
0
W
Hou Yi
9,981
713
160
11
0
253,528
2
L
Apollo
6,165
440
77
6
0
213,604
3
W
Scylla
8,683
620
101
7
0
297,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role