Player Matchup

Izanami
Izanami
ActualWildman
Izanami
Level 4
God Stats
1W - 3L
1,556 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
InfamousParag0n
Kukulkan
Level 13
God Stats
11W - 9L
1,427 SR
Queue Stats
16W - 22L
1,301 Elo+
Party 1
Ne Zha
Ne Zha
Shmemmett
Ne Zha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 91L
1,460 Elo+
Party 1
Team Averages
Level 26
1,494 SR
1,391 Elo+

VS

Team Averages
Level 91
1,468 SR
1,457 Elo+
Nu Wa
Nu Wa
Akumakiri_
Nu Wa
Level 77
God Stats
4W - 4L
1,477 SR
Queue Stats
20W - 16L
1,500 Elo+
Party 2
Anhur
Anhur
Rotting-Hyena
Anhur
Level 70
God Stats
2W - 2L
1,437 SR
Queue Stats
176W - 163L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
isyenite-
Cu Chulainn
Level 127
God Stats
2W - 0L
1,489 SR
Queue Stats
25W - 21L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 7 / 0
7,766
706
3,689
10,145
2,969
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
0 / 4 / 1
8,014
729
4,079
7,287
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Shmemmett
Ne Zha
14
2 / 6 / 0
8,864
806
7,131
10,768
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 1 / 14
10,043
913
7,780
5,096
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
12 / 0 / 5
12,408
1,128
9,695
7,452
2,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
isyenite-
Cu Chulainn
16
2 / 1 / 13
9,958
905
8,324
11,853
12,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
17
17
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
0
0
W
Nu Wa
3
1
14
10
L
Kukulkan
0
4
1
0.13
W
12
0
5
14.5
L
Ne Zha
Shmemmett
Ne Zha
2
6
0
0.33
W
Cu Chulainn
isyenite-
Cu Chulainn
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,899
Damage
25,799
28,200
Taken
24,401
8,772
Mitigated
17,192
2,817
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,689
2,154
0
413
10,145
2,969
0
2,955
7,020
0
17,125
W
Nu Wa
7,780
1,933
0
253
5,096
1,374
2,736
477
4,619
24,407
0
L
Kukulkan
4,079
272
0
1,103
7,287
2,277
0
1,101
6,126
28,256
0
W
9,695
4,363
0
3,677
7,452
2,901
1,284
1,904
5,548
0
54,794
L
Ne Zha
Shmemmett
Ne Zha
7,131
2,405
0
1,301
10,768
3,526
0
3,550
7,137
0
26,285
W
Cu Chulainn
isyenite-
Cu Chulainn
8,324
1,036
0
1,512
11,853
12,917
338
1,750
10,103
0
33,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
32,409
127
Minions Killed
166
0
Camps Cleared
0
559,947
Distance Traveled
634,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,766
706
30
3
0
158,514
0
W
Nu Wa
10,043
913
36
3
0
194,851
0
L
Kukulkan
8,014
729
57
5
0
185,194
0
W
Anhur
12,408
1,128
90
8
0
212,948
0
L
Ne Zha
8,864
806
40
4
0
216,239
0
W
Cu Chulainn
9,958
905
40
4
0
226,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role