Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
DWAAAAAADE-HW
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,524 Elo+
Party 4
Ymir
Ymir
DrGoatYF
Ymir
Level 49
God Stats
39W - 26L
1,607 SR
Queue Stats
41W - 34L
1,497 Elo+
Party 4
Hades
Hades
Penguin_101690
Hades
Level 66
God Stats
2W - 2L
1,607 SR
Queue Stats
38W - 34L
1,509 Elo+
Party 4
Erlang Shen
Erlang Shen
guillermo9808
Erlang Shen
Level 103
God Stats
14W - 11L
1,560 SR
Queue Stats
254W - 229L
1,533 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,513 Elo+

VS

Team Averages
Level 116
1,560 SR
1,490 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DEADPHANTOM2001
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
InVinceSable4
Cernunnos
Level 156
God Stats
3W - 2L
1,547 SR
Queue Stats
199W - 212L
1,520 Elo+
Solo
Cthulhu
Cthulhu
loosed
Cthulhu
Level 149
God Stats
1W - 0L
1,759 SR
Queue Stats
252W - 236L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
staargazer
Ne Zha
Level 138
God Stats
6W - 9L
1,495 SR
Queue Stats
269W - 245L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 3 / 0
4,922
447
3,509
5,547
1,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
5,978
543
4,073
8,039
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
9
1 / 2 / 2
5,583
508
1,505
8,870
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 1 / 1
6,389
581
6,511
7,733
2,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
guillermo9808
Erlang Shen
10
1 / 4 / 0
6,222
566
5,418
9,300
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 0
7,436
676
6,177
8,755
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
DEADPHANTOM2001
Persephone
10
0 / 3 / 1
6,240
567
1,583
5,720
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
InVinceSable4
Cernunnos
11
1 / 2 / 2
5,976
543
7,519
6,243
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
loosed
Cthulhu
10
1 / 1 / 5
6,226
566
6,605
8,324
5,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
staargazer
Ne Zha
12
6 / 1 / 1
6,636
603
3,271
7,486
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
W
Mulan
 
Mulan
4
1
0
4
W
Persephone
DEADPHANTOM2001
Persephone
0
3
1
0.17
L
2
2
1
1.25
L
Ymir
1
2
2
1
W
Cernunnos
InVinceSable4
Cernunnos
1
2
2
1
L
3
1
1
3.5
L
Erlang Shen
guillermo9808
Erlang Shen
1
4
0
0.25
W
Cthulhu
loosed
Cthulhu
1
1
5
3.5
W
Ne Zha
staargazer
Ne Zha
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,016
Damage
25,155
39,489
Taken
36,528
15,359
Mitigated
18,719
12,899
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,509
1,593
0
1,051
5,547
1,297
0
1,156
4,391
0
25,111
W
Mulan
 
Mulan
6,177
1,016
0
1,751
8,755
7,191
0
0
8,755
0
49,967
W
Persephone
DEADPHANTOM2001
Persephone
1,583
201
0
1,048
5,720
1,254
0
3,486
2,183
35,379
711
L
4,073
601
0
3,570
8,039
2,101
0
1,419
6,620
0
36,861
L
Ymir
1,505
150
0
1,716
8,870
5,055
0
2,824
6,046
11,466
0
W
Cernunnos
InVinceSable4
Cernunnos
7,519
3,847
0
2,360
6,243
1,947
107
1,086
5,157
0
48,739
L
6,511
466
92
3,507
7,733
2,586
0
2,454
5,279
38,133
1,420
L
Erlang Shen
guillermo9808
Erlang Shen
5,418
3,029
0
2,963
9,300
4,320
0
0
9,300
0
28,385
W
Cthulhu
loosed
Cthulhu
6,605
826
221
3,214
8,324
5,434
56
2,447
5,877
20,213
1,702
W
Ne Zha
staargazer
Ne Zha
3,271
990
0
1,036
7,486
2,893
0
946
6,540
0
45,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
32,514
264
Minions Killed
349
0
Camps Cleared
0
1,110,315
Distance Traveled
1,086,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,922
447
34
3
0
215,093
0
W
Mulan
7,436
676
94
9
0
197,873
0
W
Persephone
6,240
567
71
6
0
217,665
0
L
Loki
5,978
543
77
7
0
241,428
0
L
Ymir
5,583
508
27
2
0
211,561
0
W
Cernunnos
5,976
543
63
6
0
203,966
1
L
Hades
6,389
581
72
7
0
223,697
0
L
Erlang Shen
6,222
566
54
5
0
218,536
1
W
Cthulhu
6,226
566
40
4
0
229,077
0
W
Ne Zha
6,636
603
81
7
0
238,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role